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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/gamepad/xbox_data_fetcher_mac.h" | |
6 | |
7 #include <algorithm> | |
8 #include <cmath> | |
9 #include <limits> | |
10 | |
11 #include <CoreFoundation/CoreFoundation.h> | |
12 #include <IOKit/IOCFPlugIn.h> | |
13 #include <IOKit/IOKitLib.h> | |
14 #include <IOKit/usb/IOUSBLib.h> | |
15 #include <IOKit/usb/USB.h> | |
16 | |
17 #include "base/logging.h" | |
18 #include "base/mac/foundation_util.h" | |
19 | |
20 namespace { | |
21 const int kVendorMicrosoft = 0x045e; | |
22 const int kProductXbox360Controller = 0x028e; | |
23 const int kProductXboxOneController = 0x02d1; | |
24 | |
25 const int kXbox360ReadEndpoint = 1; | |
26 const int kXbox360ControlEndpoint = 2; | |
27 | |
28 const int kXboxOneReadEndpoint = 2; | |
29 const int kXboxOneControlEndpoint = 1; | |
30 | |
31 enum { | |
32 STATUS_MESSAGE_BUTTONS = 0, | |
33 STATUS_MESSAGE_LED = 1, | |
34 | |
35 // Apparently this message tells you if the rumble pack is disabled in the | |
36 // controller. If the rumble pack is disabled, vibration control messages | |
37 // have no effect. | |
38 STATUS_MESSAGE_RUMBLE = 3, | |
39 }; | |
40 | |
41 enum { | |
42 XBOX_ONE_STATUS_MESSAGE_BUTTONS = 0x20, | |
43 }; | |
44 | |
45 enum { | |
46 CONTROL_MESSAGE_SET_RUMBLE = 0, | |
47 CONTROL_MESSAGE_SET_LED = 1, | |
48 }; | |
49 | |
50 #pragma pack(push, 1) | |
51 struct Xbox360ButtonData { | |
52 bool dpad_up : 1; | |
53 bool dpad_down : 1; | |
54 bool dpad_left : 1; | |
55 bool dpad_right : 1; | |
56 | |
57 bool start : 1; | |
58 bool back : 1; | |
59 bool stick_left_click : 1; | |
60 bool stick_right_click : 1; | |
61 | |
62 bool bumper_left : 1; | |
63 bool bumper_right : 1; | |
64 bool guide : 1; | |
65 bool dummy1 : 1; // Always 0. | |
66 | |
67 bool a : 1; | |
68 bool b : 1; | |
69 bool x : 1; | |
70 bool y : 1; | |
71 | |
72 uint8_t trigger_left; | |
73 uint8_t trigger_right; | |
74 | |
75 int16_t stick_left_x; | |
76 int16_t stick_left_y; | |
77 int16_t stick_right_x; | |
78 int16_t stick_right_y; | |
79 | |
80 // Always 0. | |
81 uint32_t dummy2; | |
82 uint16_t dummy3; | |
83 }; | |
84 | |
85 struct XboxOneButtonData { | |
86 bool sync : 1; | |
87 bool dummy1 : 1; // Always 0. | |
88 bool start : 1; | |
89 bool back : 1; | |
90 | |
91 bool a : 1; | |
92 bool b : 1; | |
93 bool x : 1; | |
94 bool y : 1; | |
95 | |
96 bool dpad_up : 1; | |
97 bool dpad_down : 1; | |
98 bool dpad_left : 1; | |
99 bool dpad_right : 1; | |
100 | |
101 bool bumper_left : 1; | |
102 bool bumper_right : 1; | |
103 bool stick_left_click : 1; | |
104 bool stick_right_click : 1; | |
105 | |
106 uint16_t trigger_left; | |
107 uint16_t trigger_right; | |
108 | |
109 int16_t stick_left_x; | |
110 int16_t stick_left_y; | |
111 int16_t stick_right_x; | |
112 int16_t stick_right_y; | |
113 }; | |
114 #pragma pack(pop) | |
115 | |
116 static_assert(sizeof(Xbox360ButtonData) == 18, "xbox button data wrong size"); | |
117 static_assert(sizeof(XboxOneButtonData) == 14, "xbox button data wrong size"); | |
118 | |
119 // From MSDN: | |
120 // http://msdn.microsoft.com/en-us/library/windows/desktop/ee417001(v=vs.85).asp
x#dead_zone | |
121 const int16_t kLeftThumbDeadzone = 7849; | |
122 const int16_t kRightThumbDeadzone = 8689; | |
123 const uint8_t kXbox360TriggerDeadzone = 30; | |
124 const uint16_t kXboxOneTriggerMax = 1023; | |
125 const uint16_t kXboxOneTriggerDeadzone = 120; | |
126 | |
127 void NormalizeAxis(int16_t x, | |
128 int16_t y, | |
129 int16_t deadzone, | |
