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|   1 // Copyright 2012 The Chromium Authors. All rights reserved. |   1 // Copyright 2012 The Chromium Authors. All rights reserved. | 
|   2 // Use of this source code is governed by a BSD-style license that can be |   2 // Use of this source code is governed by a BSD-style license that can be | 
|   3 // found in the LICENSE file. |   3 // found in the LICENSE file. | 
|   4  |   4  | 
|   5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_H_ |   5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_H_ | 
|   6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_H_ |   6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_H_ | 
|   7  |   7  | 
|   8 #include "base/containers/hash_tables.h" |  | 
|   9 #include "base/macros.h" |   8 #include "base/macros.h" | 
|  10 #include "base/memory/ref_counted.h" |   9 #include "base/memory/ref_counted.h" | 
|  11 #include "base/memory/weak_ptr.h" |  10 #include "base/memory/weak_ptr.h" | 
|  12 #include "base/synchronization/lock.h" |  11 #include "base/synchronization/lock.h" | 
|  13 #include "cc/base/cc_export.h" |  12 #include "cc/base/cc_export.h" | 
|  14 #include "cc/layers/delegated_frame_provider.h" |  13 #include "cc/layers/delegated_frame_provider.h" | 
|  15 #include "cc/layers/layer.h" |  14 #include "cc/layers/layer.h" | 
|  16 #include "cc/resources/returned_resource.h" |  15 #include "cc/resources/returned_resource.h" | 
|  17  |  16  | 
|  18 namespace cc { |  17 namespace cc { | 
| (...skipping 29 matching lines...) Expand all  Loading... | 
|  48   gfx::Rect frame_damage_; |  47   gfx::Rect frame_damage_; | 
|  49  |  48  | 
|  50   base::WeakPtrFactory<DelegatedRendererLayer> weak_ptrs_; |  49   base::WeakPtrFactory<DelegatedRendererLayer> weak_ptrs_; | 
|  51  |  50  | 
|  52   DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayer); |  51   DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayer); | 
|  53 }; |  52 }; | 
|  54  |  53  | 
|  55 }  // namespace cc |  54 }  // namespace cc | 
|  56  |  55  | 
|  57 #endif  // CC_LAYERS_DELEGATED_RENDERER_LAYER_H_ |  56 #endif  // CC_LAYERS_DELEGATED_RENDERER_LAYER_H_ | 
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