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Side by Side Diff: cc/surfaces/surface_sequence.h

Issue 1587283002: Switch cc to std::unordered_*. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@unordered-map
Patch Set: Created 4 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SURFACES_SURFACE_SEQUENCE_H_ 5 #ifndef CC_SURFACES_SURFACE_SEQUENCE_H_
6 #define CC_SURFACES_SURFACE_SEQUENCE_H_ 6 #define CC_SURFACES_SURFACE_SEQUENCE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <tuple> 11 #include <tuple>
12 12
13 #include "base/containers/hash_tables.h" 13 #include "base/containers/pair_hash.h"
14 14
15 namespace cc { 15 namespace cc {
16 16
17 // A per-surface-namespace sequence number that's used to coordinate 17 // A per-surface-namespace sequence number that's used to coordinate
18 // dependencies between frames. A sequence number may be satisfied once, and 18 // dependencies between frames. A sequence number may be satisfied once, and
19 // may be depended on once. 19 // may be depended on once.
20 struct SurfaceSequence { 20 struct SurfaceSequence {
21 SurfaceSequence() : id_namespace(0u), sequence(0u) {} 21 SurfaceSequence() : id_namespace(0u), sequence(0u) {}
22 SurfaceSequence(uint32_t id_namespace, uint32_t sequence) 22 SurfaceSequence(uint32_t id_namespace, uint32_t sequence)
23 : id_namespace(id_namespace), sequence(sequence) {} 23 : id_namespace(id_namespace), sequence(sequence) {}
24 bool is_null() const { return id_namespace == 0u && sequence == 0u; } 24 bool is_null() const { return id_namespace == 0u && sequence == 0u; }
25 25
26 uint32_t id_namespace; 26 uint32_t id_namespace;
27 uint32_t sequence; 27 uint32_t sequence;
28 }; 28 };
29 29
30 inline bool operator==(const SurfaceSequence& a, const SurfaceSequence& b) { 30 inline bool operator==(const SurfaceSequence& a, const SurfaceSequence& b) {
31 return a.id_namespace == b.id_namespace && a.sequence == b.sequence; 31 return a.id_namespace == b.id_namespace && a.sequence == b.sequence;
32 } 32 }
33 33
34 inline bool operator!=(const SurfaceSequence& a, const SurfaceSequence& b) { 34 inline bool operator!=(const SurfaceSequence& a, const SurfaceSequence& b) {
35 return !(a == b); 35 return !(a == b);
36 } 36 }
37 37
38 inline bool operator<(const SurfaceSequence& a, const SurfaceSequence& b) { 38 inline bool operator<(const SurfaceSequence& a, const SurfaceSequence& b) {
39 return std::tie(a.id_namespace, a.sequence) < 39 return std::tie(a.id_namespace, a.sequence) <
40 std::tie(b.id_namespace, b.sequence); 40 std::tie(b.id_namespace, b.sequence);
41 } 41 }
42 42
43 } // namespace cc 43 struct SurfaceSequenceHash {
44 44 size_t operator()(SurfaceSequence key) const {
45 namespace BASE_HASH_NAMESPACE {
46 template <>
47 struct hash<cc::SurfaceSequence> {
48 size_t operator()(cc::SurfaceSequence key) const {
49 return base::HashPair(key.id_namespace, key.sequence); 45 return base::HashPair(key.id_namespace, key.sequence);
50 } 46 }
51 }; 47 };
52 } // namespace BASE_HASH_NAMESPACE 48
49 } // namespace cc
53 50
54 #endif // CC_SURFACES_SURFACE_SEQUENCE_H_ 51 #endif // CC_SURFACES_SURFACE_SEQUENCE_H_
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