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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/compiler/common-operator.h" | 9 #include "src/compiler/common-operator.h" |
10 #include "src/compiler/graph.h" | 10 #include "src/compiler/graph.h" |
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472 } | 472 } |
473 Node* TruncateFloat64ToFloat32(Node* a) { | 473 Node* TruncateFloat64ToFloat32(Node* a) { |
474 return AddNode(machine()->TruncateFloat64ToFloat32(), a); | 474 return AddNode(machine()->TruncateFloat64ToFloat32(), a); |
475 } | 475 } |
476 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { | 476 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { |
477 return AddNode(machine()->TruncateFloat64ToInt32(mode), a); | 477 return AddNode(machine()->TruncateFloat64ToInt32(mode), a); |
478 } | 478 } |
479 Node* TruncateInt64ToInt32(Node* a) { | 479 Node* TruncateInt64ToInt32(Node* a) { |
480 return AddNode(machine()->TruncateInt64ToInt32(), a); | 480 return AddNode(machine()->TruncateInt64ToInt32(), a); |
481 } | 481 } |
| 482 Node* RoundInt32ToFloat32(Node* a) { |
| 483 return AddNode(machine()->RoundInt32ToFloat32(), a); |
| 484 } |
482 Node* RoundInt64ToFloat32(Node* a) { | 485 Node* RoundInt64ToFloat32(Node* a) { |
483 return AddNode(machine()->RoundInt64ToFloat32(), a); | 486 return AddNode(machine()->RoundInt64ToFloat32(), a); |
484 } | 487 } |
485 Node* RoundInt64ToFloat64(Node* a) { | 488 Node* RoundInt64ToFloat64(Node* a) { |
486 return AddNode(machine()->RoundInt64ToFloat64(), a); | 489 return AddNode(machine()->RoundInt64ToFloat64(), a); |
487 } | 490 } |
488 Node* RoundUint64ToFloat32(Node* a) { | 491 Node* RoundUint64ToFloat32(Node* a) { |
489 return AddNode(machine()->RoundUint64ToFloat32(), a); | 492 return AddNode(machine()->RoundUint64ToFloat32(), a); |
490 } | 493 } |
491 Node* RoundUint64ToFloat64(Node* a) { | 494 Node* RoundUint64ToFloat64(Node* a) { |
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684 bool bound_; | 687 bool bound_; |
685 friend class RawMachineAssembler; | 688 friend class RawMachineAssembler; |
686 DISALLOW_COPY_AND_ASSIGN(RawMachineLabel); | 689 DISALLOW_COPY_AND_ASSIGN(RawMachineLabel); |
687 }; | 690 }; |
688 | 691 |
689 } // namespace compiler | 692 } // namespace compiler |
690 } // namespace internal | 693 } // namespace internal |
691 } // namespace v8 | 694 } // namespace v8 |
692 | 695 |
693 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 696 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
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