130 float* x_out, | |
131 float* y_out) { | |
132 float x_val = x; | |
133 float y_val = y; | |
134 | |
135 // Determine how far the stick is pushed. | |
136 float real_magnitude = std::sqrt(x_val * x_val + y_val * y_val); | |
137 | |
138 // Check if the controller is outside a circular dead zone. | |
139 if (real_magnitude > deadzone) { | |
140 // Clip the magnitude at its expected maximum value. | |
141 float magnitude = std::min(32767.0f, real_magnitude); | |
142 | |
143 // Adjust magnitude relative to the end of the dead zone. | |
144 magnitude -= deadzone; | |
145 | |
146 // Normalize the magnitude with respect to its expected range giving a | |
147 // magnitude value of 0.0 to 1.0 | |
148 float ratio = (magnitude / (32767 - deadzone)) / real_magnitude; | |
149 | |
150 // Y is negated because xbox controllers have an opposite sign from | |
151 // the 'standard controller' recommendations. | |
152 *x_out = x_val * ratio; | |
153 *y_out = -y_val * ratio; | |
154 } else { | |
155 // If the controller is in the deadzone zero out the magnitude. | |
156 *x_out = *y_out = 0.0f; | |
157 } | |
158 } | |
159 | |
160 float NormalizeTrigger(uint8_t value) { | |
161 return value < kXbox360TriggerDeadzone | |
162 ? 0 | |
163 : static_cast<float>(value - kXbox360TriggerDeadzone) / | |
164 (std::numeric_limits<uint8_t>::max() - | |
165 kXbox360TriggerDeadzone); | |
166 } | |
167 | |
168 float NormalizeXboxOneTrigger(uint16_t value) { | |
169 return value < kXboxOneTriggerDeadzone ? 0 : | |
170 static_cast<float>(value - kXboxOneTriggerDeadzone) / | |
171 (kXboxOneTriggerMax - kXboxOneTriggerDeadzone); | |
172 } | |
173 | |
174 void NormalizeXbox360ButtonData(const Xbox360ButtonData& data, | |
175 XboxController::Data* normalized_data) { | |
176 normalized_data->buttons[0] = data.a; | |
177 normalized_data->buttons[1] = data.b; | |
178 normalized_data->buttons[2] = data.x; | |
179 normalized_data->buttons[3] = data.y; | |
180 normalized_data->buttons[4] = data.bumper_left; | |
181 normalized_data->buttons[5] = data.bumper_right; | |
182 normalized_data->buttons[6] = data.back; | |
183 normalized_data->buttons[7] = data.start; | |
184 normalized_data->buttons[8] = data.stick_left_click; | |
185 normalized_data->buttons[9] = data.stick_right_click; | |
186 normalized_data->buttons[10] = data.dpad_up; | |
187 normalized_data->buttons[11] = data.dpad_down; | |
188 normalized_data->buttons[12] = data.dpad_left; | |
189 normalized_data->buttons[13] = data.dpad_right; | |
190 normalized_data->buttons[14] = data.guide; | |
191 normalized_data->triggers[0] = NormalizeTrigger(data.trigger_left); | |
192 normalized_data->triggers[1] = NormalizeTrigger(data.trigger_right); | |
193 NormalizeAxis(data.stick_left_x, | |
194 data.stick_left_y, | |
195 kLeftThumbDeadzone, | |
196 &normalized_data->axes[0], | |
197 &normalized_data->axes[1]); | |
198 NormalizeAxis(data.stick_right_x, | |
199 data.stick_right_y, | |
200 kRightThumbDeadzone, | |
201 &normalized_data->axes[2], | |
202 &normalized_data->axes[3]); | |
203 } | |
204 | |
205 void NormalizeXboxOneButtonData(const XboxOneButtonData& data, | |
206 XboxController::Data* normalized_data) { | |
207 normalized_data->buttons[0] = data.a; | |
208 normalized_data->buttons[1] = data.b; | |
209 normalized_data->buttons[2] = data.x; | |
210 normalized_data->buttons[3] = data.y; | |
211 normalized_data->buttons[4] = data.bumper_left; | |
212 normalized_data->buttons[5] = data.bumper_right; | |
213 normalized_data->buttons[6] = data.back; | |
214 normalized_data->buttons[7] = data.start; | |
