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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_SEQUENCE_H_ | 5 #ifndef CC_SURFACES_SURFACE_SEQUENCE_H_ |
6 #define CC_SURFACES_SURFACE_SEQUENCE_H_ | 6 #define CC_SURFACES_SURFACE_SEQUENCE_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include <tuple> | 11 #include <tuple> |
12 | 12 |
13 #include "base/containers/hash_tables.h" | 13 #include "base/containers/pair_hash.h" |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
17 // A per-surface-namespace sequence number that's used to coordinate | 17 // A per-surface-namespace sequence number that's used to coordinate |
18 // dependencies between frames. A sequence number may be satisfied once, and | 18 // dependencies between frames. A sequence number may be satisfied once, and |
19 // may be depended on once. | 19 // may be depended on once. |
20 struct SurfaceSequence { | 20 struct SurfaceSequence { |
21 SurfaceSequence() : id_namespace(0u), sequence(0u) {} | 21 SurfaceSequence() : id_namespace(0u), sequence(0u) {} |
22 SurfaceSequence(uint32_t id_namespace, uint32_t sequence) | 22 SurfaceSequence(uint32_t id_namespace, uint32_t sequence) |
23 : id_namespace(id_namespace), sequence(sequence) {} | 23 : id_namespace(id_namespace), sequence(sequence) {} |
24 bool is_null() const { return id_namespace == 0u && sequence == 0u; } | 24 bool is_null() const { return id_namespace == 0u && sequence == 0u; } |
25 | 25 |
26 uint32_t id_namespace; | 26 uint32_t id_namespace; |
27 uint32_t sequence; | 27 uint32_t sequence; |
28 }; | 28 }; |
29 | 29 |
30 inline bool operator==(const SurfaceSequence& a, const SurfaceSequence& b) { | 30 inline bool operator==(const SurfaceSequence& a, const SurfaceSequence& b) { |
31 return a.id_namespace == b.id_namespace && a.sequence == b.sequence; | 31 return a.id_namespace == b.id_namespace && a.sequence == b.sequence; |
32 } | 32 } |
33 | 33 |
34 inline bool operator!=(const SurfaceSequence& a, const SurfaceSequence& b) { | 34 inline bool operator!=(const SurfaceSequence& a, const SurfaceSequence& b) { |
35 return !(a == b); | 35 return !(a == b); |
36 } | 36 } |
37 | 37 |
38 inline bool operator<(const SurfaceSequence& a, const SurfaceSequence& b) { | 38 inline bool operator<(const SurfaceSequence& a, const SurfaceSequence& b) { |
39 return std::tie(a.id_namespace, a.sequence) < | 39 return std::tie(a.id_namespace, a.sequence) < |
40 std::tie(b.id_namespace, b.sequence); | 40 std::tie(b.id_namespace, b.sequence); |
41 } | 41 } |
42 | 42 |
43 } // namespace cc | 43 struct SurfaceSequenceHash { |
44 | 44 size_t operator()(SurfaceSequence key) const { |
45 namespace BASE_HASH_NAMESPACE { | |
46 template <> | |
47 struct hash<cc::SurfaceSequence> { | |
48 size_t operator()(cc::SurfaceSequence key) const { | |
49 return base::HashPair(key.id_namespace, key.sequence); | 45 return base::HashPair(key.id_namespace, key.sequence); |
50 } | 46 } |
51 }; | 47 }; |
52 } // namespace BASE_HASH_NAMESPACE | 48 |
| 49 } // namespace cc |
53 | 50 |
54 #endif // CC_SURFACES_SURFACE_SEQUENCE_H_ | 51 #endif // CC_SURFACES_SURFACE_SEQUENCE_H_ |
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