| Index: cc/tiles/image_decode_controller.h
|
| diff --git a/cc/tiles/image_decode_controller.h b/cc/tiles/image_decode_controller.h
|
| index f814d219ac60568e83f1ef506a1319189692e98f..a16f928208f90a7eae2140188cf1a29d14c45e07 100644
|
| --- a/cc/tiles/image_decode_controller.h
|
| +++ b/cc/tiles/image_decode_controller.h
|
| @@ -7,7 +7,9 @@
|
|
|
| #include <stdint.h>
|
|
|
| -#include "base/containers/hash_tables.h"
|
| +#include <unordered_map>
|
| +#include <unordered_set>
|
| +
|
| #include "base/hash.h"
|
| #include "base/memory/discardable_memory_allocator.h"
|
| #include "base/memory/ref_counted.h"
|
| @@ -18,7 +20,6 @@
|
| #include "cc/playback/draw_image.h"
|
| #include "cc/raster/tile_task_runner.h"
|
| #include "skia/ext/refptr.h"
|
| -
|
| #include "ui/gfx/transform.h"
|
|
|
| namespace cc {
|
| @@ -70,13 +71,9 @@ class CC_EXPORT ImageDecodeControllerKey {
|
| SkFilterQuality filter_quality_;
|
| };
|
|
|
| -} // namespace cc
|
| -
|
| // Hash function for the above ImageDecodeControllerKey.
|
| -namespace BASE_HASH_NAMESPACE {
|
| -template <>
|
| -struct hash<cc::ImageDecodeControllerKey> {
|
| - size_t operator()(const cc::ImageDecodeControllerKey& key) const {
|
| +struct ImageDecodeControllerKeyHash {
|
| + size_t operator()(const ImageDecodeControllerKey& key) const {
|
| // TODO(vmpstr): This is a mess. Maybe it's faster to just search the vector
|
| // always (forwards or backwards to account for LRU).
|
| uint64_t src_rect_hash =
|
| @@ -92,9 +89,6 @@ struct hash<cc::ImageDecodeControllerKey> {
|
| base::HashInts(key.image_id(), key.filter_quality()));
|
| }
|
| };
|
| -} // namespace BASE_HASH_NAMESPACE
|
| -
|
| -namespace cc {
|
|
|
| // ImageDecodeController is responsible for generating decode tasks, decoding
|
| // images, storing images in cache, and being able to return the decoded images
|
| @@ -117,6 +111,7 @@ namespace cc {
|
| class CC_EXPORT ImageDecodeController {
|
| public:
|
| using ImageKey = ImageDecodeControllerKey;
|
| + using ImageKeyHash = ImageDecodeControllerKeyHash;
|
|
|
| ImageDecodeController();
|
| ~ImageDecodeController();
|
| @@ -236,22 +231,24 @@ class CC_EXPORT ImageDecodeController {
|
|
|
| bool is_using_gpu_rasterization_;
|
|
|
| - base::hash_map<ImageKey, scoped_refptr<ImageDecodeTask>> pending_image_tasks_;
|
| + std::unordered_map<ImageKey, scoped_refptr<ImageDecodeTask>, ImageKeyHash>
|
| + pending_image_tasks_;
|
|
|
| // The members below this comment can only be accessed if the lock is held to
|
| // ensure that they are safe to access on multiple threads.
|
| base::Lock lock_;
|
|
|
| std::deque<AnnotatedDecodedImage> decoded_images_;
|
| - base::hash_map<ImageKey, int> decoded_images_ref_counts_;
|
| + std::unordered_map<ImageKey, int, ImageKeyHash> decoded_images_ref_counts_;
|
| std::deque<AnnotatedDecodedImage> at_raster_decoded_images_;
|
| - base::hash_map<ImageKey, int> at_raster_decoded_images_ref_counts_;
|
| + std::unordered_map<ImageKey, int, ImageKeyHash>
|
| + at_raster_decoded_images_ref_counts_;
|
| MemoryBudget locked_images_budget_;
|
|
|
| // Note that this is used for cases where the only thing we do is preroll the
|
| // image the first time we see it. This mimics the previous behavior and
|
| // should over time change as the compositor starts to handle more cases.
|
| - base::hash_set<uint32_t> prerolled_images_;
|
| + std::unordered_set<uint32_t> prerolled_images_;
|
| };
|
|
|
| } // namespace cc
|
|
|