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| 1 /* | 1 /* | 
| 2  * Copyright 2013 Google Inc. | 2  * Copyright 2013 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 #include "SkBitmapProcBicubic.h" | 8 #include "SkBitmapProcState.h" | 
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" | 
| 10 #include "SkColor.h" | 10 #include "SkColor.h" | 
| 11 #include "SkColorPriv.h" | 11 #include "SkColorPriv.h" | 
| 12 #include "SkUnPreMultiply.h" | 12 #include "SkUnPreMultiply.h" | 
| 13 #include "SkRTConf.h" | 13 #include "SkRTConf.h" | 
| 14 #include "SkShader.h" | 14 #include "SkShader.h" | 
| 15 | 15 | 
| 16 #define DS(x) SkDoubleToScalar(x) | 16 #define DS(x) SkDoubleToScalar(x) | 
| 17 | 17 | 
| 18 inline SkPMColor cubicBlend(const SkScalar c[16], SkScalar t, SkPMColor c0, SkPM
     Color c1, SkPMColor c2, SkPMColor c3) { | 18 inline SkPMColor cubicBlend(const SkScalar c[16], SkScalar t, SkPMColor c0, SkPM
     Color c1, SkPMColor c2, SkPMColor c3) { | 
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| 106         return NULL; | 106         return NULL; | 
| 107     } | 107     } | 
| 108 | 108 | 
| 109     // TODO: support blending inside our procs | 109     // TODO: support blending inside our procs | 
| 110     if (0xFF != paint.getAlpha()) { | 110     if (0xFF != paint.getAlpha()) { | 
| 111         return NULL; | 111         return NULL; | 
| 112     } | 112     } | 
| 113 | 113 | 
| 114     return bicubicFilter; | 114     return bicubicFilter; | 
| 115 } | 115 } | 
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