215 normalized_data->buttons[8] = data.stick_left_click; | |
216 normalized_data->buttons[9] = data.stick_right_click; | |
217 normalized_data->buttons[10] = data.dpad_up; | |
218 normalized_data->buttons[11] = data.dpad_down; | |
219 normalized_data->buttons[12] = data.dpad_left; | |
220 normalized_data->buttons[13] = data.dpad_right; | |
221 normalized_data->buttons[14] = data.sync; | |
222 normalized_data->triggers[0] = NormalizeXboxOneTrigger(data.trigger_left); | |
223 normalized_data->triggers[1] = NormalizeXboxOneTrigger(data.trigger_right); | |
224 NormalizeAxis(data.stick_left_x, | |
225 data.stick_left_y, | |
226 kLeftThumbDeadzone, | |
227 &normalized_data->axes[0], | |
228 &normalized_data->axes[1]); | |
229 NormalizeAxis(data.stick_right_x, | |
230 data.stick_right_y, | |
231 kRightThumbDeadzone, | |
232 &normalized_data->axes[2], | |
233 &normalized_data->axes[3]); | |
234 } | |
235 | |
236 } // namespace | |
237 | |
238 XboxController::XboxController(Delegate* delegate) | |
239 : device_(NULL), | |
240 interface_(NULL), | |
241 device_is_open_(false), | |
242 interface_is_open_(false), | |
243 read_buffer_size_(0), | |
244 led_pattern_(LED_NUM_PATTERNS), | |
245 location_id_(0), | |
246 delegate_(delegate), | |
247 controller_type_(UNKNOWN_CONTROLLER), | |
248 read_endpoint_(0), | |
249 control_endpoint_(0) { | |
250 } | |
251 | |
252 XboxController::~XboxController() { | |
253 if (source_) | |
254 CFRunLoopSourceInvalidate(source_); | |
255 if (interface_ && interface_is_open_) | |
256 (*interface_)->USBInterfaceClose(interface_); | |
257 if (device_ && device_is_open_) | |
258 (*device_)->USBDeviceClose(device_); | |
259 } | |
260 | |
261 bool XboxController::OpenDevice(io_service_t service) { | |
262 IOCFPlugInInterface **plugin; | |
263 SInt32 score; // Unused, but required for IOCreatePlugInInterfaceForService. | |
264 kern_return_t kr = | |
265 IOCreatePlugInInterfaceForService(service, | |
266 kIOUSBDeviceUserClientTypeID, | |
267 kIOCFPlugInInterfaceID, | |
268 &plugin, | |
269 &score); | |
270 if (kr != KERN_SUCCESS) | |
271 return false; | |
272 base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> plugin_ref(plugin); | |
273 | |
274 HRESULT res = | |
275 (*plugin)->QueryInterface(plugin, | |
276 CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID320), | |
277 (LPVOID *)&device_); | |
278 if (!SUCCEEDED(res) || !device_) | |
279 return false; | |
280 | |
281 UInt16 vendor_id; | |
282 kr = (*device_)->GetDeviceVendor(device_, &vendor_id); | |
283 if (kr != KERN_SUCCESS || vendor_id != kVendorMicrosoft) | |
284 return false; | |
285 | |
286 UInt16 product_id; | |
287 kr = (*device_)->GetDeviceProduct(device_, &product_id); | |
288 if (kr != KERN_SUCCESS) | |
289 return false; | |
290 | |
291 IOUSBFindInterfaceRequest request; | |
292 switch (product_id) { | |
293 case kProductXbox360Controller: | |
294 controller_type_ = XBOX_360_CONTROLLER; | |
295 read_endpoint_ = kXbox360ReadEndpoint; | |
296 control_endpoint_ = kXbox360ControlEndpoint; | |
297 request.bInterfaceClass = 255; | |
298 request.bInterfaceSubClass = 93; | |
299 request.bInterfaceProtocol = 1; | |
300 request.bAlternateSetting = kIOUSBFindInterfaceDontCare; | |
301 break; | |
302 case kProductXboxOneController: | |
303 controller_type_ = XBOX_ONE_CONTROLLER; | |
304 read_endpoint_ = kXboxOneReadEndpoint; | |
305 control_endpoint_ = kXboxOneControlEndpoint; | |
306 request.bInterfaceClass = 255; | |
307 request.bInterfaceSubClass = 71; | |
308 request.bInterfaceProtocol = 208; | |
