Index: cc/tiles/image_decode_controller.h |
diff --git a/cc/tiles/image_decode_controller.h b/cc/tiles/image_decode_controller.h |
index f814d219ac60568e83f1ef506a1319189692e98f..a16f928208f90a7eae2140188cf1a29d14c45e07 100644 |
--- a/cc/tiles/image_decode_controller.h |
+++ b/cc/tiles/image_decode_controller.h |
@@ -7,7 +7,9 @@ |
#include <stdint.h> |
-#include "base/containers/hash_tables.h" |
+#include <unordered_map> |
+#include <unordered_set> |
+ |
#include "base/hash.h" |
#include "base/memory/discardable_memory_allocator.h" |
#include "base/memory/ref_counted.h" |
@@ -18,7 +20,6 @@ |
#include "cc/playback/draw_image.h" |
#include "cc/raster/tile_task_runner.h" |
#include "skia/ext/refptr.h" |
- |
#include "ui/gfx/transform.h" |
namespace cc { |
@@ -70,13 +71,9 @@ class CC_EXPORT ImageDecodeControllerKey { |
SkFilterQuality filter_quality_; |
}; |
-} // namespace cc |
- |
// Hash function for the above ImageDecodeControllerKey. |
-namespace BASE_HASH_NAMESPACE { |
-template <> |
-struct hash<cc::ImageDecodeControllerKey> { |
- size_t operator()(const cc::ImageDecodeControllerKey& key) const { |
+struct ImageDecodeControllerKeyHash { |
+ size_t operator()(const ImageDecodeControllerKey& key) const { |
// TODO(vmpstr): This is a mess. Maybe it's faster to just search the vector |
// always (forwards or backwards to account for LRU). |
uint64_t src_rect_hash = |
@@ -92,9 +89,6 @@ struct hash<cc::ImageDecodeControllerKey> { |
base::HashInts(key.image_id(), key.filter_quality())); |
} |
}; |
-} // namespace BASE_HASH_NAMESPACE |
- |
-namespace cc { |
// ImageDecodeController is responsible for generating decode tasks, decoding |
// images, storing images in cache, and being able to return the decoded images |
@@ -117,6 +111,7 @@ namespace cc { |
class CC_EXPORT ImageDecodeController { |
public: |
using ImageKey = ImageDecodeControllerKey; |
+ using ImageKeyHash = ImageDecodeControllerKeyHash; |
ImageDecodeController(); |
~ImageDecodeController(); |
@@ -236,22 +231,24 @@ class CC_EXPORT ImageDecodeController { |
bool is_using_gpu_rasterization_; |
- base::hash_map<ImageKey, scoped_refptr<ImageDecodeTask>> pending_image_tasks_; |
+ std::unordered_map<ImageKey, scoped_refptr<ImageDecodeTask>, ImageKeyHash> |
+ pending_image_tasks_; |
// The members below this comment can only be accessed if the lock is held to |
// ensure that they are safe to access on multiple threads. |
base::Lock lock_; |
std::deque<AnnotatedDecodedImage> decoded_images_; |
- base::hash_map<ImageKey, int> decoded_images_ref_counts_; |
+ std::unordered_map<ImageKey, int, ImageKeyHash> decoded_images_ref_counts_; |
std::deque<AnnotatedDecodedImage> at_raster_decoded_images_; |
- base::hash_map<ImageKey, int> at_raster_decoded_images_ref_counts_; |
+ std::unordered_map<ImageKey, int, ImageKeyHash> |
+ at_raster_decoded_images_ref_counts_; |
MemoryBudget locked_images_budget_; |
// Note that this is used for cases where the only thing we do is preroll the |
// image the first time we see it. This mimics the previous behavior and |
// should over time change as the compositor starts to handle more cases. |
- base::hash_set<uint32_t> prerolled_images_; |
+ std::unordered_set<uint32_t> prerolled_images_; |
}; |
} // namespace cc |