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Side by Side Diff: Source/core/html/canvas/WebGLLoseContext.h

Issue 15876011: Make WebGL extensions get lost when context is lost. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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35 class WebGLRenderingContext; 35 class WebGLRenderingContext;
36 36
37 class WebGLLoseContext : public WebGLExtension, public ScriptWrappable { 37 class WebGLLoseContext : public WebGLExtension, public ScriptWrappable {
38 public: 38 public:
39 static PassOwnPtr<WebGLLoseContext> create(WebGLRenderingContext*); 39 static PassOwnPtr<WebGLLoseContext> create(WebGLRenderingContext*);
40 static bool supported(WebGLRenderingContext*); 40 static bool supported(WebGLRenderingContext*);
41 static const char* getExtensionName(); 41 static const char* getExtensionName();
42 42
43 virtual ~WebGLLoseContext(); 43 virtual ~WebGLLoseContext();
44 virtual ExtensionName getName() const; 44 virtual ExtensionName getName() const;
45 virtual void enable();
46 virtual void lose();
45 47
46 void loseContext(); 48 void loseContext();
47 void restoreContext(); 49 void restoreContext();
48 50
49 private: 51 private:
50 WebGLLoseContext(WebGLRenderingContext*); 52 WebGLLoseContext(WebGLRenderingContext*);
51 }; 53 };
52 54
53 } // namespace WebCore 55 } // namespace WebCore
54 56
55 #endif // WebGLLoseContext_h 57 #endif // WebGLLoseContext_h
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