| Index: mash/shelf/shelf_view.cc
 | 
| diff --git a/mash/shelf/shelf_view.cc b/mash/shelf/shelf_view.cc
 | 
| index d25f48ccb77de87c6ab606a32590d8378d9a5a33..c22a0e39df787e510212ca29ec4a3990f2159d92 100644
 | 
| --- a/mash/shelf/shelf_view.cc
 | 
| +++ b/mash/shelf/shelf_view.cc
 | 
| @@ -4,92 +4,1927 @@
 | 
|  
 | 
|  #include "mash/shelf/shelf_view.h"
 | 
|  
 | 
| -#include "base/strings/stringprintf.h"
 | 
| -#include "base/strings/utf_string_conversions.h"
 | 
| -#include "mojo/common/common_type_converters.h"
 | 
| -#include "mojo/shell/public/cpp/application_impl.h"
 | 
| +#include <algorithm>
 | 
| +
 | 
| +#include "base/auto_reset.h"
 | 
| +#include "mash/shelf/shelf_button.h"
 | 
| +#include "mash/shelf/shelf_constants.h"
 | 
| +#include "ui/accessibility/ax_view_state.h"
 | 
| +#include "ui/aura/window.h"
 | 
| +#include "ui/aura/window_event_dispatcher.h"
 | 
| +#include "ui/base/l10n/l10n_util.h"
 | 
| +#include "ui/base/models/simple_menu_model.h"
 | 
| +#include "ui/base/resource/resource_bundle.h"
 | 
| +#include "ui/compositor/layer.h"
 | 
| +#include "ui/compositor/layer_animator.h"
 | 
| +#include "ui/compositor/scoped_animation_duration_scale_mode.h"
 | 
| +#include "ui/events/event_utils.h"
 | 
|  #include "ui/gfx/canvas.h"
 | 
| +#include "ui/gfx/geometry/point.h"
 | 
| +#include "ui/resources/grit/ui_resources.h"
 | 
| +#include "ui/views/animation/bounds_animator.h"
 | 
| +#include "ui/views/background.h"
 | 
| +#include "ui/views/border.h"
 | 
| +#include "ui/views/controls/button/image_button.h"
 | 
|  #include "ui/views/controls/button/label_button.h"
 | 
| -#include "ui/views/layout/box_layout.h"
 | 
| +#include "ui/views/controls/menu/menu_model_adapter.h"
 | 
| +#include "ui/views/controls/menu/menu_runner.h"
 | 
| +#include "ui/views/focus/focus_search.h"
 | 
| +#include "ui/views/view_model_utils.h"
 | 
| +#include "ui/views/widget/widget.h"
 | 
| +#include "ui/wm/core/coordinate_conversion.h"
 | 
|  
 | 
|  namespace mash {
 | 
|  namespace shelf {
 | 
|  
 | 
| -ShelfView::ShelfView(mojo::ApplicationImpl* app) : binding_(this) {
 | 
| -  app->ConnectToService("mojo:desktop_wm", &user_window_controller_);
 | 
| +const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM = 0;
 | 
| +const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT = 1;
 | 
| +const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT = 2;
 | 
| +const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT = 3;
 | 
| +
 | 
| +// Default amount content is inset on the left edge.
 | 
| +const int kDefaultLeadingInset = 8;
 | 
| +
 | 
| +// Minimum distance before drag starts.
 | 
| +const int kMinimumDragDistance = 8;
 | 
| +
 | 
| +// The proportion of the shelf space reserved for non-panel icons. Panels
 | 
| +// may flow into this space but will be put into the overflow bubble if there
 | 
| +// is contention for the space.
 | 
| +const float kReservedNonPanelIconProportion = 0.67f;
 | 
| +
 | 
| +/* TODO(msw): Restore functionality:
 | 
| +// The distance of the cursor from the outer rim of the shelf before it
 | 
| +// separates.
 | 
| +const int kRipOffDistance = 48;
 | 
| +
 | 
| +// The rip off drag and drop proxy image should get scaled by this factor.
 | 
| +const float kDragAndDropProxyScale = 1.5f;
 | 
| +
 | 
| +// The opacity represents that this partially disappeared item will get removed.
 | 
| +const float kDraggedImageOpacity = 0.5f;*/
 | 
| +
 | 
| +namespace {
 | 
| +
 | 
| +// A class to temporarily disable a given bounds animator.
 | 
| +class BoundsAnimatorDisabler {
 | 
| + public:
 | 
| +  explicit BoundsAnimatorDisabler(views::BoundsAnimator* bounds_animator)
 | 
| +      : old_duration_(bounds_animator->GetAnimationDuration()),
 | 
| +        bounds_animator_(bounds_animator) {
 | 
| +    bounds_animator_->SetAnimationDuration(1);
 | 
| +  }
 | 
| +
 | 
| +  ~BoundsAnimatorDisabler() {
 | 
| +    bounds_animator_->SetAnimationDuration(old_duration_);
 | 
| +  }
 | 
| +
 | 
| + private:
 | 
| +  // The previous animation duration.
 | 
| +  int old_duration_;
 | 
| +  // The bounds animator which gets used.
 | 
| +  views::BoundsAnimator* bounds_animator_;
 | 
| +
 | 
| +  DISALLOW_COPY_AND_ASSIGN(BoundsAnimatorDisabler);
 | 
| +};
 | 
| +
 | 
| +// Custom FocusSearch used to navigate the shelf in the order items are in
 | 
| +// the ViewModel.
 | 
| +class ShelfFocusSearch : public views::FocusSearch {
 | 
| + public:
 | 
| +  explicit ShelfFocusSearch(views::ViewModel* view_model)
 | 
| +      : FocusSearch(nullptr, true, true),
 | 
| +        view_model_(view_model) {}
 | 
| +  ~ShelfFocusSearch() override {}
 | 
| +
 | 
| +  // views::FocusSearch overrides:
 | 
| +  views::View* FindNextFocusableView(
 | 
| +      views::View* starting_view,
 | 
| +      bool reverse,
 | 
| +      Direction direction,
 | 
| +      bool check_starting_view,
 | 
| +      views::FocusTraversable** focus_traversable,
 | 
| +      views::View** focus_traversable_view) override {
 | 
| +    int index = view_model_->GetIndexOfView(starting_view);
 | 
| +    if (index == -1)
 | 
| +      return view_model_->view_at(0);
 | 
| +
 | 
| +    if (reverse) {
 | 
| +      --index;
 | 
| +      if (index < 0)
 | 
| +        index = view_model_->view_size() - 1;
 | 
| +    } else {
 | 
| +      ++index;
 | 
| +      if (index >= view_model_->view_size())
 | 
| +        index = 0;
 | 
| +    }
 | 
| +    return view_model_->view_at(index);
 | 
| +  }
 | 
| +
 | 
| + private:
 | 
| +  views::ViewModel* view_model_;
 | 
| +
 | 
| +  DISALLOW_COPY_AND_ASSIGN(ShelfFocusSearch);
 | 
| +};
 | 
| +
 | 
| +// AnimationDelegate used when inserting a new item. This steadily increases the
 | 
| +// opacity of the layer as the animation progress.
 | 
| +class FadeInAnimationDelegate : public gfx::AnimationDelegate {
 | 
| + public:
 | 
| +  explicit FadeInAnimationDelegate(views::View* view) : view_(view) {}
 | 
| +  ~FadeInAnimationDelegate() override {}
 | 
| +
 | 
| +  // AnimationDelegate overrides:
 | 
| +  void AnimationProgressed(const gfx::Animation* animation) override {
 | 
| +    view_->layer()->SetOpacity(animation->GetCurrentValue());
 | 
| +    view_->layer()->ScheduleDraw();
 | 
| +  }
 | 
| +  void AnimationEnded(const gfx::Animation* animation) override {
 | 
| +    view_->layer()->SetOpacity(1.0f);
 | 
| +    view_->layer()->ScheduleDraw();
 | 
| +  }
 | 
| +  void AnimationCanceled(const gfx::Animation* animation) override {
 | 
| +    view_->layer()->SetOpacity(1.0f);
 | 
| +    view_->layer()->ScheduleDraw();
 | 
| +  }
 | 
| +
 | 
| + private:
 | 
| +  views::View* view_;
 | 
| +
 | 
| +  DISALLOW_COPY_AND_ASSIGN(FadeInAnimationDelegate);
 | 
| +};
 | 
| +
 | 
| +void ReflectItemStatus(const ShelfItem& item, ShelfButton* button) {
 | 
| +  switch (item.status) {
 | 
| +    case STATUS_CLOSED:
 | 
| +      button->ClearState(ShelfButton::STATE_ACTIVE);
 | 
| +      button->ClearState(ShelfButton::STATE_RUNNING);
 | 
| +      button->ClearState(ShelfButton::STATE_ATTENTION);
 | 
| +      break;
 | 
| +    case STATUS_RUNNING:
 | 
| +      button->ClearState(ShelfButton::STATE_ACTIVE);
 | 
| +      button->AddState(ShelfButton::STATE_RUNNING);
 | 
| +      button->ClearState(ShelfButton::STATE_ATTENTION);
 | 
| +      break;
 | 
| +    case STATUS_ACTIVE:
 | 
| +      button->AddState(ShelfButton::STATE_ACTIVE);
 | 
| +      button->ClearState(ShelfButton::STATE_RUNNING);
 | 
| +      button->ClearState(ShelfButton::STATE_ATTENTION);
 | 
| +      break;
 | 
| +    case STATUS_ATTENTION:
 | 
| +      button->ClearState(ShelfButton::STATE_ACTIVE);
 | 
| +      button->ClearState(ShelfButton::STATE_RUNNING);
 | 
| +      button->AddState(ShelfButton::STATE_ATTENTION);
 | 
| +      break;
 | 
| +  }
 | 
| +}
 | 
| +
 | 
| +}  // namespace
 | 
| +
 | 
| +// AnimationDelegate used when deleting an item. This steadily decreased the
 | 
| +// opacity of the layer as the animation progress.
 | 
| +class ShelfView::FadeOutAnimationDelegate : public gfx::AnimationDelegate {
 | 
| + public:
 | 
| +  FadeOutAnimationDelegate(ShelfView* host, views::View* view)
 | 
| +      : shelf_view_(host),
 | 
| +        view_(view) {}
 | 
| +  ~FadeOutAnimationDelegate() override {}
 | 
| +
 | 
| +  // AnimationDelegate overrides:
 | 
| +  void AnimationProgressed(const gfx::Animation* animation) override {
 | 
| +    view_->layer()->SetOpacity(1 - animation->GetCurrentValue());
 | 
| +    view_->layer()->ScheduleDraw();
 | 
| +  }
 | 
| +  void AnimationEnded(const gfx::Animation* animation) override {
 | 
| +    shelf_view_->OnFadeOutAnimationEnded();
 | 
| +  }
 | 
| +  void AnimationCanceled(const gfx::Animation* animation) override {}
 | 
| +
 | 
| + private:
 | 
| +  ShelfView* shelf_view_;
 | 
| +  scoped_ptr<views::View> view_;
 | 
| +
 | 
| +  DISALLOW_COPY_AND_ASSIGN(FadeOutAnimationDelegate);
 | 
| +};
 | 
| +
 | 
| +// AnimationDelegate used to trigger fading an element in. When an item is
 | 
| +// inserted this delegate is attached to the animation that expands the size of
 | 
| +// the item.  When done it kicks off another animation to fade the item in.
