Index: src/heap/heap.cc |
diff --git a/src/heap/heap.cc b/src/heap/heap.cc |
index c89a1e5c6be0bb64cbdad5f48346b6b867fbd463..64be15c828da13ce2838e798e090ac6aca1b50e1 100644 |
--- a/src/heap/heap.cc |
+++ b/src/heap/heap.cc |
@@ -437,9 +437,9 @@ void Heap::GarbageCollectionPrologue() { |
} |
// Reset GC statistics. |
- promoted_objects_size_ = 0; |
- previous_semi_space_copied_object_size_ = semi_space_copied_object_size_; |
- semi_space_copied_object_size_ = 0; |
+ promoted_objects_size_.SetValue(0); |
+ previous_semi_space_copied_object_size_ = semi_space_copied_object_size(); |
+ semi_space_copied_object_size_.SetValue(0); |
nodes_died_in_new_space_ = 0; |
nodes_copied_in_new_space_ = 0; |
nodes_promoted_ = 0; |
@@ -1234,19 +1234,19 @@ void Heap::ClearNormalizedMapCaches() { |
void Heap::UpdateSurvivalStatistics(int start_new_space_size) { |
if (start_new_space_size == 0) return; |
- promotion_ratio_ = (static_cast<double>(promoted_objects_size_) / |
+ promotion_ratio_ = (static_cast<double>(promoted_objects_size()) / |
static_cast<double>(start_new_space_size) * 100); |
if (previous_semi_space_copied_object_size_ > 0) { |
promotion_rate_ = |
- (static_cast<double>(promoted_objects_size_) / |
+ (static_cast<double>(promoted_objects_size()) / |
static_cast<double>(previous_semi_space_copied_object_size_) * 100); |
} else { |
promotion_rate_ = 0; |
} |
semi_space_copied_rate_ = |
- (static_cast<double>(semi_space_copied_object_size_) / |
+ (static_cast<double>(semi_space_copied_object_size()) / |
static_cast<double>(start_new_space_size) * 100); |
double survival_rate = promotion_ratio_ + semi_space_copied_rate_; |
@@ -1309,7 +1309,7 @@ bool Heap::PerformGarbageCollection( |
// This should be updated before PostGarbageCollectionProcessing, which |
// can cause another GC. Take into account the objects promoted during GC. |
old_generation_allocation_counter_ += |
- static_cast<size_t>(promoted_objects_size_); |
+ static_cast<size_t>(promoted_objects_size()); |
old_generation_size_at_last_gc_ = PromotedSpaceSizeOfObjects(); |
} else { |
Scavenge(); |
@@ -1513,18 +1513,18 @@ static void VerifyNonPointerSpacePointers(Heap* heap) { |
void Heap::CheckNewSpaceExpansionCriteria() { |
if (FLAG_experimental_new_space_growth_heuristic) { |
if (new_space_.TotalCapacity() < new_space_.MaximumCapacity() && |
- survived_last_scavenge_ * 100 / new_space_.TotalCapacity() >= 10) { |
+ survived_last_scavenge() * 100 / new_space_.TotalCapacity() >= 10) { |
// Grow the size of new space if there is room to grow, and more than 10% |
// have survived the last scavenge. |
new_space_.Grow(); |
- survived_since_last_expansion_ = 0; |
+ survived_since_last_expansion_.SetValue(0); |
} |
} else if (new_space_.TotalCapacity() < new_space_.MaximumCapacity() && |
- survived_since_last_expansion_ > new_space_.TotalCapacity()) { |
+ survived_since_last_expansion() > new_space_.TotalCapacity()) { |
// Grow the size of new space if there is room to grow, and enough data |
// has survived scavenge since the last expansion. |
new_space_.Grow(); |
- survived_since_last_expansion_ = 0; |
+ survived_since_last_expansion_.SetValue(0); |
} |
} |
@@ -1761,8 +1761,8 @@ void Heap::Scavenge() { |
array_buffer_tracker()->FreeDead(true); |
// Update how much has survived scavenge. |
- IncrementYoungSurvivorsCounter(static_cast<int>( |
- (PromotedSpaceSizeOfObjects() - survived_watermark) + new_space_.Size())); |
+ IncrementYoungSurvivorsCounter(PromotedSpaceSizeOfObjects() - |
+ survived_watermark + new_space_.Size()); |
LOG(isolate_, ResourceEvent("scavenge", "end")); |