309 request.bAlternateSetting = kIOUSBFindInterfaceDontCare; | |
310 break; | |
311 default: | |
312 return false; | |
313 } | |
314 | |
315 // Open the device and configure it. | |
316 kr = (*device_)->USBDeviceOpen(device_); | |
317 if (kr != KERN_SUCCESS) | |
318 return false; | |
319 device_is_open_ = true; | |
320 | |
321 // Xbox controllers have one configuration option which has configuration | |
322 // value 1. Try to set it and fail if it couldn't be configured. | |
323 IOUSBConfigurationDescriptorPtr config_desc; | |
324 kr = (*device_)->GetConfigurationDescriptorPtr(device_, 0, &config_desc); | |
325 if (kr != KERN_SUCCESS) | |
326 return false; | |
327 kr = (*device_)->SetConfiguration(device_, config_desc->bConfigurationValue); | |
328 if (kr != KERN_SUCCESS) | |
329 return false; | |
330 | |
331 // The device has 4 interfaces. They are as follows: | |
332 // Protocol 1: | |
333 // - Endpoint 1 (in) : Controller events, including button presses. | |
334 // - Endpoint 2 (out): Rumble pack and LED control | |
335 // Protocol 2 has a single endpoint to read from a connected ChatPad device. | |
336 // Protocol 3 is used by a connected headset device. | |
337 // The device also has an interface on subclass 253, protocol 10 with no | |
338 // endpoints. It is unused. | |
339 // | |
340 // We don't currently support the ChatPad or headset, so protocol 1 is the | |
341 // only protocol we care about. | |
342 // | |
343 // For more detail, see | |
344 // https://github.com/Grumbel/xboxdrv/blob/master/PROTOCOL | |
345 io_iterator_t iter; | |
346 kr = (*device_)->CreateInterfaceIterator(device_, &request, &iter); | |
347 if (kr != KERN_SUCCESS) | |
348 return false; | |
349 base::mac::ScopedIOObject<io_iterator_t> iter_ref(iter); | |
350 | |
351 // There should be exactly one USB interface which matches the requested | |
352 // settings. | |
353 io_service_t usb_interface = IOIteratorNext(iter); | |
354 if (!usb_interface) | |
355 return false; | |
356 | |
357 // We need to make an InterfaceInterface to communicate with the device | |
358 // endpoint. This is the same process as earlier: first make a | |
359 // PluginInterface from the io_service then make the InterfaceInterface from | |
360 // that. | |
361 IOCFPlugInInterface **plugin_interface; | |
362 kr = IOCreatePlugInInterfaceForService(usb_interface, | |
363 kIOUSBInterfaceUserClientTypeID, | |
364 kIOCFPlugInInterfaceID, | |
365 &plugin_interface, | |
366 &score); | |
367 if (kr != KERN_SUCCESS || !plugin_interface) | |
368 return false; | |
369 base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> interface_ref( | |
370 plugin_interface); | |
371 | |
372 // Release the USB interface, and any subsequent interfaces returned by the | |
373 // iterator. (There shouldn't be any, but in case a future device does | |
374 // contain more interfaces, this will serve to avoid memory leaks.) | |
375 do { | |
376 IOObjectRelease(usb_interface); | |
377 } while ((usb_interface = IOIteratorNext(iter))); | |
378 | |
379 // Actually create the interface. | |
380 res = (*plugin_interface)->QueryInterface( | |
381 plugin_interface, | |
382 CFUUIDGetUUIDBytes(kIOUSBInterfaceInterfaceID300), | |
383 (LPVOID *)&interface_); | |
384 | |
385 if (!SUCCEEDED(res) || !interface_) | |
386 return false; | |
387 | |
388 // Actually open the interface. | |
389 kr = (*interface_)->USBInterfaceOpen(interface_); | |
390 if (kr != KERN_SUCCESS) | |
391 return false; | |
392 interface_is_open_ = true; | |
393 | |
394 CFRunLoopSourceRef source_ref; | |
