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Side by Side Diff: cc/resources/prioritized_resource_manager.h

Issue 15860003: AW hardware draw mega patch (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: r205552 Created 7 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_PRIORITIZED_RESOURCE_MANAGER_H_ 5 #ifndef CC_RESOURCES_PRIORITIZED_RESOURCE_MANAGER_H_
6 #define CC_RESOURCES_PRIORITIZED_RESOURCE_MANAGER_H_ 6 #define CC_RESOURCES_PRIORITIZED_RESOURCE_MANAGER_H_
7 7
8 #include <list> 8 #include <list>
9 #include <vector> 9 #include <vector>
10 10
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46 ~PrioritizedResourceManager(); 46 ~PrioritizedResourceManager();
47 47
48 typedef std::list<PrioritizedResource::Backing*> BackingList; 48 typedef std::list<PrioritizedResource::Backing*> BackingList;
49 49
50 // TODO(epenner): (http://crbug.com/137094) This 64MB default is a straggler 50 // TODO(epenner): (http://crbug.com/137094) This 64MB default is a straggler
51 // from the old texture manager and is just to give us a default memory 51 // from the old texture manager and is just to give us a default memory
52 // allocation before we get a callback from the GPU memory manager. We 52 // allocation before we get a callback from the GPU memory manager. We
53 // should probaby either: 53 // should probaby either:
54 // - wait for the callback before rendering anything instead 54 // - wait for the callback before rendering anything instead
55 // - push this into the GPU memory manager somehow. 55 // - push this into the GPU memory manager somehow.
56 static size_t DefaultMemoryAllocationLimit() { return 64 * 1024 * 1024; } 56 static size_t DefaultMemoryAllocationLimit() { return 128 * 1024 * 1024; }
57 57
58 // MemoryUseBytes() describes the number of bytes used by existing allocated 58 // MemoryUseBytes() describes the number of bytes used by existing allocated
59 // textures. 59 // textures.
60 size_t MemoryUseBytes() const { return memory_use_bytes_; } 60 size_t MemoryUseBytes() const { return memory_use_bytes_; }
61 // MemoryAboveCutoffBytes() describes the number of bytes that 61 // MemoryAboveCutoffBytes() describes the number of bytes that
62 // would be used if all textures that are above the cutoff were allocated. 62 // would be used if all textures that are above the cutoff were allocated.
63 // MemoryUseBytes() <= MemoryAboveCutoffBytes() should always be true. 63 // MemoryUseBytes() <= MemoryAboveCutoffBytes() should always be true.
64 size_t MemoryAboveCutoffBytes() const { return memory_above_cutoff_bytes_; } 64 size_t MemoryAboveCutoffBytes() const { return memory_above_cutoff_bytes_; }
65 // MaxMemoryNeededBytes() describes the number of bytes that would be used 65 // MaxMemoryNeededBytes() describes the number of bytes that would be used
66 // by textures if there were no limit on memory usage. 66 // by textures if there were no limit on memory usage.
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232 // Statistics copied at the time of PushTexturePrioritiesToBackings. 232 // Statistics copied at the time of PushTexturePrioritiesToBackings.
233 size_t memory_visible_last_pushed_bytes_; 233 size_t memory_visible_last_pushed_bytes_;
234 size_t memory_visible_and_nearby_last_pushed_bytes_; 234 size_t memory_visible_and_nearby_last_pushed_bytes_;
235 235
236 DISALLOW_COPY_AND_ASSIGN(PrioritizedResourceManager); 236 DISALLOW_COPY_AND_ASSIGN(PrioritizedResourceManager);
237 }; 237 };
238 238
239 } // namespace cc 239 } // namespace cc
240 240
241 #endif // CC_RESOURCES_PRIORITIZED_RESOURCE_MANAGER_H_ 241 #endif // CC_RESOURCES_PRIORITIZED_RESOURCE_MANAGER_H_
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