 | 
| +class ShelfView::StartFadeAnimationDelegate : public gfx::AnimationDelegate {
 | 
| + public:
 | 
| +  StartFadeAnimationDelegate(ShelfView* host, views::View* view)
 | 
| +      : shelf_view_(host),
 | 
| +        view_(view) {}
 | 
| +  ~StartFadeAnimationDelegate() override {}
 | 
| +
 | 
| +  // AnimationDelegate overrides:
 | 
| +  void AnimationEnded(const gfx::Animation* animation) override {
 | 
| +    shelf_view_->FadeIn(view_);
 | 
| +  }
 | 
| +  void AnimationCanceled(const gfx::Animation* animation) override {
 | 
| +    view_->layer()->SetOpacity(1.0f);
 | 
| +  }
 | 
| +
 | 
| + private:
 | 
| +  ShelfView* shelf_view_;
 | 
| +  views::View* view_;
 | 
| +
 | 
| +  DISALLOW_COPY_AND_ASSIGN(StartFadeAnimationDelegate);
 | 
| +};
 | 
| +
 | 
| +ShelfView::ShelfView(mojo::ApplicationImpl* app)
 | 
| +    : app_(app),
 | 
| +      model_(app),
 | 
| +      alignment_(SHELF_ALIGNMENT_BOTTOM),
 | 
| +      first_visible_index_(0),
 | 
| +      last_visible_index_(-1),
 | 
| +      /* TODO(msw): Restore functionality:
 | 
| +      overflow_button_(nullptr),
 | 
| +      owner_overflow_bubble_(nullptr),*/
 | 
| +      tooltip_(this),
 | 
| +      drag_pointer_(NONE),
 | 
| +      drag_view_(nullptr),
 | 
| +      start_drag_index_(-1),
 | 
| +      context_menu_id_(0),
 | 
| +      leading_inset_(kDefaultLeadingInset),
 | 
| +      cancelling_drag_model_changed_(false),
 | 
| +      last_hidden_index_(0),
 | 
| +      closing_event_time_(),
 | 
| +      got_deleted_(nullptr),
 | 
| +      drag_and_drop_item_pinned_(false),
 | 
| +      drag_and_drop_shelf_id_(0),
 | 
| +      drag_replaced_view_(nullptr),
 | 
| +      dragged_off_shelf_(false),
 | 
| +      snap_back_from_rip_off_view_(nullptr),
 | 
| +      /* TODO(msw): Restore functionality:
 | 
| +      item_manager_(Shell::GetInstance()->shelf_item_delegate_manager()),*/
 | 
| +      overflow_mode_(false),
 | 
| +      main_shelf_(nullptr),
 | 
| +      dragged_off_from_overflow_to_shelf_(false),
 | 
| +      is_repost_event_(false),
 | 
| +      last_pressed_index_(-1) {
 | 
| +  bounds_animator_.reset(new views::BoundsAnimator(this));
 | 
| +  bounds_animator_->AddObserver(this);
 | 
| +  set_context_menu_controller(this);
 | 
| +  focus_search_.reset(new ShelfFocusSearch(&view_model_));
 | 
| +
 | 
| +  model_.AddObserver(this);
 | 
| +  const ShelfItems& items(model_.items());
 | 
| +  for (ShelfItems::const_iterator i = items.begin(); i != items.end(); ++i) {
 | 
| +    views::View* child = CreateViewForItem(*i);
 | 
| +    view_model_.Add(child, static_cast<int>(i - items.begin()));
 | 
| +    AddChildView(child);
 | 
| +  }
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  overflow_button_ = new OverflowButton(this);
 | 
| +  overflow_button_->set_context_menu_controller(this);
 | 
| +  ConfigureChildView(overflow_button_);
 | 
| +  AddChildView(overflow_button_);*/
 | 
| +
 | 
| +  /* TODO(msw): Add a stub apps button?
 | 
| +  ShelfItem app_list;
 | 
| +  app_list.type = TYPE_APP_LIST;
 | 
| +  app_list.title = base::ASCIIToUTF16("APPS");
 | 
| +  model()->Add(app_list);*/
 | 
| +
 | 
| +  // TODO(msw): Needed to paint children as layers???
 | 
| +  SetPaintToLayer(true);
 | 
| +  set_background(views::Background::CreateSolidBackground(SK_ColorYELLOW));
 | 
| +
 | 
| +  // We'll layout when our bounds change.
 | 
| +}
 | 
| +
 | 
| +ShelfView::~ShelfView() {
 | 
| +  bounds_animator_->RemoveObserver(this);
 | 
| +  model_.RemoveObserver(this);
 | 
| +  // If we are inside the MenuRunner, we need to know if we were getting
 | 
| +  // deleted while it was running.
 | 
| +  if (got_deleted_)
 | 
| +    *got_deleted_ = true;
 | 
| +}
 | 
| +
 | 
| +void ShelfView::SetAlignment(ShelfAlignment alignment) {
 | 
| +  if (alignment_ == alignment)
 | 
| +    return;
 | 
| +
 | 
| +  alignment_ = alignment;
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  overflow_button_->OnShelfAlignmentChanged();*/
 | 
| +  LayoutToIdealBounds();
 | 
| +  for (int i = 0; i < view_model_.view_size(); ++i) {
 | 
| +    if (i >= first_visible_index_ && i <= last_visible_index_)
 | 
| +      view_model_.view_at(i)->Layout();
 | 
| +  }
 | 
| +  tooltip_.Close();
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  if (overflow_bubble_)
 | 
| +    overflow_bubble_->Hide();*/
 | 
| +}
 | 
| +
 | 
| +void ShelfView::SchedulePaintForAllButtons() {
 | 
| +  for (int i = 0; i < view_model_.view_size(); ++i) {
 | 
| +    if (i >= first_visible_index_ && i <= last_visible_index_)
 | 
| +      view_model_.view_at(i)->SchedulePaint();
 | 
| +  }
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  if (overflow_button_ && overflow_button_->visible())
 | 
| +    overflow_button_->SchedulePaint();*/
 | 
| +}
 | 
| +
 | 
| +gfx::Rect ShelfView::GetIdealBoundsOfItemIcon(ShelfID id) {
 | 
| +  int index = model_.ItemIndexByID(id);
 | 
| +  if (index == -1)
 | 
| +    return gfx::Rect();
 | 
| +  // Map all items from overflow area to the overflow button. Note that the
 | 
| +  // section between last_index_hidden_ and model_.FirstPanelIndex() is the
 | 
| +  // list of invisible panel items. However, these items are currently nowhere
 | 
| +  // represented and get dropped instead - see (crbug.com/378907). As such there
 | 
| +  // is no way to address them or place them. We therefore move them over the
 | 
| +  // overflow button.
 | 
| +  if (index > last_visible_index_ && index < model_.FirstPanelIndex())
 | 
| +    index = last_visible_index_ + 1;
 | 
| +  const gfx::Rect& ideal_bounds(view_model_.ideal_bounds(index));
 | 
| +  DCHECK_NE(TYPE_APP_LIST, model_.items()[index].type);
 | 
| +  views::View* view = view_model_.view_at(index);
 | 
| +  CHECK_EQ(ShelfButton::kViewClassName, view->GetClassName());
 | 
| +  ShelfButton* button = static_cast<ShelfButton*>(view);
 | 
| +  gfx::Rect icon_bounds = button->GetIconBounds();
 | 
| +  return gfx::Rect(GetMirroredXWithWidthInView(
 | 
| +                       ideal_bounds.x() + icon_bounds.x(), icon_bounds.width()),
 | 
| +                   ideal_bounds.y() + icon_bounds.y(),
 | 
| +                   icon_bounds.width(),
 | 
| +                   icon_bounds.height());
 | 
| +}
 | 
| +
 | 
| +void ShelfView::UpdatePanelIconPosition(ShelfID id,
 | 
| +                                        const gfx::Point& midpoint) {
 | 
| +  int current_index = model_.ItemIndexByID(id);
 | 
| +  int first_panel_index = model_.FirstPanelIndex();
 | 
| +  if (current_index < first_panel_index)
 | 
| +    return;
 | 
| +
 | 
| +  gfx::Point midpoint_in_view(GetMirroredXInView(midpoint.x()),
 | 
| +                              midpoint.y());
 | 
| +  int target_index = current_index;
 | 
| +  while (target_index > first_panel_index &&
 | 
| +         PrimaryAxisValue(view_model_.ideal_bounds(target_index).x(),
 | 
| +                          view_model_.ideal_bounds(target_index).y()) >
 | 
| +         PrimaryAxisValue(midpoint_in_view.x(),
 | 
| +                          midpoint_in_view.y())) {
 | 
| +    --target_index;
 | 
| +  }
 | 
| +  while (target_index < view_model_.view_size() - 1 &&
 | 
| +         PrimaryAxisValue(view_model_.ideal_bounds(target_index).right(),
 | 
| +                          view_model_.ideal_bounds(target_index).bottom()) <
 | 
| +         PrimaryAxisValue(midpoint_in_view.x(),
 | 
| +                          midpoint_in_view.y())) {
 | 
| +    ++target_index;
 | 
| +  }
 | 
| +  if (current_index != target_index)
 | 
| +    model_.Move(current_index, target_index);
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::IsShowingMenu() const {
 | 
| +  return (launcher_menu_runner_.get() &&
 | 
| +       launcher_menu_runner_->IsRunning());
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::IsShowingOverflowBubble() const {
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  return overflow_bubble_.get() && overflow_bubble_->IsShowing();*/
 | 
| +  return false;
 | 
| +}
 | 
| +
 | 
| +views::View* ShelfView::GetAppListButtonView() const {
 | 
| +  for (int i = 0; i < model_.item_count(); ++i) {
 | 
| +    if (model_.items()[i].type == TYPE_APP_LIST)
 | 
| +      return view_model_.view_at(i);
 | 
| +  }
 | 
| +
 | 
| +  NOTREACHED() << "Applist button not found";
 | 
| +  return nullptr;
 | 
| +}
 | 
| +
 | 
| +////////////////////////////////////////////////////////////////////////////////
 | 
| +// ShelfView, FocusTraversable implementation:
 | 
| +
 | 
| +views::FocusSearch* ShelfView::GetFocusSearch() {
 | 
| +  return focus_search_.get();
 | 
| +}
 | 
| +
 | 
| +views::FocusTraversable* ShelfView::GetFocusTraversableParent() {
 | 
| +  return parent()->GetFocusTraversable();
 | 
| +}
 | 
| +
 | 
| +views::View* ShelfView::GetFocusTraversableParentView() {
 | 
| +  return this;
 | 
| +}
 | 
| +
 | 
| +/* TODO(msw): Restore drag/drop functionality.
 | 
| +void ShelfView::CreateDragIconProxy(
 | 
| +    const gfx::Point& location_in_screen_coordinates,
 | 
| +    const gfx::ImageSkia& icon,
 | 
| +    views::View* replaced_view,
 | 
| +    const gfx::Vector2d& cursor_offset_from_center,
 | 
| +    float scale_factor) {
 | 
| +  drag_replaced_view_ = replaced_view;
 | 
| +  drag_image_.reset(new ash::DragImageView(
 | 
| +      drag_replaced_view_->GetWidget()->GetNativeWindow()->GetRootWindow(),
 | 
| +      ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE));
 | 
| +  drag_image_->SetImage(icon);
 | 
| +  gfx::Size size = drag_image_->GetPreferredSize();
 | 
| +  size.set_width(size.width() * scale_factor);
 | 
| +  size.set_height(size.height() * scale_factor);
 | 
| +  drag_image_offset_ = gfx::Vector2d(size.width() / 2, size.height() / 2) +
 | 
| +                       cursor_offset_from_center;
 | 
| +  gfx::Rect drag_image_bounds(
 | 
| +      location_in_screen_coordinates - drag_image_offset_,
 | 
| +      size);
 | 
| +  drag_image_->SetBoundsInScreen(drag_image_bounds);
 | 
| +  drag_image_->SetWidgetVisible(true);
 | 
| +}
 | 
| +
 | 
| +void ShelfView::UpdateDragIconProxy(
 | 
| +    const gfx::Point& location_in_screen_coordinates) {
 | 
| +  // TODO(jennyz): Investigate why drag_image_ becomes NULL at this point per
 | 
| +  // crbug.com/34722, while the app list item is still being dragged around.
 | 
| +  if (drag_image_) {
 | 
| +    drag_image_->SetScreenPosition(
 | 
| +        location_in_screen_coordinates - drag_image_offset_);
 | 
| +  }
 | 
| +}
 | 
| +
 | 
| +void ShelfView::DestroyDragIconProxy() {
 | 
| +  drag_image_.reset();
 | 
| +  drag_image_offset_ = gfx::Vector2d(0, 0);
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::StartDrag(const std::string& app_id,
 | 
| +                          const gfx::Point& location_in_screen_coordinates) {
 | 
| +  // Bail if an operation is already going on - or the cursor is not inside.
 | 
| +  // This could happen if mouse / touch operations overlap.
 | 
| +  if (drag_and_drop_shelf_id_ ||
 | 
| +      !GetBoundsInScreen().Contains(location_in_screen_coordinates))
 | 
| +    return false;
 | 
| +
 | 
| +  // If the AppsGridView (which was dispatching this event) was opened by our
 | 
| +  // button, ShelfView dragging operations are locked and we have to unlock.