395 kr = (*interface_)->CreateInterfaceAsyncEventSource(interface_, &source_ref); | |
396 if (kr != KERN_SUCCESS || !source_ref) | |
397 return false; | |
398 source_.reset(source_ref); | |
399 CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode); | |
400 | |
401 // The interface should have two pipes. Pipe 1 with direction kUSBIn and pipe | |
402 // 2 with direction kUSBOut. Both pipes should have type kUSBInterrupt. | |
403 uint8_t num_endpoints; | |
404 kr = (*interface_)->GetNumEndpoints(interface_, &num_endpoints); | |
405 if (kr != KERN_SUCCESS || num_endpoints < 2) | |
406 return false; | |
407 | |
408 for (int i = 1; i <= 2; i++) { | |
409 uint8_t direction; | |
410 uint8_t number; | |
411 uint8_t transfer_type; | |
412 uint16_t max_packet_size; | |
413 uint8_t interval; | |
414 | |
415 kr = (*interface_)->GetPipeProperties(interface_, | |
416 i, | |
417 &direction, | |
418 &number, | |
419 &transfer_type, | |
420 &max_packet_size, | |
421 &interval); | |
422 if (kr != KERN_SUCCESS || transfer_type != kUSBInterrupt) { | |
423 return false; | |
424 } | |
425 if (i == read_endpoint_) { | |
426 if (direction != kUSBIn) | |
427 return false; | |
428 read_buffer_.reset(new uint8_t[max_packet_size]); | |
429 read_buffer_size_ = max_packet_size; | |
430 QueueRead(); | |
431 } else if (i == control_endpoint_) { | |
432 if (direction != kUSBOut) | |
433 return false; | |
434 if (controller_type_ == XBOX_ONE_CONTROLLER) | |
435 WriteXboxOneInit(); | |
436 } | |
437 } | |
438 | |
439 // The location ID is unique per controller, and can be used to track | |
440 // controllers through reconnections (though if a controller is detached from | |
441 // one USB hub and attached to another, the location ID will change). | |
442 kr = (*device_)->GetLocationID(device_, &location_id_); | |
443 if (kr != KERN_SUCCESS) | |
444 return false; | |
445 | |
446 return true; | |
447 } | |
448 | |
449 void XboxController::SetLEDPattern(LEDPattern pattern) { | |
450 led_pattern_ = pattern; | |
451 const UInt8 length = 3; | |
452 | |
453 // This buffer will be released in WriteComplete when WritePipeAsync | |
454 // finishes. | |
455 UInt8* buffer = new UInt8[length]; | |
456 buffer[0] = static_cast<UInt8>(CONTROL_MESSAGE_SET_LED); | |
457 buffer[1] = length; | |
458 buffer[2] = static_cast<UInt8>(pattern); | |
459 kern_return_t kr = (*interface_)->WritePipeAsync(interface_, | |
460 control_endpoint_, | |
461 buffer, | |
462 (UInt32)length, | |
463 WriteComplete, | |
464 buffer); | |
465 if (kr != KERN_SUCCESS) { | |
466 delete[] buffer; | |
467 IOError(); | |
468 return; | |
469 } | |
470 } | |
471 | |
472 int XboxController::GetVendorId() const { | |
473 return kVendorMicrosoft; | |
474 } | |
475 | |
476 int XboxController::GetProductId() const { | |
477 if (controller_type_ == XBOX_360_CONTROLLER) | |
478 return kProductXbox360Controller; | |
479 else | |
480 return kProductXboxOneController; | |
481 } | |
482 | |
483 XboxController::ControllerType XboxController::GetControllerType() const { | |
484 return controller_type_; | |
485 } | |
486 | |
487 void XboxController::WriteComplete(void* context, IOReturn result, void* arg0) { | |
488 UInt8* buffer = static_cast<UInt8*>(context); | |
489 delete[] buffer; | |
490 | |
491 // Ignoring any errors sending data, because they will usually only occur | |
492 // when the device is disconnected, in which case it really doesn't matter if | |
493 // the data got to the controller or not. | |
494 if (result != kIOReturnSuccess) | |
495 return; | |
496 } | |
497 | |
