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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
11 #include <limits> | 11 #include <limits> |
12 #include <map> | 12 #include <map> |
13 #include <set> | 13 #include <set> |
14 #include <unordered_map> | |
15 #include <utility> | |
14 | 16 |
15 #include "base/auto_reset.h" | 17 #include "base/auto_reset.h" |
16 #include "base/containers/hash_tables.h" | |
17 #include "base/containers/small_map.h" | 18 #include "base/containers/small_map.h" |
18 #include "base/json/json_writer.h" | 19 #include "base/json/json_writer.h" |
19 #include "base/metrics/histogram.h" | 20 #include "base/metrics/histogram.h" |
20 #include "base/numerics/safe_conversions.h" | 21 #include "base/numerics/safe_conversions.h" |
21 #include "base/stl_util.h" | 22 #include "base/stl_util.h" |
22 #include "base/strings/stringprintf.h" | 23 #include "base/strings/stringprintf.h" |
23 #include "base/trace_event/trace_event_argument.h" | 24 #include "base/trace_event/trace_event_argument.h" |
24 #include "cc/animation/animation_host.h" | 25 #include "cc/animation/animation_host.h" |
25 #include "cc/animation/animation_id_provider.h" | 26 #include "cc/animation/animation_id_provider.h" |
26 #include "cc/animation/scroll_offset_animation_curve.h" | 27 #include "cc/animation/scroll_offset_animation_curve.h" |
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1178 } | 1179 } |
1179 | 1180 |
1180 void LayerTreeHostImpl::RemoveRenderPasses(FrameData* frame) { | 1181 void LayerTreeHostImpl::RemoveRenderPasses(FrameData* frame) { |
1181 // There is always at least a root RenderPass. | 1182 // There is always at least a root RenderPass. |
1182 DCHECK_GE(frame->render_passes.size(), 1u); | 1183 DCHECK_GE(frame->render_passes.size(), 1u); |
1183 | 1184 |
1184 // A set of RenderPasses that we have seen. | 1185 // A set of RenderPasses that we have seen. |
1185 std::set<RenderPassId> pass_exists; | 1186 std::set<RenderPassId> pass_exists; |
1186 // A set of RenderPassDrawQuads that we have seen (stored by the RenderPasses | 1187 // A set of RenderPassDrawQuads that we have seen (stored by the RenderPasses |
1187 // they refer to). | 1188 // they refer to). |
1188 base::SmallMap<base::hash_map<RenderPassId, int>> pass_references; | 1189 base::SmallMap<std::unordered_map<RenderPassId, int, RenderPassIdHash>> |
1190 pass_references; | |
1189 | 1191 |
1190 // Iterate RenderPasses in draw order, removing empty render passes (except | 1192 // Iterate RenderPasses in draw order, removing empty render passes (except |
1191 // the root RenderPass). | 1193 // the root RenderPass). |
1192 for (size_t i = 0; i < frame->render_passes.size(); ++i) { | 1194 for (size_t i = 0; i < frame->render_passes.size(); ++i) { |
1193 RenderPass* pass = frame->render_passes[i].get(); | 1195 RenderPass* pass = frame->render_passes[i].get(); |
1194 | 1196 |
1195 // Remove orphan RenderPassDrawQuads. | 1197 // Remove orphan RenderPassDrawQuads. |
1196 for (auto it = pass->quad_list.begin(); it != pass->quad_list.end();) { | 1198 for (auto it = pass->quad_list.begin(); it != pass->quad_list.end();) { |
1197 if (it->material != DrawQuad::RENDER_PASS) { | 1199 if (it->material != DrawQuad::RENDER_PASS) { |
1198 ++it; | 1200 ++it; |
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3281 } | 3283 } |
3282 return str; | 3284 return str; |
3283 } | 3285 } |
3284 | 3286 |
3285 void LayerTreeHostImpl::RegisterScrollbarAnimationController( | 3287 void LayerTreeHostImpl::RegisterScrollbarAnimationController( |
3286 int scroll_layer_id) { | 3288 int scroll_layer_id) { |
3287 if (settings().scrollbar_animator == LayerTreeSettings::NO_ANIMATOR) | 3289 if (settings().scrollbar_animator == LayerTreeSettings::NO_ANIMATOR) |
3288 return; | 3290 return; |
3289 if (ScrollbarAnimationControllerForId(scroll_layer_id)) | 3291 if (ScrollbarAnimationControllerForId(scroll_layer_id)) |
3290 return; | 3292 return; |
3291 scrollbar_animation_controllers_.add( | 3293 // TODO(davidben): Is this the same as using operator[]? The check above |
danakj
2016/01/14 21:12:32
You're worried for the case where the scroll_layer
davidben
2016/01/14 21:28:19
I'm worried about the case where scroll_layer_id e
danakj
2016/01/14 21:31:54
Yah it is a bit awkward. I think operator[] will b
davidben
2016/01/21 01:33:58
Done.
