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Unified Diff: src/gpu/batches/GrAADistanceFieldPathRenderer.cpp

Issue 1588683002: Add Audittrail for path renderers (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 11 months ago
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Index: src/gpu/batches/GrAADistanceFieldPathRenderer.cpp
diff --git a/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp b/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp
index fbc578e9ad9fcf682505adc9365ca58283ad8dbc..e94cd591f3e30925c6b077c58976c4c0af19a828 100644
--- a/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp
+++ b/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp
@@ -538,6 +538,8 @@ private:
};
bool GrAADistanceFieldPathRenderer::onDrawPath(const DrawPathArgs& args) {
+ GR_AUDIT_TRAIL_AUTO_FRAME(args.fTarget->getAuditTrail(),
+ "GrAADistanceFieldPathRenderer::onDrawPath");
// we've already bailed on inverse filled paths, so this is safe
if (args.fPath->isEmpty()) {
return true;
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