498 void XboxController::GotData(void* context, IOReturn result, void* arg0) { | |
499 size_t bytes_read = reinterpret_cast<size_t>(arg0); | |
500 XboxController* controller = static_cast<XboxController*>(context); | |
501 | |
502 if (result != kIOReturnSuccess) { | |
503 // This will happen if the device was disconnected. The gamepad has | |
504 // probably been destroyed by a meteorite. | |
505 controller->IOError(); | |
506 return; | |
507 } | |
508 | |
509 if (controller->GetControllerType() == XBOX_360_CONTROLLER) | |
510 controller->ProcessXbox360Packet(bytes_read); | |
511 else | |
512 controller->ProcessXboxOnePacket(bytes_read); | |
513 | |
514 // Queue up another read. | |
515 controller->QueueRead(); | |
516 } | |
517 | |
518 void XboxController::ProcessXbox360Packet(size_t length) { | |
519 if (length < 2) | |
520 return; | |
521 DCHECK(length <= read_buffer_size_); | |
522 if (length > read_buffer_size_) { | |
523 IOError(); | |
524 return; | |
525 } | |
526 uint8_t* buffer = read_buffer_.get(); | |
527 | |
528 if (buffer[1] != length) | |
529 // Length in packet doesn't match length reported by USB. | |
530 return; | |
531 | |
532 uint8_t type = buffer[0]; | |
533 buffer += 2; | |
534 length -= 2; | |
535 switch (type) { | |
536 case STATUS_MESSAGE_BUTTONS: { | |
537 if (length != sizeof(Xbox360ButtonData)) | |
538 return; | |
539 Xbox360ButtonData* data = reinterpret_cast<Xbox360ButtonData*>(buffer); | |
540 Data normalized_data; | |
541 NormalizeXbox360ButtonData(*data, &normalized_data); | |
542 delegate_->XboxControllerGotData(this, normalized_data); | |
543 break; | |
544 } | |
545 case STATUS_MESSAGE_LED: | |
546 if (length != 3) | |
547 return; | |
548 // The controller sends one of these messages every time the LED pattern | |
549 // is set, as well as once when it is plugged in. | |
550 if (led_pattern_ == LED_NUM_PATTERNS && buffer[0] < LED_NUM_PATTERNS) | |
551 led_pattern_ = static_cast<LEDPattern>(buffer[0]); | |
552 break; | |
553 default: | |
554 // Unknown packet: ignore! | |
555 break; | |
556 } | |
557 } | |
558 | |
559 void XboxController::ProcessXboxOnePacket(size_t length) { | |
560 if (length < 2) | |
561 return; | |
562 DCHECK(length <= read_buffer_size_); | |
563 if (length > read_buffer_size_) { | |
564 IOError(); | |
565 return; | |
566 } | |
567 uint8_t* buffer = read_buffer_.get(); | |
568 | |
569 uint8_t type = buffer[0]; | |
570 buffer += 4; | |
571 length -= 4; | |
572 switch (type) { | |
573 case XBOX_ONE_STATUS_MESSAGE_BUTTONS: { | |
574 if (length != sizeof(XboxOneButtonData)) | |
575 return; | |
576 XboxOneButtonData* data = reinterpret_cast<XboxOneButtonData*>(buffer); | |
577 Data normalized_data; | |
578 NormalizeXboxOneButtonData(*data, &normalized_data); | |
579 delegate_->XboxControllerGotData(this, normalized_data); | |
580 break; | |
581 } | |
582 default: | |
583 // Unknown packet: ignore! | |
584 break; | |
585 } | |
586 } | |
587 | |
588 void XboxController::QueueRead() { | |
589 kern_return_t kr = (*interface_)->ReadPipeAsync(interface_, | |
590 read_endpoint_, | |
591 read_buffer_.get(), | |
592 read_buffer_size_, | |
593 GotData, | |
594 this); | |
595 if (kr != KERN_SUCCESS) | |
596 IOError(); | |
597 } | |
598 | |
599 void XboxController::IOError() { | |
600 delegate_->XboxControllerError(this); | |
601 } | |
602 | |
603 void XboxController::WriteXboxOneInit() { | |
604 const UInt8 length = 2; | |
605 | |
606 // This buffer will be released in WriteComplete when WritePipeAsync | |
607 // finishes. | |
608 UInt8* buffer = new UInt8[length]; | |
609 buffer[0] = 0x05; | |
