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Side by Side Diff: Source/core/html/canvas/OESTextureFloat.cpp

Issue 15876011: Make WebGL extensions get lost when context is lost. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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39 39
40 OESTextureFloat::~OESTextureFloat() 40 OESTextureFloat::~OESTextureFloat()
41 { 41 {
42 } 42 }
43 43
44 WebGLExtension::ExtensionName OESTextureFloat::getName() const 44 WebGLExtension::ExtensionName OESTextureFloat::getName() const
45 { 45 {
46 return OESTextureFloatName; 46 return OESTextureFloatName;
47 } 47 }
48 48
49 PassOwnPtr<OESTextureFloat> OESTextureFloat::create(WebGLRenderingContext* conte xt) 49 PassRefPtr<OESTextureFloat> OESTextureFloat::create(WebGLRenderingContext* conte xt)
50 { 50 {
51 return adoptPtr(new OESTextureFloat(context)); 51 return adoptRef(new OESTextureFloat(context));
52 } 52 }
53 53
54 bool OESTextureFloat::supported(WebGLRenderingContext* context) 54 bool OESTextureFloat::supported(WebGLRenderingContext* context)
55 { 55 {
56 Extensions3D* extensions = context->graphicsContext3D()->getExtensions(); 56 Extensions3D* extensions = context->graphicsContext3D()->getExtensions();
57 return extensions->supports("GL_OES_texture_float"); 57 return extensions->supports("GL_OES_texture_float");
58 } 58 }
59 59
60 const char* OESTextureFloat::getExtensionName() 60 const char* OESTextureFloat::getExtensionName()
61 { 61 {
62 return "OES_texture_float"; 62 return "OES_texture_float";
63 } 63 }
64 64
65 } // namespace WebCore 65 } // namespace WebCore
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