 | 
| +  CancelDrag(-1);
 | 
| +  drag_and_drop_item_pinned_ = false;
 | 
| +  drag_and_drop_app_id_ = app_id;
 | 
| +  drag_and_drop_shelf_id_ =
 | 
| +      delegate_->GetShelfIDForAppID(drag_and_drop_app_id_);
 | 
| +  // Check if the application is known and pinned - if not, we have to pin it so
 | 
| +  // that we can re-arrange the shelf order accordingly. Note that items have
 | 
| +  // to be pinned to give them the same (order) possibilities as a shortcut.
 | 
| +  // When an item is dragged from overflow to shelf, IsShowingOverflowBubble()
 | 
| +  // returns true. At this time, we don't need to pin the item.
 | 
| +  if (!IsShowingOverflowBubble() &&
 | 
| +      (!drag_and_drop_shelf_id_ ||
 | 
| +       !delegate_->IsAppPinned(app_id))) {
 | 
| +    delegate_->PinAppWithID(app_id);
 | 
| +    drag_and_drop_shelf_id_ =
 | 
| +        delegate_->GetShelfIDForAppID(drag_and_drop_app_id_);
 | 
| +    if (!drag_and_drop_shelf_id_)
 | 
| +      return false;
 | 
| +    drag_and_drop_item_pinned_ = true;
 | 
| +  }
 | 
| +  views::View* drag_and_drop_view = view_model_->view_at(
 | 
| +      model_.ItemIndexByID(drag_and_drop_shelf_id_));
 | 
| +  DCHECK(drag_and_drop_view);
 | 
| +
 | 
| +  // Since there is already an icon presented by the caller, we hide this item
 | 
| +  // for now. That has to be done by reducing the size since the visibility will
 | 
| +  // change once a regrouping animation is performed.
 | 
| +  pre_drag_and_drop_size_ = drag_and_drop_view->size();
 | 
| +  drag_and_drop_view->SetSize(gfx::Size());
 | 
| +
 | 
| +  // First we have to center the mouse cursor over the item.
 | 
| +  gfx::Point pt = drag_and_drop_view->GetBoundsInScreen().CenterPoint();
 | 
| +  views::View::ConvertPointFromScreen(drag_and_drop_view, &pt);
 | 
| +  gfx::Point point_in_root = location_in_screen_coordinates;
 | 
| +  ::wm::ConvertPointFromScreen(
 | 
| +      ash::wm::GetRootWindowAt(location_in_screen_coordinates), &point_in_root);
 | 
| +  ui::MouseEvent event(ui::ET_MOUSE_PRESSED, pt, point_in_root,
 | 
| +                       ui::EventTimeForNow(), 0, 0);
 | 
| +  PointerPressedOnButton(drag_and_drop_view,
 | 
| +                         ShelfButtonHost::DRAG_AND_DROP,
 | 
| +                         event);
 | 
| +
 | 
| +  // Drag the item where it really belongs.
 | 
| +  Drag(location_in_screen_coordinates);
 | 
| +  return true;
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::Drag(const gfx::Point& location_in_screen_coordinates) {
 | 
| +  if (!drag_and_drop_shelf_id_ ||
 | 
| +      !GetBoundsInScreen().Contains(location_in_screen_coordinates))
 | 
| +    return false;
 | 
| +
 | 
| +  gfx::Point pt = location_in_screen_coordinates;
 | 
| +  views::View* drag_and_drop_view = view_model_->view_at(
 | 
| +      model_.ItemIndexByID(drag_and_drop_shelf_id_));
 | 
| +  ConvertPointFromScreen(drag_and_drop_view, &pt);
 | 
| +  gfx::Point point_in_root = location_in_screen_coordinates;
 | 
| +  ::wm::ConvertPointFromScreen(
 | 
| +      ash::wm::GetRootWindowAt(location_in_screen_coordinates), &point_in_root);
 | 
| +  ui::MouseEvent event(ui::ET_MOUSE_DRAGGED, pt, point_in_root,
 | 
| +                       ui::EventTimeForNow(), 0, 0);
 | 
| +  PointerDraggedOnButton(drag_and_drop_view,
 | 
| +                         ShelfButtonHost::DRAG_AND_DROP,
 | 
| +                         event);
 | 
| +  return true;
 | 
| +}
 | 
| +
 | 
| +void ShelfView::EndDrag(bool cancel) {
 | 
| +  if (!drag_and_drop_shelf_id_)
 | 
| +    return;
 | 
| +
 | 
| +  views::View* drag_and_drop_view = view_model_->view_at(
 | 
| +      model_.ItemIndexByID(drag_and_drop_shelf_id_));
 | 
| +  PointerReleasedOnButton(
 | 
| +      drag_and_drop_view, ShelfButtonHost::DRAG_AND_DROP, cancel);
 | 
| +
 | 
| +  // Either destroy the temporarily created item - or - make the item visible.
 | 
| +  if (drag_and_drop_item_pinned_ && cancel) {
 | 
| +    delegate_->UnpinAppWithID(drag_and_drop_app_id_);
 | 
| +  } else if (drag_and_drop_view) {
 | 
| +    if (cancel) {
 | 
| +      // When a hosted drag gets canceled, the item can remain in the same slot
 | 
| +      // and it might have moved within the bounds. In that case the item need
 | 
| +      // to animate back to its correct location.
 | 
| +      AnimateToIdealBounds();
 | 
| +    } else {
 | 
| +      drag_and_drop_view->SetSize(pre_drag_and_drop_size_);
 | 
| +    }
 | 
| +  }
 | 
| +
 | 
| +  drag_and_drop_shelf_id_ = 0;
 | 
| +}*/
 | 
| +
 | 
| +void ShelfView::LayoutToIdealBounds() {
 | 
| +  if (bounds_animator_->IsAnimating()) {
 | 
| +    AnimateToIdealBounds();
 | 
| +    return;
 | 
| +  }
 | 
| +
 | 
| +  CalculateIdealBounds();
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  gfx::Rect overflow_bounds = CalculateIdealBounds();*/
 | 
| +  views::ViewModelUtils::SetViewBoundsToIdealBounds(view_model_);
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  overflow_button_->SetBoundsRect(overflow_bounds);*/
 | 
| +}
 | 
| +
 | 
| +void ShelfView::UpdateAllButtonsVisibilityInOverflowMode() {
 | 
| +  // The overflow button is not shown in overflow mode.
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  overflow_button_->SetVisible(false);*/
 | 
| +  DCHECK_LT(last_visible_index_, view_model_.view_size());
 | 
| +  for (int i = 0; i < view_model_.view_size(); ++i) {
 | 
| +    bool visible = i >= first_visible_index_ &&
 | 
| +        i <= last_visible_index_;
 | 
| +    // To track the dragging of |drag_view_| continuously, its visibility
 | 
| +    // should be always true regardless of its position.
 | 
| +    if (dragged_off_from_overflow_to_shelf_ &&
 | 
| +        view_model_.view_at(i) == drag_view_)
 | 
| +      view_model_.view_at(i)->SetVisible(true);
 | 
| +    else
 | 
| +      view_model_.view_at(i)->SetVisible(visible);
 | 
| +  }
 | 
| +}
 | 
| +
 | 
| +gfx::Rect ShelfView::CalculateIdealBounds() {
 | 
| +  int available_size = PrimaryAxisValue(width(), height());
 | 
| +  DCHECK_EQ(model_.item_count(), view_model_.view_size());
 | 
| +  if (!available_size || model_.items().empty())
 | 
| +    return gfx::Rect();
 | 
| +
 | 
| +  int x = 0;
 | 
| +  int y = 0;
 | 
| +  int button_size = kShelfButtonSize;
 | 
| +  int button_spacing = kShelfButtonSpacing;
 | 
| +
 | 
| +  int w = PrimaryAxisValue(button_size, width());
 | 
| +  int h = PrimaryAxisValue(height(), button_size);
 | 
| +  for (int i = 0; i < view_model_.view_size(); ++i) {
 | 
| +    if (i < first_visible_index_) {
 | 
| +      view_model_.set_ideal_bounds(i, gfx::Rect(x, y, 0, 0));
 | 
| +      continue;
 | 
| +    }
 | 
| +
 | 
| +    view_model_.set_ideal_bounds(i, gfx::Rect(x, y, w, h));
 | 
| +    x = PrimaryAxisValue(x + w + button_spacing, x);
 | 
| +    y = PrimaryAxisValue(y, y + h + button_spacing);
 | 
| +  }
 | 
| +
 | 
| +  if (is_overflow_mode()) {
 | 
| +    UpdateAllButtonsVisibilityInOverflowMode();
 | 
| +    return gfx::Rect();
 | 
| +  }
 | 
| +
 | 
| +  // Right aligned icons.
 | 
| +  int end_position = available_size - button_spacing;
 | 
| +  x = PrimaryAxisValue(end_position, 0);
 | 
| +  y = PrimaryAxisValue(0, end_position);
 | 
| +  int first_panel_index = model_.FirstPanelIndex();
 | 
| +  for (int i = view_model_.view_size() - 1; i >= first_panel_index; --i) {
 | 
| +    x = PrimaryAxisValue(x - w - button_spacing, x);
 | 
| +    y = PrimaryAxisValue(y, y - h - button_spacing);
 | 
| +    view_model_.set_ideal_bounds(i, gfx::Rect(x, y, w, h));
 | 
| +    end_position = PrimaryAxisValue(x, y);
 | 
| +  }
 | 
| +
 | 
| +  int last_button_index = first_panel_index - 1;
 | 
| +  if (last_button_index < 0)
 | 
| +    return gfx::Rect();
 | 
| +
 | 
| +  // Icons on the left / top are guaranteed up to kLeftIconProportion of
 | 
| +  // the available space.
 | 
| +  int last_icon_position = PrimaryAxisValue(
 | 
| +      view_model_.ideal_bounds(last_button_index).right(),
 | 
| +      view_model_.ideal_bounds(last_button_index).bottom()) + button_size;
 | 
| +  int reserved_icon_space = available_size * kReservedNonPanelIconProportion;
 | 
| +  if (last_icon_position < reserved_icon_space)
 | 
| +    end_position = last_icon_position;
 | 
| +  else
 | 
| +    end_position = std::max(end_position, reserved_icon_space);
 | 
| +
 | 
| +  gfx::Rect overflow_bounds(PrimaryAxisValue(w, width()),
 | 
| +                            PrimaryAxisValue(height(), h));
 | 
| +
 | 
| +  last_visible_index_ = DetermineLastVisibleIndex(end_position - button_size);
 | 
| +  last_hidden_index_ = DetermineFirstVisiblePanelIndex(end_position) - 1;
 | 
| +  bool show_overflow = last_visible_index_ < last_button_index ||
 | 
| +      last_hidden_index_ >= first_panel_index;
 | 
| +
 | 
| +  // Create Space for the overflow button
 | 
| +  if (show_overflow) {
 | 
| +    // The following code makes sure that platform apps icons (aligned to left /
 | 
| +    // top) are favored over panel apps icons (aligned to right / bottom).
 | 
| +    if (last_visible_index_ > 0 && last_visible_index_ < last_button_index) {
 | 
| +      // This condition means that we will take one platform app and replace it
 | 
| +      // with the overflow button and put the app in the overflow bubble.
 | 
| +      // This happens when the space needed for platform apps exceeds the
 | 
| +      // reserved area for non-panel icons,
 | 
| +      // (i.e. |last_icon_position| > |reserved_icon_space|).
 | 
| +      --last_visible_index_;
 | 
| +    } else if (last_hidden_index_ >= first_panel_index &&
 | 
| +               last_hidden_index_ < view_model_.view_size() - 1) {
 | 
| +      // This condition means that we will take a panel app icon and replace it
 | 
| +      // with the overflow button.
 | 
| +      // This happens when there is still room for platform apps in the reserved
 | 
| +      // area for non-panel icons,
 | 
| +      // (i.e. |last_icon_position| < |reserved_icon_space|).
 | 
| +      ++last_hidden_index_;
 | 
| +    }
 | 
| +  }
 | 
| +
 | 
| +  for (int i = 0; i < view_model_.view_size(); ++i) {
 | 
| +    bool visible = i <= last_visible_index_ || i > last_hidden_index_;
 | 
| +    // To receive drag event continuously from |drag_view_| during the dragging
 | 
| +    // off from the shelf, don't make |drag_view_| invisible. It will be
 | 
| +    // eventually invisible and removed from the |view_model_| by
 | 
| +    // FinalizeRipOffDrag().
