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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp

Issue 15876011: Make WebGL extensions get lost when context is lost. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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47 47
48 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC() 48 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC()
49 { 49 {
50 } 50 }
51 51
52 WebGLExtension::ExtensionName WebGLCompressedTextureS3TC::getName() const 52 WebGLExtension::ExtensionName WebGLCompressedTextureS3TC::getName() const
53 { 53 {
54 return WebGLCompressedTextureS3TCName; 54 return WebGLCompressedTextureS3TCName;
55 } 55 }
56 56
57 PassOwnPtr<WebGLCompressedTextureS3TC> WebGLCompressedTextureS3TC::create(WebGLR enderingContext* context) 57 PassRefPtr<WebGLCompressedTextureS3TC> WebGLCompressedTextureS3TC::create(WebGLR enderingContext* context)
58 { 58 {
59 return adoptPtr(new WebGLCompressedTextureS3TC(context)); 59 return adoptRef(new WebGLCompressedTextureS3TC(context));
60 } 60 }
61 61
62 bool WebGLCompressedTextureS3TC::supported(WebGLRenderingContext* context) 62 bool WebGLCompressedTextureS3TC::supported(WebGLRenderingContext* context)
63 { 63 {
64 Extensions3D* extensions = context->graphicsContext3D()->getExtensions(); 64 Extensions3D* extensions = context->graphicsContext3D()->getExtensions();
65 return extensions->supports("GL_EXT_texture_compression_s3tc") 65 return extensions->supports("GL_EXT_texture_compression_s3tc")
66 || (extensions->supports("GL_EXT_texture_compression_dxt1") 66 || (extensions->supports("GL_EXT_texture_compression_dxt1")
67 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") 67 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3")
68 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); 68 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5"));
69 } 69 }
70 70
71 const char* WebGLCompressedTextureS3TC::getExtensionName() 71 const char* WebGLCompressedTextureS3TC::getExtensionName()
72 { 72 {
73 return "WEBGL_compressed_texture_s3tc"; 73 return "WEBGL_compressed_texture_s3tc";
74 } 74 }
75 75
76 } // namespace WebCore 76 } // namespace WebCore
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