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Side by Side Diff: cc/quads/render_pass_id.h

Issue 1587283002: Switch cc to std::unordered_*. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@unordered-map
Patch Set: Fix MSVC build issue Created 4 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_QUADS_RENDER_PASS_ID_H_ 5 #ifndef CC_QUADS_RENDER_PASS_ID_H_
6 #define CC_QUADS_RENDER_PASS_ID_H_ 6 #define CC_QUADS_RENDER_PASS_ID_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <tuple> 10 #include <tuple>
11 11
12 #include "base/hash.h"
12 #include "cc/base/cc_export.h" 13 #include "cc/base/cc_export.h"
13 14
14 namespace cc { 15 namespace cc {
15 16
16 class CC_EXPORT RenderPassId { 17 class CC_EXPORT RenderPassId {
17 public: 18 public:
18 int layer_id; 19 int layer_id;
19 size_t index; 20 size_t index;
20 21
21 RenderPassId() : layer_id(-1), index(0) {} 22 RenderPassId() : layer_id(-1), index(0) {}
22 RenderPassId(int layer_id, size_t index) : layer_id(layer_id), index(index) {} 23 RenderPassId(int layer_id, size_t index) : layer_id(layer_id), index(index) {}
23 void* AsTracingId() const; 24 void* AsTracingId() const;
24 25
25 bool IsValid() const { return layer_id >= 0; } 26 bool IsValid() const { return layer_id >= 0; }
26 27
27 bool operator==(const RenderPassId& other) const { 28 bool operator==(const RenderPassId& other) const {
28 return layer_id == other.layer_id && index == other.index; 29 return layer_id == other.layer_id && index == other.index;
29 } 30 }
30 bool operator!=(const RenderPassId& other) const { return !(*this == other); } 31 bool operator!=(const RenderPassId& other) const { return !(*this == other); }
31 bool operator<(const RenderPassId& other) const { 32 bool operator<(const RenderPassId& other) const {
32 return std::tie(layer_id, index) < std::tie(other.layer_id, other.index); 33 return std::tie(layer_id, index) < std::tie(other.layer_id, other.index);
33 } 34 }
34 }; 35 };
35 36
37 struct RenderPassIdHash {
38 size_t operator()(RenderPassId key) const {
39 return base::HashInts(key.layer_id, static_cast<int>(key.index));
40 }
41 };
42
36 } // namespace cc 43 } // namespace cc
37 44
38 #endif // CC_QUADS_RENDER_PASS_ID_H_ 45 #endif // CC_QUADS_RENDER_PASS_ID_H_
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