 | 
| +    if (dragged_off_shelf_ && view_model_.view_at(i) == drag_view_)
 | 
| +      continue;
 | 
| +    view_model_.view_at(i)->SetVisible(visible);
 | 
| +  }
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  overflow_button_->SetVisible(show_overflow);*/
 | 
| +  if (show_overflow) {
 | 
| +    DCHECK_NE(0, view_model_.view_size());
 | 
| +    if (last_visible_index_ == -1) {
 | 
| +      x = 0;
 | 
| +      y = 0;
 | 
| +    } else {
 | 
| +      x = PrimaryAxisValue(
 | 
| +          view_model_.ideal_bounds(last_visible_index_).right(),
 | 
| +          view_model_.ideal_bounds(last_visible_index_).x());
 | 
| +      y = PrimaryAxisValue(
 | 
| +          view_model_.ideal_bounds(last_visible_index_).y(),
 | 
| +          view_model_.ideal_bounds(last_visible_index_).bottom());
 | 
| +    }
 | 
| +    // Set all hidden panel icon positions to be on the overflow button.
 | 
| +    for (int i = first_panel_index; i <= last_hidden_index_; ++i)
 | 
| +      view_model_.set_ideal_bounds(i, gfx::Rect(x, y, w, h));
 | 
| +
 | 
| +    // Add more space between last visible item and overflow button.
 | 
| +    // Without this, two buttons look too close compared with other items.
 | 
| +    x = PrimaryAxisValue(x + button_spacing, x);
 | 
| +    y = PrimaryAxisValue(y, y + button_spacing);
 | 
| +
 | 
| +    overflow_bounds.set_x(x);
 | 
| +    overflow_bounds.set_y(y);
 | 
| +    /* TODO(msw): Restore functionality:
 | 
| +    if (overflow_bubble_.get() && overflow_bubble_->IsShowing())
 | 
| +      UpdateOverflowRange(overflow_bubble_->shelf_view());*/
 | 
| +  } else {
 | 
| +    /* TODO(msw): Restore functionality:
 | 
| +    if (overflow_bubble_)
 | 
| +      overflow_bubble_->Hide();*/
 | 
| +  }
 | 
| +  return overflow_bounds;
 | 
| +}
 | 
| +
 | 
| +int ShelfView::DetermineLastVisibleIndex(int max_value) const {
 | 
| +  int index = model_.FirstPanelIndex() - 1;
 | 
| +  while (index >= 0 &&
 | 
| +         PrimaryAxisValue(
 | 
| +             view_model_.ideal_bounds(index).right(),
 | 
| +             view_model_.ideal_bounds(index).bottom()) > max_value) {
 | 
| +    index--;
 | 
| +  }
 | 
| +  return index;
 | 
| +}
 | 
| +
 | 
| +int ShelfView::DetermineFirstVisiblePanelIndex(int min_value) const {
 | 
| +  int index = model_.FirstPanelIndex();
 | 
| +  while (index < view_model_.view_size() &&
 | 
| +         PrimaryAxisValue(
 | 
| +             view_model_.ideal_bounds(index).right(),
 | 
| +             view_model_.ideal_bounds(index).bottom()) < min_value) {
 | 
| +    ++index;
 | 
| +  }
 | 
| +  return index;
 | 
| +}
 | 
| +
 | 
| +/* TODO(msw): Restore functionality:
 | 
| +void ShelfView::AddIconObserver(ShelfIconObserver* observer) {
 | 
| +  observers_.AddObserver(observer);
 | 
| +}
 | 
| +
 | 
| +void ShelfView::RemoveIconObserver(ShelfIconObserver* observer) {
 | 
| +  observers_.RemoveObserver(observer);
 | 
| +}*/
 | 
| +
 | 
| +void ShelfView::AnimateToIdealBounds() {
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  gfx::Rect overflow_bounds = CalculateIdealBounds();*/
 | 
| +  CalculateIdealBounds();
 | 
| +  for (int i = 0; i < view_model_.view_size(); ++i) {
 | 
| +    views::View* view = view_model_.view_at(i);
 | 
| +    bounds_animator_->AnimateViewTo(view, view_model_.ideal_bounds(i));
 | 
| +    // Now that the item animation starts, we have to make sure that the
 | 
| +    // padding of the first gets properly transferred to the new first item.
 | 
| +    if (i && view->border())
 | 
| +      view->SetBorder(views::Border::NullBorder());
 | 
| +  }
 | 
| +   /* TODO(msw): Restore functionality:
 | 
| +   overflow_button_->SetBoundsRect(overflow_bounds);*/
 | 
| +}
 | 
| +
 | 
| +views::View* ShelfView::CreateViewForItem(const ShelfItem& item) {
 | 
| +  views::View* view = nullptr;
 | 
| +  switch (item.type) {
 | 
| +    case TYPE_BROWSER_SHORTCUT:
 | 
| +    case TYPE_APP_SHORTCUT:
 | 
| +    case TYPE_WINDOWED_APP:
 | 
| +    case TYPE_PLATFORM_APP:
 | 
| +    case TYPE_DIALOG:
 | 
| +    case TYPE_APP_PANEL: {
 | 
| +      ShelfButton* button = ShelfButton::Create(this, this);
 | 
| +      button->SetImage(item.image);
 | 
| +      ReflectItemStatus(item, button);
 | 
| +      view = button;
 | 
| +      break;
 | 
| +    }
 | 
| +
 | 
| +    case TYPE_APP_LIST: {
 | 
| +      /* TODO(msw): Restore functionality:
 | 
| +      view = new AppListButton(this, this);*/
 | 
| +      view = new views::LabelButton(nullptr, item.title);
 | 
| +      break;
 | 
| +    }
 | 
| +
 | 
| +    case TYPE_MOJO_APP: {
 | 
| +      // TODO(msw): Support item images, etc.
 | 
| +      ShelfButton* button = ShelfButton::Create(this, this);
 | 
| +      int image_resource_id = IDR_DEFAULT_FAVICON;
 | 
| +      ResourceBundle& rb = ResourceBundle::GetSharedInstance();
 | 
| +      button->SetImage(*rb.GetImageSkiaNamed(image_resource_id));
 | 
| +      ReflectItemStatus(item, button);
 | 
| +      view = button;
 | 
| +      break;
 | 
| +    }
 | 
| +
 | 
| +    default:
 | 
| +      break;
 | 
| +  }
 | 
| +  view->set_context_menu_controller(this);
 | 
| +
 | 
| +  DCHECK(view);
 | 
| +  ConfigureChildView(view);
 | 
| +  return view;
 | 
| +}
 | 
| +
 | 
| +void ShelfView::FadeIn(views::View* view) {
 | 
| +  view->SetVisible(true);
 | 
| +  view->layer()->SetOpacity(0);
 | 
| +  AnimateToIdealBounds();
 | 
| +  bounds_animator_->SetAnimationDelegate(
 | 
| +      view,
 | 
| +      scoped_ptr<gfx::AnimationDelegate>(new FadeInAnimationDelegate(view)));
 | 
| +}
 | 
| +
 | 
| +void ShelfView::PrepareForDrag(Pointer pointer, const ui::LocatedEvent& event) {
 | 
| +  DCHECK(!dragging());
 | 
| +  DCHECK(drag_view_);
 | 
| +  drag_pointer_ = pointer;
 | 
| +  start_drag_index_ = view_model_.GetIndexOfView(drag_view_);
 | 
| +
 | 
| +  if (start_drag_index_== -1) {
 | 
| +    CancelDrag(-1);
 | 
| +    return;
 | 
| +  }
 | 
| +
 | 
| +  // If the item is no longer draggable, bail out.
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +   ShelfItemDelegate* item_delegate = item_manager_->GetShelfItemDelegate(
 | 
| +       model_.items()[start_drag_index_].id);
 | 
| +   if (!item_delegate->IsDraggable()) {
 | 
| +     CancelDrag(-1);
 | 
| +     return;
 | 
| +   }*/
 | 
| +
 | 
| +  // Move the view to the front so that it appears on top of other views.
 | 
| +  ReorderChildView(drag_view_, -1);
 | 
| +  bounds_animator_->StopAnimatingView(drag_view_);
 | 
| +}
 | 
| +
 | 
| +void ShelfView::ContinueDrag(const ui::LocatedEvent& event) {
 | 
| +  // Due to a syncing operation the application might have been removed.
 | 
| +  // Bail if it is gone.
 | 
| +  int current_index = view_model_.GetIndexOfView(drag_view_);
 | 
| +  DCHECK_NE(-1, current_index);
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +   ShelfItemDelegate* item_delegate =
 | 
| +       item_manager_->GetShelfItemDelegate(model_.items()[current_index].id);
 | 
| +   if (!item_delegate->IsDraggable()) {
 | 
| +     CancelDrag(-1);
 | 
| +     return;
 | 
| +   }*/
 | 
| +
 | 
| +  // If this is not a drag and drop host operation and not the app list item,
 | 
| +  // check if the item got ripped off the shelf - if it did we are done.
 | 
| +  if (!drag_and_drop_shelf_id_ &&
 | 
| +      RemovableByRipOff(current_index) != NOT_REMOVABLE) {
 | 
| +    if (HandleRipOffDrag(event))
 | 
| +      return;
 | 
| +    // The rip off handler could have changed the location of the item.
 | 
| +    current_index = view_model_.GetIndexOfView(drag_view_);
 | 
| +  }
 | 
| +
 | 
| +  // TODO: I don't think this works correctly with RTL.
 | 
| +  gfx::Point drag_point(event.location());
 | 
| +  ConvertPointToTarget(drag_view_, this, &drag_point);
 | 
| +
 | 
| +  // Constrain the location to the range of valid indices for the type.
 | 
| +  std::pair<int, int> indices(GetDragRange(current_index));
 | 
| +  int first_drag_index = indices.first;
 | 
| +  int last_drag_index = indices.second;
 | 
| +  // If the last index isn't valid, we're overflowing. Constrain to the app list
 | 
| +  // (which is the last visible item).
 | 
| +  if (first_drag_index < model_.FirstPanelIndex() &&
 | 
| +      last_drag_index > last_visible_index_)
 | 
| +    last_drag_index = last_visible_index_;
 | 
| +  int x = 0, y = 0;
 | 
| +  if (IsHorizontalAlignment()) {
 | 
| +    x = std::max(view_model_.ideal_bounds(indices.first).x(),
 | 
| +                 drag_point.x() - drag_origin_.x());
 | 
| +    x = std::min(view_model_.ideal_bounds(last_drag_index).right() -
 | 
| +                 view_model_.ideal_bounds(current_index).width(),
 | 
| +                 x);
 | 
| +    if (drag_view_->x() == x)
 | 
| +      return;
 | 
| +    drag_view_->SetX(x);
 | 
| +  } else {
 | 
| +    y = std::max(view_model_.ideal_bounds(indices.first).y(),
 | 
| +                 drag_point.y() - drag_origin_.y());
 | 
| +    y = std::min(view_model_.ideal_bounds(last_drag_index).bottom() -
 | 
| +                 view_model_.ideal_bounds(current_index).height(),
 | 
| +                 y);
 | 
| +    if (drag_view_->y() == y)
 | 
| +      return;
 | 
| +    drag_view_->SetY(y);
 | 
| +  }
 | 
| +
 | 
| +  int target_index =
 | 
| +      views::ViewModelUtils::DetermineMoveIndex(
 | 
| +          view_model_, drag_view_,
 | 
| +          IsHorizontalAlignment() ? views::ViewModelUtils::HORIZONTAL :
 | 
| +                                    views::ViewModelUtils::VERTICAL,
 | 
| +          x, y);
 | 
| +  target_index =
 | 
| +      std::min(indices.second, std::max(target_index, indices.first));
 | 
| +
 | 
| +  int first_draggable_item = 0;
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  while (first_draggable_item < static_cast<int>(model_.items().size()) &&
 | 
| +         !item_manager_->GetShelfItemDelegate(
 | 
| +             model_.items()[first_draggable_item].id)->IsDraggable()) {
 | 
| +    first_draggable_item++;
 | 
| +  }*/
 | 
| +
 | 
| +  target_index = std::max(target_index, first_draggable_item);
 | 
| +
 | 
| +  if (target_index == current_index)
 | 
| +    return;
 | 
| +
 | 
| +  // Change the model, the ShelfItemMoved() callback will handle the
 | 
| +  // |view_model_| update.