610 buffer[1] = 0x20; | |
611 kern_return_t kr = (*interface_)->WritePipeAsync(interface_, | |
612 control_endpoint_, | |
613 buffer, | |
614 (UInt32)length, | |
615 WriteComplete, | |
616 buffer); | |
617 if (kr != KERN_SUCCESS) { | |
618 delete[] buffer; | |
619 IOError(); | |
620 return; | |
621 } | |
622 } | |
623 | |
624 //----------------------------------------------------------------------------- | |
625 | |
626 XboxDataFetcher::XboxDataFetcher(Delegate* delegate) | |
627 : delegate_(delegate), | |
628 listening_(false), | |
629 source_(NULL), | |
630 port_(NULL) { | |
631 } | |
632 | |
633 XboxDataFetcher::~XboxDataFetcher() { | |
634 while (!controllers_.empty()) { | |
635 RemoveController(*controllers_.begin()); | |
636 } | |
637 UnregisterFromNotifications(); | |
638 } | |
639 | |
640 void XboxDataFetcher::DeviceAdded(void* context, io_iterator_t iterator) { | |
641 DCHECK(context); | |
642 XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context); | |
643 io_service_t ref; | |
644 while ((ref = IOIteratorNext(iterator))) { | |
645 base::mac::ScopedIOObject<io_service_t> scoped_ref(ref); | |
646 XboxController* controller = new XboxController(fetcher); | |
647 if (controller->OpenDevice(ref)) { | |
648 fetcher->AddController(controller); | |
649 } else { | |
650 delete controller; | |
651 } | |
652 } | |
653 } | |
654 | |
655 void XboxDataFetcher::DeviceRemoved(void* context, io_iterator_t iterator) { | |
656 DCHECK(context); | |
657 XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context); | |
658 io_service_t ref; | |
659 while ((ref = IOIteratorNext(iterator))) { | |
660 base::mac::ScopedIOObject<io_service_t> scoped_ref(ref); | |
661 base::ScopedCFTypeRef<CFNumberRef> number( | |
662 base::mac::CFCastStrict<CFNumberRef>( | |
663 IORegistryEntryCreateCFProperty(ref, | |
664 CFSTR(kUSBDevicePropertyLocationID), | |
665 kCFAllocatorDefault, | |
666 kNilOptions))); | |
667 UInt32 location_id = 0; | |
668 CFNumberGetValue(number, kCFNumberSInt32Type, &location_id); | |
669 fetcher->RemoveControllerByLocationID(location_id); | |
670 } | |
671 } | |
672 | |
673 bool XboxDataFetcher::RegisterForNotifications() { | |
674 if (listening_) | |
675 return true; | |
676 port_ = IONotificationPortCreate(kIOMasterPortDefault); | |
677 if (!port_) | |
678 return false; | |
679 source_ = IONotificationPortGetRunLoopSource(port_); | |
680 if (!source_) | |
681 return false; | |
682 CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode); | |
683 | |
684 listening_ = true; | |
685 | |
686 if (!RegisterForDeviceNotifications( | |
687 kVendorMicrosoft, kProductXboxOneController, | |
688 &xbox_one_device_added_iter_, | |
689 &xbox_one_device_removed_iter_)) | |
690 return false; | |
691 | |
692 if (!RegisterForDeviceNotifications( | |
693 kVendorMicrosoft, kProductXbox360Controller, | |
694 &xbox_360_device_added_iter_, | |
695 &xbox_360_device_removed_iter_)) | |
696 return false; | |
697 | |
698 return true; | |
699 } | |
700 | |
701 bool XboxDataFetcher::RegisterForDeviceNotifications( | |
702 int vendor_id, | |
703 int product_id, | |
704 base::mac::ScopedIOObject<io_iterator_t>* added_iter, | |
705 base::mac::ScopedIOObject<io_iterator_t>* removed_iter) { | |
706 base::ScopedCFTypeRef<CFNumberRef> vendor_cf(CFNumberCreate( | |
707 kCFAllocatorDefault, kCFNumberSInt32Type, &vendor_id)); | |
708 base::ScopedCFTypeRef<CFNumberRef> product_cf(CFNumberCreate( | |
709 kCFAllocatorDefault, kCFNumberSInt32Type, &product_id)); | |
710 base::ScopedCFTypeRef<CFMutableDictionaryRef> matching_dict( | |