| |
3294 // doesn't quite work if scroll_layer_id gets modified in | |
3295 // ScrollbarAnimationControllerForId. | |
3296 scrollbar_animation_controllers_.insert(std::make_pair( | |
3292 scroll_layer_id, | 3297 scroll_layer_id, |
3293 active_tree_->CreateScrollbarAnimationController(scroll_layer_id)); | 3298 active_tree_->CreateScrollbarAnimationController(scroll_layer_id))); |
3294 } | 3299 } |
3295 | 3300 |
3296 void LayerTreeHostImpl::UnregisterScrollbarAnimationController( | 3301 void LayerTreeHostImpl::UnregisterScrollbarAnimationController( |
3297 int scroll_layer_id) { | 3302 int scroll_layer_id) { |
3298 scrollbar_animation_controllers_.erase(scroll_layer_id); | 3303 scrollbar_animation_controllers_.erase(scroll_layer_id); |
3299 } | 3304 } |
3300 | 3305 |
3301 ScrollbarAnimationController* | 3306 ScrollbarAnimationController* |
3302 LayerTreeHostImpl::ScrollbarAnimationControllerForId( | 3307 LayerTreeHostImpl::ScrollbarAnimationControllerForId( |
3303 int scroll_layer_id) const { | 3308 int scroll_layer_id) const { |
3304 if (InnerViewportScrollLayer() && OuterViewportScrollLayer() && | 3309 if (InnerViewportScrollLayer() && OuterViewportScrollLayer() && |
3305 scroll_layer_id == InnerViewportScrollLayer()->id()) | 3310 scroll_layer_id == InnerViewportScrollLayer()->id()) |
3306 scroll_layer_id = OuterViewportScrollLayer()->id(); | 3311 scroll_layer_id = OuterViewportScrollLayer()->id(); |
3307 auto i = scrollbar_animation_controllers_.find(scroll_layer_id); | 3312 auto i = scrollbar_animation_controllers_.find(scroll_layer_id); |
3308 if (i == scrollbar_animation_controllers_.end()) | 3313 if (i == scrollbar_animation_controllers_.end()) |
3309 return nullptr; | 3314 return nullptr; |
3310 return i->second; | 3315 return i->second.get(); |
3311 } | 3316 } |
3312 | 3317 |
3313 void LayerTreeHostImpl::PostDelayedScrollbarAnimationTask( | 3318 void LayerTreeHostImpl::PostDelayedScrollbarAnimationTask( |
3314 const base::Closure& task, | 3319 const base::Closure& task, |
3315 base::TimeDelta delay) { | 3320 base::TimeDelta delay) { |
3316 client_->PostDelayedAnimationTaskOnImplThread(task, delay); | 3321 client_->PostDelayedAnimationTaskOnImplThread(task, delay); |
3317 } | 3322 } |
3318 | 3323 |
3319 // TODO(danakj): Make this a return value from the Animate() call instead of an | 3324 // TODO(danakj): Make this a return value from the Animate() call instead of an |
3320 // interface on LTHI. (Also, crbug.com/551138.) | 3325 // interface on LTHI. (Also, crbug.com/551138.) |
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3793 return task_runner_provider_->HasImplThread(); | 3798 return task_runner_provider_->HasImplThread(); |
3794 } | 3799 } |
3795 | 3800 |
3796 bool LayerTreeHostImpl::CommitToActiveTree() const { | 3801 bool LayerTreeHostImpl::CommitToActiveTree() const { |
3797 // In single threaded mode we skip the pending tree and commit directly to the | 3802 // In single threaded mode we skip the pending tree and commit directly to the |
3798 // active tree. | 3803 // active tree. |
3799 return !task_runner_provider_->HasImplThread(); | 3804 return !task_runner_provider_->HasImplThread(); |
3800 } | 3805 } |
3801 | 3806 |
3802 } // namespace cc | 3807 } // namespace cc |
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