 | 
| +  model_.Move(current_index, target_index);
 | 
| +  bounds_animator_->StopAnimatingView(drag_view_);
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::HandleRipOffDrag(const ui::LocatedEvent& event) {
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  int current_index = view_model_.GetIndexOfView(drag_view_);
 | 
| +  DCHECK_NE(-1, current_index);
 | 
| +  std::string dragged_app_id =
 | 
| +      delegate_->GetAppIDForShelfID(model_.items()[current_index].id);
 | 
| +
 | 
| +  gfx::Point screen_location = event.root_location();
 | 
| +  views::View::ConvertPointToScreen(this, &screen_location);
 | 
| +
 | 
| +  // To avoid ugly forwards and backwards flipping we use different constants
 | 
| +  // for ripping off / re-inserting the items.
 | 
| +  if (dragged_off_shelf_) {
 | 
| +    // If the shelf/overflow bubble bounds contains |screen_location| we insert
 | 
| +    // the item back into the shelf.
 | 
| +    if (GetBoundsForDragInsertInScreen().Contains(screen_location)) {
 | 
| +      if (dragged_off_from_overflow_to_shelf_) {
 | 
| +        // During the dragging an item from Shelf to Overflow, it can enter here
 | 
| +        // directly because both are located very closly.
 | 
| +        main_shelf_->EndDrag(true);
 | 
| +        // Stops the animation of |drag_view_| and sets its bounds explicitly
 | 
| +        // becase ContinueDrag() stops its animation. Without this, unexpected
 | 
| +        // bounds will be set.
 | 
| +        bounds_animator_->StopAnimatingView(drag_view_);
 | 
| +        int drag_view_index = view_model_.GetIndexOfView(drag_view_);
 | 
| +        drag_view_->SetBoundsRect(view_model_.ideal_bounds(drag_view_index));
 | 
| +        dragged_off_from_overflow_to_shelf_ = false;
 | 
| +      }
 | 
| +      // Destroy our proxy view item.
 | 
| +      DestroyDragIconProxy();
 | 
| +      // Re-insert the item and return simply false since the caller will handle
 | 
| +      // the move as in any normal case.
 | 
| +      dragged_off_shelf_ = false;
 | 
| +      drag_view_->layer()->SetOpacity(1.0f);
 | 
| +      // The size of Overflow bubble should be updated immediately when an item
 | 
| +      // is re-inserted.
 | 
| +      if (is_overflow_mode())
 | 
| +        PreferredSizeChanged();
 | 
| +      return false;
 | 
| +    } else if (is_overflow_mode() &&
 | 
| +               main_shelf_->GetBoundsForDragInsertInScreen().Contains(
 | 
| +                   screen_location)) {
 | 
| +      if (!dragged_off_from_overflow_to_shelf_) {
 | 
| +        dragged_off_from_overflow_to_shelf_ = true;
 | 
| +        drag_image_->SetOpacity(1.0f);
 | 
| +        main_shelf_->StartDrag(dragged_app_id, screen_location);
 | 
| +      } else {
 | 
| +        main_shelf_->Drag(screen_location);
 | 
| +      }
 | 
| +    } else if (dragged_off_from_overflow_to_shelf_) {
 | 
| +      // Makes the |drag_image_| partially disappear again.
 | 
| +      dragged_off_from_overflow_to_shelf_ = false;
 | 
| +      drag_image_->SetOpacity(kDraggedImageOpacity);
 | 
| +      main_shelf_->EndDrag(true);
 | 
| +      bounds_animator_->StopAnimatingView(drag_view_);
 | 
| +      int drag_view_index = view_model_.GetIndexOfView(drag_view_);
 | 
| +      drag_view_->SetBoundsRect(view_model_.ideal_bounds(drag_view_index));
 | 
| +    }
 | 
| +    // Move our proxy view item.
 | 
| +    UpdateDragIconProxy(screen_location);
 | 
| +    return true;
 | 
| +  }
 | 
| +  // Check if we are too far away from the shelf to enter the ripped off state.
 | 
| +  // Determine the distance to the shelf.
 | 
| +  int delta = CalculateShelfDistance(screen_location);
 | 
| +  if (delta > kRipOffDistance) {
 | 
| +    // Create a proxy view item which can be moved anywhere.
 | 
| +    CreateDragIconProxy(event.root_location(),
 | 
| +                        drag_view_->GetImage(),
 | 
| +                        drag_view_,
 | 
| +                        gfx::Vector2d(0, 0),
 | 
| +                        kDragAndDropProxyScale);
 | 
| +    drag_view_->layer()->SetOpacity(0.0f);
 | 
| +    dragged_off_shelf_ = true;
 | 
| +    if (RemovableByRipOff(current_index) == REMOVABLE) {
 | 
| +      // Move the item to the front of the first panel item and hide it.
 | 
| +      // ShelfItemMoved() callback will handle the |view_model_| update and
 | 
| +      // call AnimateToIdealBounds().
 | 
| +      if (current_index != model_.FirstPanelIndex() - 1) {
 | 
| +        model_.Move(current_index, model_.FirstPanelIndex() - 1);
 | 
| +        StartFadeInLastVisibleItem();
 | 
| +      } else if (is_overflow_mode()) {
 | 
| +        // Overflow bubble should be shrunk when an item is ripped off.
 | 
| +        PreferredSizeChanged();
 | 
| +      }
 | 
| +      // Make the item partially disappear to show that it will get removed if
 | 
| +      // dropped.
 | 
| +      drag_image_->SetOpacity(kDraggedImageOpacity);
 | 
| +    }
 | 
| +    return true;
 | 
| +  }*/
 | 
| +  return false;
 | 
| +}
 | 
| +
 | 
| +void ShelfView::FinalizeRipOffDrag(bool cancel) {
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  if (!dragged_off_shelf_)
 | 
| +    return;
 | 
| +  // Make sure we do not come in here again.
 | 
| +  dragged_off_shelf_ = false;
 | 
| +
 | 
| +  // Coming here we should always have a |drag_view_|.
 | 
| +  DCHECK(drag_view_);
 | 
| +  int current_index = view_model_.GetIndexOfView(drag_view_);
 | 
| +  // If the view isn't part of the model anymore (|current_index| == -1), a sync
 | 
| +  // operation must have removed it. In that case we shouldn't change the model
 | 
| +  // and only delete the proxy image.
 | 
| +  if (current_index == -1) {
 | 
| +    DestroyDragIconProxy();
 | 
| +    return;
 | 
| +  }
 | 
| +
 | 
| +  // Set to true when the animation should snap back to where it was before.
 | 
| +  bool snap_back = false;
 | 
| +  // Items which cannot be dragged off will be handled as a cancel.
 | 
| +  if (!cancel) {
 | 
| +    if (dragged_off_from_overflow_to_shelf_) {
 | 
| +      dragged_off_from_overflow_to_shelf_ = false;
 | 
| +      main_shelf_->EndDrag(false);
 | 
| +      drag_view_->layer()->SetOpacity(1.0f);
 | 
| +    } else if (RemovableByRipOff(current_index) != REMOVABLE) {
 | 
| +      // Make sure we do not try to remove un-removable items like items which
 | 
| +      // were not pinned or have to be always there.
 | 
| +      cancel = true;
 | 
| +      snap_back = true;
 | 
| +    } else {
 | 
| +      // Make sure the item stays invisible upon removal.
 | 
| +      drag_view_->SetVisible(false);
 | 
| +      std::string app_id = 0;
 | 
| +      std::string app_id =
 | 
| +          delegate_->GetAppIDForShelfID(model_.items()[current_index].id);
 | 
| +      delegate_->UnpinAppWithID(app_id);
 | 
| +    }
 | 
| +  }
 | 
| +  if (cancel || snap_back) {
 | 
| +    if (dragged_off_from_overflow_to_shelf_) {
 | 
| +      dragged_off_from_overflow_to_shelf_ = false;
 | 
| +      // Main shelf handles revert of dragged item.
 | 
| +      main_shelf_->EndDrag(true);
 | 
| +      drag_view_->layer()->SetOpacity(1.0f);
 | 
| +    } else if (!cancelling_drag_model_changed_) {
 | 
| +      // Only do something if the change did not come through a model change.
 | 
| +      gfx::Rect drag_bounds;
 | 
| +      gfx::Rect drag_bounds = drag_image_->GetBoundsInScreen();
 | 
| +      gfx::Point relative_to = GetBoundsInScreen().origin();
 | 
| +      gfx::Rect target(
 | 
| +          gfx::PointAtOffsetFromOrigin(drag_bounds.origin()- relative_to),
 | 
| +          drag_bounds.size());
 | 
| +      drag_view_->SetBoundsRect(target);
 | 
| +      // Hide the status from the active item since we snap it back now. Upon
 | 
| +      // animation end the flag gets cleared if |snap_back_from_rip_off_view_|
 | 
| +      // is set.
 | 
| +      snap_back_from_rip_off_view_ = drag_view_;
 | 
| +      drag_view_->AddState(ShelfButton::STATE_HIDDEN);
 | 
| +      // When a canceling drag model is happening, the view model is diverged
 | 
| +      // from the menu model and movements / animations should not be done.
 | 
| +      model_.Move(current_index, start_drag_index_);
 | 
| +      AnimateToIdealBounds();
 | 
| +    }
 | 
| +    drag_view_->layer()->SetOpacity(1.0f);
 | 
| +  }
 | 
| +  DestroyDragIconProxy();*/
 | 
| +}
 | 
| +
 | 
| +ShelfView::RemovableState ShelfView::RemovableByRipOff(int index) const {
 | 
| +  DCHECK(index >= 0 && index < model_.item_count());
 | 
| +  ShelfItemType type = model_.items()[index].type;
 | 
| +  if (type == TYPE_APP_LIST || type == TYPE_DIALOG)
 | 
| +    return NOT_REMOVABLE;
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  std::string app_id =
 | 
| +      delegate_->GetAppIDForShelfID(model_.items()[index].id);
 | 
| +  ShelfItemDelegate* item_delegate =
 | 
| +      item_manager_->GetShelfItemDelegate(model_.items()[index].id);
 | 
| +  if (!item_delegate->CanPin())
 | 
| +    return NOT_REMOVABLE;
 | 
| +  Note: Only pinned app shortcuts can be removed!
 | 
| +  return (type == TYPE_APP_SHORTCUT && delegate_->IsAppPinned(app_id)) ?
 | 
| +      REMOVABLE : DRAGGABLE;*/
 | 
| +  return REMOVABLE;
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::SameDragType(ShelfItemType typea, ShelfItemType typeb) const {
 | 
| +  switch (typea) {
 | 
| +    case TYPE_APP_SHORTCUT:
 | 
| +    case TYPE_BROWSER_SHORTCUT:
 | 
| +      return (typeb == TYPE_APP_SHORTCUT || typeb == TYPE_BROWSER_SHORTCUT);
 | 
| +    case TYPE_APP_LIST:
 | 
| +    case TYPE_PLATFORM_APP:
 | 
| +    case TYPE_WINDOWED_APP:
 | 
| +    case TYPE_MOJO_APP:
 | 
| +    case TYPE_APP_PANEL:
 | 
| +    case TYPE_DIALOG:
 | 
| +      return typeb == typea;
 | 
| +    case TYPE_UNDEFINED:
 | 
| +      NOTREACHED() << "ShelfItemType must be set.";
 | 
| +      return false;
 | 
| +  }
 | 
| +  NOTREACHED();
 | 
| +  return false;
 | 
| +}
 | 
| +
 | 
| +std::pair<int, int> ShelfView::GetDragRange(int index) {
 | 
| +  int min_index = -1;
 | 
| +  int max_index = -1;
 | 
| +  ShelfItemType type = model_.items()[index].type;
 | 
| +  for (int i = 0; i < model_.item_count(); ++i) {
 | 
| +    if (SameDragType(model_.items()[i].type, type)) {
 | 
| +      if (min_index == -1)
 | 
| +        min_index = i;
 | 
| +      max_index = i;
 | 
| +    }
 | 
| +  }
 | 
| +  return std::pair<int, int>(min_index, max_index);
 | 
| +}
 | 
| +
 | 
| +void ShelfView::ConfigureChildView(views::View* view) {
 | 
| +  view->SetPaintToLayer(true);
 | 
| +  view->layer()->SetFillsBoundsOpaquely(false);
 | 
| +}
 | 
| +
 | 
| +void ShelfView::ToggleOverflowBubble() {
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  if (IsShowingOverflowBubble()) {
 | 
| +    overflow_bubble_->Hide();
 | 
| +    return;
 | 
| +  }
 | 
| +
 | 
| +  if (!overflow_bubble_)
 | 
| +    overflow_bubble_.reset(new OverflowBubble());
 | 
| +
 | 
| +  ShelfView* overflow_view = new ShelfView(app);
 | 
| +  overflow_view->overflow_mode_ = true;
 | 
| +  overflow_view->Init();
 | 
| +  overflow_view->set_owner_overflow_bubble(overflow_bubble_.get());
 | 
| +  overflow_view->OnShelfAlignmentChanged();
 | 
| +  overflow_view->main_shelf_ = this;
 | 
| +  UpdateOverflowRange(overflow_view);
 | 
| +
 | 
| +  overflow_bubble_->Show(overflow_button_, overflow_view);
 | 
| +
 | 
| +  Shell::GetInstance()->UpdateShelfVisibility();*/
 | 
| +}
 | 
| +
 | 
| +void ShelfView::OnFadeOutAnimationEnded() {
 | 
| +  AnimateToIdealBounds();
 | 
| +  StartFadeInLastVisibleItem();
 | 
| +}
 | 
| +
 | 
| +void ShelfView::StartFadeInLastVisibleItem() {
 | 
| +  // If overflow button is visible and there is a valid new last item, fading
 | 
| +  // the new last item in after sliding animation is finished.