711 IOServiceMatching(kIOUSBDeviceClassName)); | |
712 if (!matching_dict) | |
713 return false; | |
714 CFDictionarySetValue(matching_dict, CFSTR(kUSBVendorID), vendor_cf); | |
715 CFDictionarySetValue(matching_dict, CFSTR(kUSBProductID), product_cf); | |
716 | |
717 // IOServiceAddMatchingNotification() releases the dictionary when it's done. | |
718 // Retain it before each call to IOServiceAddMatchingNotification to keep | |
719 // things balanced. | |
720 CFRetain(matching_dict); | |
721 io_iterator_t device_added_iter; | |
722 IOReturn ret; | |
723 ret = IOServiceAddMatchingNotification(port_, | |
724 kIOFirstMatchNotification, | |
725 matching_dict, | |
726 DeviceAdded, | |
727 this, | |
728 &device_added_iter); | |
729 added_iter->reset(device_added_iter); | |
730 if (ret != kIOReturnSuccess) { | |
731 LOG(ERROR) << "Error listening for Xbox controller add events: " << ret; | |
732 return false; | |
733 } | |
734 DeviceAdded(this, added_iter->get()); | |
735 | |
736 CFRetain(matching_dict); | |
737 io_iterator_t device_removed_iter; | |
738 ret = IOServiceAddMatchingNotification(port_, | |
739 kIOTerminatedNotification, | |
740 matching_dict, | |
741 DeviceRemoved, | |
742 this, | |
743 &device_removed_iter); | |
744 removed_iter->reset(device_removed_iter); | |
745 if (ret != kIOReturnSuccess) { | |
746 LOG(ERROR) << "Error listening for Xbox controller remove events: " << ret; | |
747 return false; | |
748 } | |
749 DeviceRemoved(this, removed_iter->get()); | |
750 return true; | |
751 } | |
752 | |
753 void XboxDataFetcher::UnregisterFromNotifications() { | |
754 if (!listening_) | |
755 return; | |
756 listening_ = false; | |
757 if (source_) | |
758 CFRunLoopSourceInvalidate(source_); | |
759 if (port_) | |
760 IONotificationPortDestroy(port_); | |
761 port_ = NULL; | |
762 } | |
763 | |
764 XboxController* XboxDataFetcher::ControllerForLocation(UInt32 location_id) { | |
765 for (std::set<XboxController*>::iterator i = controllers_.begin(); | |
766 i != controllers_.end(); | |
767 ++i) { | |
768 if ((*i)->location_id() == location_id) | |
769 return *i; | |
770 } | |
771 return NULL; | |
772 } | |
773 | |
774 void XboxDataFetcher::AddController(XboxController* controller) { | |
775 DCHECK(!ControllerForLocation(controller->location_id())) | |
776 << "Controller with location ID " << controller->location_id() | |
777 << " already exists in the set of controllers."; | |
778 controllers_.insert(controller); | |
779 delegate_->XboxDeviceAdd(controller); | |
780 } | |
781 | |
782 void XboxDataFetcher::RemoveController(XboxController* controller) { | |
783 delegate_->XboxDeviceRemove(controller); | |
784 controllers_.erase(controller); | |
785 delete controller; | |
786 } | |
787 | |
788 void XboxDataFetcher::RemoveControllerByLocationID(uint32_t location_id) { | |
789 XboxController* controller = NULL; | |
790 for (std::set<XboxController*>::iterator i = controllers_.begin(); | |
791 i != controllers_.end(); | |
792 ++i) { | |
793 if ((*i)->location_id() == location_id) { | |
794 controller = *i; | |
795 break; | |
796 } | |
797 } | |
798 if (controller) | |
799 RemoveController(controller); | |
800 } | |
801 | |
802 void XboxDataFetcher::XboxControllerGotData(XboxController* controller, | |
803 const XboxController::Data& data) { | |
804 delegate_->XboxValueChanged(controller, data); | |
805 } | |
806 | |
807 void XboxDataFetcher::XboxControllerError(XboxController* controller) { | |
808 RemoveController(controller); | |
809 } | |
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