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Unified Diff: Source/core/css/SelectorChecker.h

Issue 15871005: Avoid N^2 walk placing renderers when building the render tree (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Reversing the snapshotting logic to fix a bug, and updating test expectations. Created 7 years, 6 months ago
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Index: Source/core/css/SelectorChecker.h
diff --git a/Source/core/css/SelectorChecker.h b/Source/core/css/SelectorChecker.h
index 2b192e755d1478e5457e0a306bec3f0eb35af2c2..30b7f9edc4fb10df2e63182f98341d36533e7ead 100644
--- a/Source/core/css/SelectorChecker.h
+++ b/Source/core/css/SelectorChecker.h
@@ -58,7 +58,7 @@ public:
struct SelectorCheckingContext {
// Initial selector constructor
- SelectorCheckingContext(const CSSSelector* selector, Element* element, VisitedMatchType visitedMatchType)
+ SelectorCheckingContext(const CSSSelector* selector, Element* element, VisitedMatchType visitedMatchType, int childIndex = 0)
: selector(selector)
, element(element)
, scope(0)
@@ -71,6 +71,7 @@ public:
, hasScrollbarPseudo(false)
, hasSelectionPseudo(false)
, behaviorAtBoundary(DoesNotCrossBoundary)
+ , childIndex(childIndex)
{ }
const CSSSelector* selector;
@@ -85,6 +86,7 @@ public:
bool hasScrollbarPseudo;
bool hasSelectionPseudo;
BehaviorAtBoundary behaviorAtBoundary;
+ int childIndex;
};
template<typename SiblingTraversalStrategy>

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