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  if (overflow_button_->visible() && last_visible_index_ >= 0) {
 | 
| +    views::View* last_visible_view =
 | 
| +        view_model_.view_at(last_visible_index_);
 | 
| +    last_visible_view->layer()->SetOpacity(0);
 | 
| +    bounds_animator_->SetAnimationDelegate(
 | 
| +        last_visible_view,
 | 
| +        scoped_ptr<gfx::AnimationDelegate>(
 | 
| +            new StartFadeAnimationDelegate(this, last_visible_view)));
 | 
| +  }*/
 | 
| +}
 | 
| +
 | 
| +void ShelfView::UpdateOverflowRange(ShelfView* overflow_view) const {
 | 
| +  const int first_overflow_index = last_visible_index_ + 1;
 | 
| +  const int last_overflow_index = last_hidden_index_;
 | 
| +  DCHECK_LE(first_overflow_index, last_overflow_index);
 | 
| +  DCHECK_LT(last_overflow_index, view_model_.view_size());
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  overflow_view->first_visible_index_ = first_overflow_index;
 | 
| +  overflow_view->last_visible_index_ = last_overflow_index;*/
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::ShouldHideTooltip(const gfx::Point& cursor_location) {
 | 
| +  gfx::Rect active_bounds;
 | 
| +
 | 
| +  for (int i = 0; i < child_count(); ++i) {
 | 
| +    views::View* child = child_at(i);
 | 
| +    /* TODO(msw): Restore functionality:
 | 
| +    if (child == overflow_button_)
 | 
| +      continue;*/
 | 
| +    if (!ShouldShowTooltipForView(child))
 | 
| +      continue;
 | 
|  
 | 
| -  user_window_controller_->AddUserWindowObserver(
 | 
| -      binding_.CreateInterfacePtrAndBind());
 | 
| +    gfx::Rect child_bounds = child->GetMirroredBounds();
 | 
| +    active_bounds.Union(child_bounds);
 | 
| +  }
 | 
|  
 | 
| -  SetLayoutManager(
 | 
| -      new views::BoxLayout(views::BoxLayout::kHorizontal, 0, 0, 0));
 | 
| +  return !active_bounds.Contains(cursor_location);
 | 
|  }
 | 
|  
 | 
| -ShelfView::~ShelfView() {}
 | 
| +gfx::Rect ShelfView::GetVisibleItemsBoundsInScreen() {
 | 
| +  gfx::Size preferred_size = GetPreferredSize();
 | 
| +  gfx::Point origin(GetMirroredXWithWidthInView(0, preferred_size.width()), 0);
 | 
| +  ConvertPointToScreen(this, &origin);
 | 
| +  return gfx::Rect(origin, preferred_size);
 | 
| +}
 | 
| +
 | 
| +gfx::Rect ShelfView::GetBoundsForDragInsertInScreen() {
 | 
| +  gfx::Size preferred_size;
 | 
| +  if (is_overflow_mode()) {
 | 
| +    /* TODO(msw): Restore functionality:
 | 
| +    DCHECK(owner_overflow_bubble_);
 | 
| +    gfx::Rect bubble_bounds =
 | 
| +        owner_overflow_bubble_->bubble_view()->GetBubbleBounds();
 | 
| +    preferred_size = bubble_bounds.size();*/
 | 
| +  } else {
 | 
| +    const int last_button_index = view_model_.view_size() - 1;
 | 
| +    gfx::Rect last_button_bounds =
 | 
| +        view_model_.view_at(last_button_index)->bounds();
 | 
| +    /* TODO(msw): Restore functionality:
 | 
| +    if (overflow_button_->visible() &&
 | 
| +        model_.GetItemIndexForType(TYPE_APP_PANEL) == -1) {
 | 
| +      // When overflow button is visible and shelf has no panel items,
 | 
| +      // last_button_bounds should be overflow button's bounds.
 | 
| +      last_button_bounds = overflow_button_->bounds();
 | 
| +    }*/
 | 
| +
 | 
| +    if (IsHorizontalAlignment()) {
 | 
| +      preferred_size = gfx::Size(last_button_bounds.right() + leading_inset_,
 | 
| +                                 kShelfSize);
 | 
| +    } else {
 | 
| +      preferred_size = gfx::Size(kShelfSize,
 | 
| +                                 last_button_bounds.bottom() + leading_inset_);
 | 
| +    }
 | 
| +  }
 | 
| +  gfx::Point origin(GetMirroredXWithWidthInView(0, preferred_size.width()), 0);
 | 
|  
 | 
| -size_t ShelfView::GetButtonIndexById(uint32_t window_id) const {
 | 
| -  for (size_t i = 0; i < open_window_buttons_.size(); ++i)
 | 
| -    if (static_cast<uint32_t>(open_window_buttons_[i]->tag()) == window_id)
 | 
| -      return i;
 | 
| -  return open_window_buttons_.size();
 | 
| +  // In overflow mode, we should use OverflowBubbleView as a source for
 | 
| +  // converting |origin| to screen coordinates. When a scroll operation is
 | 
| +  // occurred in OverflowBubble, the bounds of ShelfView in OverflowBubble can
 | 
| +  // be changed.
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  if (is_overflow_mode())
 | 
| +    ConvertPointToScreen(owner_overflow_bubble_->bubble_view(), &origin);
 | 
| +  else
 | 
| +    ConvertPointToScreen(this, &origin);*/
 | 
| +
 | 
| +  return gfx::Rect(origin, preferred_size);
 | 
|  }
 | 
|  
 | 
| -void ShelfView::OnPaint(gfx::Canvas* canvas) {
 | 
| -  canvas->FillRect(GetLocalBounds(), SK_ColorYELLOW);
 | 
| -  views::View::OnPaint(canvas);
 | 
| +int ShelfView::CancelDrag(int modified_index) {
 | 
| +  FinalizeRipOffDrag(true);
 | 
| +  if (!drag_view_)
 | 
| +    return modified_index;
 | 
| +  bool was_dragging = dragging();
 | 
| +  int drag_view_index = view_model_.GetIndexOfView(drag_view_);
 | 
| +  drag_pointer_ = NONE;
 | 
| +  drag_view_ = nullptr;
 | 
| +  if (drag_view_index == modified_index) {
 | 
| +    // The view that was being dragged is being modified. Don't do anything.
 | 
| +    return modified_index;
 | 
| +  }
 | 
| +  if (!was_dragging)
 | 
| +    return modified_index;
 | 
| +
 | 
| +  // Restore previous position, tracking the position of the modified view.
 | 
| +  bool at_end = modified_index == view_model_.view_size();
 | 
| +  views::View* modified_view =
 | 
| +      (modified_index >= 0 && !at_end) ?
 | 
| +      view_model_.view_at(modified_index) : nullptr;
 | 
| +  model_.Move(drag_view_index, start_drag_index_);
 | 
| +
 | 
| +  // If the modified view will be at the end of the list, return the new end of
 | 
| +  // the list.
 | 
| +  if (at_end)
 | 
| +    return view_model_.view_size();
 | 
| +  return modified_view ? view_model_.GetIndexOfView(modified_view) : -1;
 | 
|  }
 | 
|  
 | 
|  gfx::Size ShelfView::GetPreferredSize() const {
 | 
| -  return gfx::Size(1, 48);
 | 
| +  const_cast<ShelfView*>(this)->CalculateIdealBounds();
 | 
| +
 | 
| +  int last_button_index = is_overflow_mode() ?
 | 
| +      last_visible_index_ : view_model_.view_size() - 1;
 | 
| +
 | 
| +  // When an item is dragged off from the overflow bubble, it is moved to last
 | 
| +  // position and and changed to invisible. Overflow bubble size should be
 | 
| +  // shrunk to fit only for visible items.
 | 
| +  // If |dragged_off_from_overflow_to_shelf_| is set, there will be no invisible
 | 
| +  // items in the shelf.
 | 
| +  if (is_overflow_mode() &&
 | 
| +      dragged_off_shelf_ &&
 | 
| +      !dragged_off_from_overflow_to_shelf_ &&
 | 
| +      RemovableByRipOff(view_model_.GetIndexOfView(drag_view_)) == REMOVABLE)
 | 
| +    last_button_index--;
 | 
| +
 | 
| +  const gfx::Rect last_button_bounds =
 | 
| +      last_button_index  >= first_visible_index_ ?
 | 
| +          view_model_.ideal_bounds(last_button_index) :
 | 
| +          gfx::Rect(gfx::Size(kShelfSize, kShelfSize));
 | 
| +
 | 
| +  if (IsHorizontalAlignment())
 | 
| +    return gfx::Size(last_button_bounds.right() + leading_inset_, kShelfSize);
 | 
| +
 | 
| +  return gfx::Size(kShelfSize, last_button_bounds.bottom() + leading_inset_);
 | 
| +}
 | 
| +
 | 
| +void ShelfView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
 | 
| +  // This bounds change is produced by the shelf movement and all content has
 | 
| +  // to follow. Using an animation at that time would produce a time lag since
 | 
| +  // the animation of the BoundsAnimator has itself a delay before it arrives
 | 
| +  // at the required location. As such we tell the animator to go there
 | 
| +  // immediately.
 | 
| +  BoundsAnimatorDisabler disabler(bounds_animator_.get());
 | 
| +  LayoutToIdealBounds();
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  FOR_EACH_OBSERVER(ShelfIconObserver, observers_,
 | 
| +                    OnShelfIconPositionsChanged());
 | 
| +
 | 
| +  if (IsShowingOverflowBubble())
 | 
| +    overflow_bubble_->Hide();*/
 | 
|  }
 | 
|  
 | 
| -views::View* ShelfView::GetContentsView() {
 | 
| +views::FocusTraversable* ShelfView::GetPaneFocusTraversable() {
 | 
|    return this;
 | 
|  }
 | 
|  
 | 
| -void ShelfView::ButtonPressed(views::Button* sender, const ui::Event& event) {
 | 
| -  user_window_controller_->FocusUserWindow(sender->tag());
 | 
| +void ShelfView::GetAccessibleState(ui::AXViewState* state) {
 | 
| +  state->role = ui::AX_ROLE_TOOLBAR;
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  state->name = l10n_util::GetStringUTF16(IDS_ASH_SHELF_ACCESSIBLE_NAME);*/
 | 
| +}
 | 
| +
 | 
| +/* TODO(msw): Restore functionality:
 | 
| +void ShelfView::OnGestureEvent(ui::GestureEvent* event) {
 | 
| +  aura::Window* target_window = static_cast<views::View*>(event->target())
 | 
| +                                    ->GetWidget()
 | 
| +                                    ->GetNativeWindow();
 | 
| +  if (gesture_handler_.ProcessGestureEvent(*event, target_window))
 | 
| +    event->StopPropagation();
 | 
| +}*/
 | 
| +
 | 
| +void ShelfView::ShelfItemAdded(int model_index) {
 | 
| +  {
 | 
| +    base::AutoReset<bool> cancelling_drag(
 | 
| +        &cancelling_drag_model_changed_, true);
 | 
| +    model_index = CancelDrag(model_index);
 | 
| +  }
 | 
| +  views::View* view = CreateViewForItem(model_.items()[model_index]);
 | 
| +  AddChildView(view);
 | 
| +  // Hide the view, it'll be made visible when the animation is done. Using
 | 
| +  // opacity 0 here to avoid messing with CalculateIdealBounds which touches
 | 
| +  // the view's visibility.
