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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ | 5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ |
6 #define CC_ANIMATION_ANIMATION_HOST_H_ | 6 #define CC_ANIMATION_ANIMATION_HOST_H_ |
7 | 7 |
| 8 #include <unordered_map> |
8 #include <vector> | 9 #include <vector> |
9 | 10 |
10 #include "base/containers/scoped_ptr_hash_map.h" | |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/time/time.h" | 14 #include "base/time/time.h" |
15 #include "cc/animation/animation_events.h" | 15 #include "cc/animation/animation_events.h" |
16 #include "cc/base/cc_export.h" | 16 #include "cc/base/cc_export.h" |
17 #include "cc/trees/mutator_host_client.h" | 17 #include "cc/trees/mutator_host_client.h" |
18 | 18 |
19 namespace gfx { | 19 namespace gfx { |
20 class ScrollOffset; | 20 class ScrollOffset; |
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155 void PushTimelinesToImplThread(AnimationHost* host_impl) const; | 155 void PushTimelinesToImplThread(AnimationHost* host_impl) const; |
156 void RemoveTimelinesFromImplThread(AnimationHost* host_impl) const; | 156 void RemoveTimelinesFromImplThread(AnimationHost* host_impl) const; |
157 void PushPropertiesToImplThread(AnimationHost* host_impl); | 157 void PushPropertiesToImplThread(AnimationHost* host_impl); |
158 | 158 |
159 void EraseTimelines(AnimationTimelineList::iterator begin, | 159 void EraseTimelines(AnimationTimelineList::iterator begin, |
160 AnimationTimelineList::iterator end); | 160 AnimationTimelineList::iterator end); |
161 | 161 |
162 // TODO(loyso): For now AnimationPlayers share LayerAnimationController object | 162 // TODO(loyso): For now AnimationPlayers share LayerAnimationController object |
163 // if they are attached to the same element(layer). Note that Element can | 163 // if they are attached to the same element(layer). Note that Element can |
164 // contain many Layers. | 164 // contain many Layers. |
165 typedef base::ScopedPtrHashMap<int, scoped_ptr<ElementAnimations>> | 165 typedef std::unordered_map<int, scoped_ptr<ElementAnimations>> |
166 LayerToElementAnimationsMap; | 166 LayerToElementAnimationsMap; |
167 LayerToElementAnimationsMap layer_to_element_animations_map_; | 167 LayerToElementAnimationsMap layer_to_element_animations_map_; |
168 | 168 |
169 AnimationTimelineList timelines_; | 169 AnimationTimelineList timelines_; |
170 scoped_ptr<AnimationRegistrar> animation_registrar_; | 170 scoped_ptr<AnimationRegistrar> animation_registrar_; |
171 MutatorHostClient* mutator_host_client_; | 171 MutatorHostClient* mutator_host_client_; |
172 | 172 |
173 class ScrollOffsetAnimations; | 173 class ScrollOffsetAnimations; |
174 scoped_ptr<ScrollOffsetAnimations> scroll_offset_animations_; | 174 scoped_ptr<ScrollOffsetAnimations> scroll_offset_animations_; |
175 | 175 |
176 const ThreadInstance thread_instance_; | 176 const ThreadInstance thread_instance_; |
177 | 177 |
178 DISALLOW_COPY_AND_ASSIGN(AnimationHost); | 178 DISALLOW_COPY_AND_ASSIGN(AnimationHost); |
179 }; | 179 }; |
180 | 180 |
181 } // namespace cc | 181 } // namespace cc |
182 | 182 |
183 #endif // CC_ANIMATION_ANIMATION_HOST_H_ | 183 #endif // CC_ANIMATION_ANIMATION_HOST_H_ |
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