 | 
| +  view->layer()->SetOpacity(0);
 | 
| +  view_model_.Add(view, model_index);
 | 
| +
 | 
| +  // Give the button its ideal bounds. That way if we end up animating the
 | 
| +  // button before this animation completes it doesn't appear at some random
 | 
| +  // spot (because it was in the middle of animating from 0,0 0x0 to its
 | 
| +  // target).
 | 
| +  CalculateIdealBounds();
 | 
| +  view->SetBoundsRect(view_model_.ideal_bounds(model_index));
 | 
| +
 | 
| +  // The first animation moves all the views to their target position. |view|
 | 
| +  // is hidden, so it visually appears as though we are providing space for
 | 
| +  // it. When done we'll fade the view in.
 | 
| +  AnimateToIdealBounds();
 | 
| +  if (model_index <= last_visible_index_ ||
 | 
| +      model_index >= model_.FirstPanelIndex()) {
 | 
| +    bounds_animator_->SetAnimationDelegate(
 | 
| +        view,
 | 
| +        scoped_ptr<gfx::AnimationDelegate>(
 | 
| +            new StartFadeAnimationDelegate(this, view)));
 | 
| +  } else {
 | 
| +    // Undo the hiding if animation does not run.
 | 
| +    view->layer()->SetOpacity(1.0f);
 | 
| +  }
 | 
| +}
 | 
| +
 | 
| +void ShelfView::ShelfItemRemoved(int model_index, ShelfID id) {
 | 
| +  if (id == context_menu_id_)
 | 
| +    launcher_menu_runner_.reset();
 | 
| +  {
 | 
| +    base::AutoReset<bool> cancelling_drag(
 | 
| +        &cancelling_drag_model_changed_, true);
 | 
| +    model_index = CancelDrag(model_index);
 | 
| +  }
 | 
| +  views::View* view = view_model_.view_at(model_index);
 | 
| +  view_model_.Remove(model_index);
 | 
| +
 | 
| +  // When the overflow bubble is visible, the overflow range needs to be set
 | 
| +  // before CalculateIdealBounds() gets called. Otherwise CalculateIdealBounds()
 | 
| +  // could trigger a ShelfItemChanged() by hiding the overflow bubble and
 | 
| +  // since the overflow bubble is not yet synced with the ShelfModel this
 | 
| +  // could cause a crash.
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  if (overflow_bubble_ && overflow_bubble_->IsShowing()) {
 | 
| +     last_hidden_index_ = std::min(last_hidden_index_,
 | 
| +                                   view_model_.view_size() - 1);
 | 
| +     UpdateOverflowRange(overflow_bubble_->shelf_view());
 | 
| +   }*/
 | 
| +
 | 
| +  if (view->visible()) {
 | 
| +    // The first animation fades out the view. When done we'll animate the rest
 | 
| +    // of the views to their target location.
 | 
| +    bounds_animator_->AnimateViewTo(view, view->bounds());
 | 
| +    bounds_animator_->SetAnimationDelegate(
 | 
| +        view,
 | 
| +        scoped_ptr<gfx::AnimationDelegate>(
 | 
| +            new FadeOutAnimationDelegate(this, view)));
 | 
| +  } else {
 | 
| +    // We don't need to show a fade out animation for invisible |view|. When an
 | 
| +    // item is ripped out from the shelf, its |view| is already invisible.
 | 
| +    AnimateToIdealBounds();
 | 
| +  }
 | 
| +
 | 
| +  // Close the tooltip because it isn't needed any longer and its anchor view
 | 
| +  // will be deleted soon.
 | 
| +  if (tooltip_.GetCurrentAnchorView() == view)
 | 
| +    tooltip_.Close();
 | 
| +}
 | 
| +
 | 
| +void ShelfView::ShelfItemChanged(int model_index, const ShelfItem& old_item) {
 | 
| +  const ShelfItem& item(model_.items()[model_index]);
 | 
| +  if (old_item.type != item.type) {
 | 
| +    // Type changed, swap the views.
 | 
| +    model_index = CancelDrag(model_index);
 | 
| +    scoped_ptr<views::View> old_view(view_model_.view_at(model_index));
 | 
| +    bounds_animator_->StopAnimatingView(old_view.get());
 | 
| +    // Removing and re-inserting a view in our view model will strip the ideal
 | 
| +    // bounds from the item. To avoid recalculation of everything the bounds
 | 
| +    // get remembered and restored after the insertion to the previous value.
 | 
| +    gfx::Rect old_ideal_bounds = view_model_.ideal_bounds(model_index);
 | 
| +    view_model_.Remove(model_index);
 | 
| +    views::View* new_view = CreateViewForItem(item);
 | 
| +    AddChildView(new_view);
 | 
| +    view_model_.Add(new_view, model_index);
 | 
| +    view_model_.set_ideal_bounds(model_index, old_ideal_bounds);
 | 
| +    new_view->SetBoundsRect(old_view->bounds());
 | 
| +    return;
 | 
| +  }
 | 
| +
 | 
| +  views::View* view = view_model_.view_at(model_index);
 | 
| +  switch (item.type) {
 | 
| +    case TYPE_BROWSER_SHORTCUT:
 | 
| +      // Fallthrough for the new Shelf since it needs to show the activation
 | 
| +      // change as well.
 | 
| +    case TYPE_APP_SHORTCUT:
 | 
| +    case TYPE_WINDOWED_APP:
 | 
| +    case TYPE_PLATFORM_APP:
 | 
| +    case TYPE_DIALOG:
 | 
| +    case TYPE_APP_PANEL: {
 | 
| +      CHECK_EQ(ShelfButton::kViewClassName, view->GetClassName());
 | 
| +      ShelfButton* button = static_cast<ShelfButton*>(view);
 | 
| +      ReflectItemStatus(item, button);
 | 
| +      // The browser shortcut is currently not a "real" item and as such the
 | 
| +      // the image is bogous as well. We therefore keep the image as is for it.
 | 
| +      if (item.type != TYPE_BROWSER_SHORTCUT)
 | 
| +        button->SetImage(item.image);
 | 
| +      button->SchedulePaint();
 | 
| +      break;
 | 
| +    }
 | 
| +    case TYPE_MOJO_APP: {
 | 
| +      CHECK_EQ(ShelfButton::kViewClassName, view->GetClassName());
 | 
| +      ShelfButton* button = static_cast<ShelfButton*>(view);
 | 
| +      button->SetTooltipText(item.title);
 | 
| +      break;
 | 
| +    }
 | 
| +
 | 
| +    default:
 | 
| +      break;
 | 
| +  }
 | 
| +}
 | 
| +
 | 
| +void ShelfView::ShelfItemMoved(int start_index, int target_index) {
 | 
| +  view_model_.Move(start_index, target_index);
 | 
| +  // When cancelling a drag due to a shelf item being added, the currently
 | 
| +  // dragged item is moved back to its initial position. AnimateToIdealBounds
 | 
| +  // will be called again when the new item is added to the |view_model_| but
 | 
| +  // at this time the |view_model_| is inconsistent with the |model_|.
 | 
| +  if (!cancelling_drag_model_changed_)
 | 
| +    AnimateToIdealBounds();
 | 
| +}
 | 
| +
 | 
| +void ShelfView::ShelfStatusChanged() {
 | 
| +  // Nothing to do here.
 | 
| +}
 | 
| +
 | 
| +ShelfAlignment ShelfView::GetAlignment() const {
 | 
| +  return alignment_;
 | 
|  }
 | 
|  
 | 
| -void ShelfView::OnUserWindowObserverAdded(
 | 
| -    mojo::Array<mash::wm::mojom::UserWindowPtr> user_windows) {
 | 
| -  for (size_t i = 0; i < user_windows.size(); ++i)
 | 
| -    OnUserWindowAdded(std::move(user_windows[i]));
 | 
| +bool ShelfView::IsHorizontalAlignment() const {
 | 
| +  return alignment_ == SHELF_ALIGNMENT_BOTTOM ||
 | 
| +         alignment_ == SHELF_ALIGNMENT_TOP;
 | 
|  }
 | 
|  
 | 
| -void ShelfView::OnUserWindowAdded(mash::wm::mojom::UserWindowPtr user_window) {
 | 
| -  views::LabelButton* open_window_button = new views::LabelButton(
 | 
| -      this, user_window->window_title.To<base::string16>());
 | 
| -  open_window_button->set_tag(user_window->window_id);
 | 
| -  open_window_buttons_.push_back(open_window_button);
 | 
| -  AddChildView(open_window_button);
 | 
| -  Layout();
 | 
| -  SchedulePaint();
 | 
| +void ShelfView::PointerPressedOnButton(views::View* view,
 | 
| +                                       Pointer pointer,
 | 
| +                                       const ui::LocatedEvent& event) {
 | 
| +  if (drag_view_)
 | 
| +    return;
 | 
| +
 | 
| +  int index = view_model_.GetIndexOfView(view);
 | 
| +  if (index == -1)
 | 
| +    return;
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +   ShelfItemDelegate* item_delegate = item_manager_->GetShelfItemDelegate(
 | 
| +       model_.items()[index].id);
 | 
| +   if (view_model_.view_size() <= 1 || !item_delegate->IsDraggable())
 | 
| +     return;  // View is being deleted or not draggable, ignore request.*/
 | 
| +
 | 
| +  // Only when the repost event occurs on the same shelf item, we should ignore
 | 
| +  // the call in ShelfView::ButtonPressed(...).
 | 
| +  is_repost_event_ = IsRepostEvent(event) && (last_pressed_index_ == index);
 | 
| +
 | 
| +  CHECK_EQ(ShelfButton::kViewClassName, view->GetClassName());
 | 
| +  drag_view_ = static_cast<ShelfButton*>(view);
 | 
| +  drag_origin_ = gfx::Point(event.x(), event.y());
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  UMA_HISTOGRAM_ENUMERATION("Ash.ShelfAlignmentUsage",
 | 
| +      layout_manager_->SelectValueForShelfAlignment(
 | 
| +          SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM,
 | 
| +          SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT,
 | 
| +          SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT,
 | 
| +          -1),
 | 
| +      SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT);*/
 | 
| +}
 | 
| +
 | 
| +void ShelfView::PointerDraggedOnButton(views::View* view,
 | 
| +                                       Pointer pointer,
 | 
| +                                       const ui::LocatedEvent& event) {
 | 
| +  // To prepare all drag types (moving an item in the shelf and dragging off),
 | 
| +  // we should check the x-axis and y-axis offset.
 | 
| +  if (!dragging() && drag_view_ &&
 | 
| +      ((std::abs(event.x() - drag_origin_.x()) >= kMinimumDragDistance) ||
 | 
| +       (std::abs(event.y() - drag_origin_.y()) >= kMinimumDragDistance))) {
 | 
| +    PrepareForDrag(pointer, event);
 | 
| +  }
 | 
| +  if (drag_pointer_ == pointer)
 | 
| +    ContinueDrag(event);
 | 
| +}
 | 
| +
 | 
| +void ShelfView::PointerReleasedOnButton(views::View* view,
 | 
| +                                        Pointer pointer,
 | 
| +                                        bool canceled) {
 | 
| +  // Reset |is_repost_event| to false.
 | 
| +  is_repost_event_ = false;
 | 
| +
 | 
| +  if (canceled) {
 | 
| +    CancelDrag(-1);
 | 
| +  } else if (drag_pointer_ == pointer) {
 | 
| +    FinalizeRipOffDrag(false);
 | 
| +    drag_pointer_ = NONE;
 | 
| +    AnimateToIdealBounds();
 | 
| +  }
 | 
| +  // If the drag pointer is NONE, no drag operation is going on and the
 | 
| +  // drag_view can be released.
 | 
| +  if (drag_pointer_ == NONE)
 | 
| +    drag_view_ = nullptr;
 | 
| +}
 | 
| +
 | 
| +void ShelfView::MouseMovedOverButton(views::View* view) {
 | 
| +  if (!ShouldShowTooltipForView(view))
 | 
| +    return;
 | 
| +
 | 
| +  if (!tooltip_.IsVisible())
 | 
| +    tooltip_.ResetTimer();
 | 
| +}
 | 
| +
 | 
| +void ShelfView::MouseEnteredButton(views::View* view) {
 | 
| +  // TODO(msw): Fix the initial (0,0) mouse event (causes tooltip on startup).
 | 
| +  if (!ShouldShowTooltipForView(view))
 | 
| +    return;
 | 
| +
 | 
| +  if (tooltip_.IsVisible())
 | 
| +    tooltip_.ShowImmediately(view, GetAccessibleName(view));
 | 
| +  else
 | 
| +    tooltip_.ShowDelayed(view, GetAccessibleName(view));
 | 
| +}
 | 
| +
 | 
| +void ShelfView::MouseExitedButton(views::View* view) {
 | 
| +  if (!tooltip_.IsVisible())
 | 
| +    tooltip_.StopTimer();
 | 
| +}
 | 
| +
 | 
| +base::string16 ShelfView::GetAccessibleName(const views::View* view) {
 | 
| +  int view_index = view_model_.GetIndexOfView(view);
 | 
| +  // May be -1 while in the process of animating closed.
 | 
| +  if (view_index == -1)
 | 
| +    return base::string16();
 | 
| +  return model_.items()[view_index].title;
 | 
| +}
 | 
| +
 | 
| +void ShelfView::ButtonPressed(views::Button* sender, const ui::Event& event) {
 | 
| +  // Do not handle mouse release during drag.
 | 
| +  if (dragging())
 | 
| +    return;
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +   if (sender == overflow_button_) {
 | 
| +     ToggleOverflowBubble();
 | 
| +     shelf_button_pressed_metric_tracker_.ButtonPressed(
 | 
| +         event, sender, ShelfItemDelegate::kNoAction);
 | 
| +     return;
 | 
| +   }*/
 | 
| +
 | 
| +  int view_index = view_model_.GetIndexOfView(sender);
 | 
| +  // May be -1 while in the process of animating closed.
 | 
| +  if (view_index == -1)
 | 
| +    return;
 | 
| +
 | 
| +  // If the menu was just closed by the same event as this one, we ignore
 | 
| +  // the call and don't open the menu again. See crbug.com/343005 for more
 | 
| +  // detail.
 | 
| +  if (is_repost_event_)
 | 
| +    return;
 | 
| +
 | 
| +  // Record the index for the last pressed shelf item.
 | 
| +  last_pressed_index_ = view_index;
 | 
| +
 | 
| +  // Don't activate the item twice on double-click. Otherwise the window starts
 | 
| +  // animating open due to the first click, then immediately minimizes due to
 | 
| +  // the second click. The user most likely intended to open or minimize the
 | 
| +  // item once, not do both.
 | 
| +  if (event.flags() & ui::EF_IS_DOUBLE_CLICK)
 | 
| +    return;
 | 
| +
 | 
| +  {
 | 
| +    /* TODO(msw): Restore functionality:
 | 
| +    ScopedTargetRootWindow scoped_target(
 | 
| +        sender->GetWidget()->GetNativeView()->GetRootWindow());*/
 | 
| +    // Slow down activation animations if shift key is pressed.
 | 
| +    scoped_ptr<ui::ScopedAnimationDurationScaleMode> slowing_animations;
 | 
| +    if (event.IsShiftDown()) {
 | 
| +      slowing_animations.reset(new ui::ScopedAnimationDurationScaleMode(
 | 
| +            ui::ScopedAnimationDurationScaleMode::SLOW_DURATION));
 | 
| +    }
 | 
| +
 | 
| +    // Collect usage statistics before we decide what to do with the click.
 | 
| +    const ShelfItem& item(model_.items()[view_index]);
 | 
| +    switch (item.type) {
 | 
| +      case TYPE_APP_SHORTCUT:
 | 
| +      case TYPE_WINDOWED_APP:
 | 
| +      case TYPE_PLATFORM_APP:
 | 
| +      case TYPE_MOJO_APP:
 | 
| +      case TYPE_BROWSER_SHORTCUT:
 | 
| +        /* TODO(msw): Restore functionality:
 | 
| +        Shell::GetInstance()->metrics()->RecordUserMetricsAction(
 | 
| +            UMA_LAUNCHER_CLICK_ON_APP);*/
 | 
| +        break;
 | 
| +
 | 
| +      case TYPE_APP_LIST:
 | 
| +        /* TODO(msw): Restore functionality:
 | 
| +        Shell::GetInstance()->metrics()->RecordUserMetricsAction(
 | 
| +            UMA_LAUNCHER_CLICK_ON_APPLIST_BUTTON);*/
 | 
| +        break;
 | 
| +
 | 
| +      case TYPE_APP_PANEL:
 | 
| +      case TYPE_DIALOG:
 | 
| +        break;
 | 
| +
 | 
| +      case TYPE_UNDEFINED:
 | 
| +        NOTREACHED() << "ShelfItemType must be set.";
 | 
| +        break;
 | 
| +    }
 | 
| +
 | 
| +    // TODO(msw): Support GetShelfItemDelegate[Manager], actions, etc.
 | 
| +    if (item.type == TYPE_MOJO_APP)
 | 
| +      model_.user_window_controller()->FocusUserWindow(item.window_id);
 | 
| +
 | 
| +    /* TODO(msw): Restore functionality:
 | 
| +     ShelfItemDelegate::PerformedAction performed_action =
 | 
| +         item_manager_->GetShelfItemDelegate(model_.items()[view_index].id)
 | 
| +             ->ItemSelected(event);
 | 
| +
 | 
| +     shelf_button_pressed_metric_tracker_.ButtonPressed(event, sender,
 | 
| +                                                        performed_action);
 | 
| +
 | 
| +     if (performed_action != ShelfItemDelegate::kNewWindowCreated)
 | 
| +       ShowListMenuForView(model_.items()[view_index], sender, event);*/
 | 
| +  }
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::ShowListMenuForView(const ShelfItem& item,
 | 
| +                                    views::View* source,
 | 
| +                                    const ui::Event& event) {
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  ShelfItemDelegate* item_delegate =
 | 
| +      item_manager_->GetShelfItemDelegate(item.id);
 | 
| +  scoped_ptr<ui::MenuModel> list_menu_model(
 | 
| +      item_delegate->CreateApplicationMenu(event.flags()));
 | 
| +
 | 
| +  Make sure we have a menu and it has at least two items in addition to the
 | 
| +  application title and the 3 spacing separators.
 | 
| +  if (!list_menu_model.get() || list_menu_model->GetItemCount() <= 5)
 | 
| +    return false;
 | 
| +
 | 
| +  ShowMenu(list_menu_model.get(),
 | 
| +           source,
 | 
| +           gfx::Point(),
 | 
| +           false,
 | 
| +           ui::GetMenuSourceTypeForEvent(event));*/
 | 
| +  return true;
 | 
|  }
 | 
|  
 | 
| -void ShelfView::OnUserWindowRemoved(uint32_t window_id) {
 | 
| -  const size_t index = GetButtonIndexById(window_id);
 | 
| -  if (index >= open_window_buttons_.size())
 | 
| +void ShelfView::ShowContextMenuForView(views::View* source,
 | 
| +                                       const gfx::Point& point,
 | 
| +                                       ui::MenuSourceType source_type) {
 | 
| +  int view_index = view_model_.GetIndexOfView(source);
 | 
| +  if (view_index == -1) {
 | 
| +    /* TODO(msw): Restore functionality:
 | 
| +    Shell::GetInstance()->ShowContextMenu(point, source_type);*/
 | 
| +    return;
 | 
| +  }
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  ShelfItemDelegate* item_delegate = item_manager_->GetShelfItemDelegate(
 | 
| +      model_.items()[view_index].id);
 | 
| +  context_menu_model_.reset(item_delegate->CreateContextMenu(
 | 
| +      source->GetWidget()->GetNativeView()->GetRootWindow()));
 | 
| +  if (!context_menu_model_)
 | 
|      return;
 | 
|  
 | 
| -  views::LabelButton* button = open_window_buttons_[index];
 | 
| -  open_window_buttons_.erase(open_window_buttons_.begin() + index);
 | 
| -  RemoveChildView(button);
 | 
| -  delete button;
 | 
| -  Layout();
 | 
| -  SchedulePaint();
 | 
| +  base::AutoReset<ShelfID> reseter(
 | 
| +      &context_menu_id_,
 | 
| +      view_index == -1 ? 0 : model_.items()[view_index].id);
 | 
| +
 | 
| +  ShowMenu(context_menu_model_.get(),
 | 
| +           source,
 | 
| +           point,
 | 
| +           true,
 | 
| +           source_type);*/
 | 
|  }
 | 
|  
 | 
| -void ShelfView::OnUserWindowTitleChanged(uint32_t window_id,
 | 
| -                                         const mojo::String& window_title) {
 | 
| -  const size_t index = GetButtonIndexById(window_id);
 | 
| -  if (index >= open_window_buttons_.size())
 | 
| +void ShelfView::ShowMenu(ui::MenuModel* menu_model,
 | 
| +                         views::View* source,
 | 
| +                         const gfx::Point& click_point,
 | 
| +                         bool context_menu,
 | 
| +                         ui::MenuSourceType source_type) {
 | 
| +  closing_event_time_ = base::TimeDelta();
 | 
| +  launcher_menu_runner_.reset(new views::MenuRunner(
 | 
| +      menu_model, context_menu ? views::MenuRunner::CONTEXT_MENU : 0));
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  ScopedTargetRootWindow scoped_target(
 | 
| +      source->GetWidget()->GetNativeView()->GetRootWindow());*/
 | 
| +
 | 
| +  // Determine the menu alignment dependent on the shelf.
 | 
| +  views::MenuAnchorPosition menu_alignment = views::MENU_ANCHOR_TOPLEFT;
 | 
| +  gfx::Rect anchor_point = gfx::Rect(click_point, gfx::Size());
 | 
| +
 | 
| +  if (!context_menu) {
 | 
| +    // Application lists use a bubble.
 | 
| +    anchor_point = source->GetBoundsInScreen();
 | 
| +
 | 
| +    // It is possible to invoke the menu while it is sliding into view. To cover
 | 
| +    // that case, the screen coordinates are offsetted by the animation delta.
 | 
| +    gfx::Vector2d offset =
 | 
| +        source->GetWidget()->GetNativeWindow()->bounds().origin() -
 | 
| +        source->GetWidget()->GetNativeWindow()->GetTargetBounds().origin();
 | 
| +    anchor_point.set_x(anchor_point.x() - offset.x());
 | 
| +    anchor_point.set_y(anchor_point.y() - offset.y());
 | 
| +
 | 
| +    // Shelf items can have an asymmetrical border for spacing reasons.
 | 
| +    // Adjust anchor location for this.
 | 
| +    if (source->border())
 | 
| +      anchor_point.Inset(source->border()->GetInsets());
 | 
| +
 | 
| +    menu_alignment = SelectValueForShelfAlignment(
 | 
| +        views::MENU_ANCHOR_BUBBLE_ABOVE, views::MENU_ANCHOR_BUBBLE_RIGHT,
 | 
| +        views::MENU_ANCHOR_BUBBLE_LEFT, views::MENU_ANCHOR_BUBBLE_BELOW);
 | 
| +  }
 | 
| +  // If this gets deleted while we are in the menu, the shelf will be gone
 | 
| +  // as well.
 | 
| +  bool got_deleted = false;
 | 
| +  got_deleted_ = &got_deleted;
 | 
| +
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  shelf->ForceUndimming(true);*/
 | 
| +  // NOTE: if you convert to HAS_MNEMONICS be sure and update menu building
 | 
| +  // code.
 | 
| +  if (launcher_menu_runner_->RunMenuAt(source->GetWidget(),
 | 
| +                                       nullptr,
 | 
| +                                       anchor_point,
 | 
| +                                       menu_alignment,
 | 
| +                                       source_type) ==
 | 
| +      views::MenuRunner::MENU_DELETED) {
 | 
| +    if (!got_deleted) {
 | 
| +      got_deleted_ = nullptr;
 | 
| +      /* TODO(msw): Restore functionality:
 | 
| +      shelf->ForceUndimming(false);*/
 | 
| +    }
 | 
|      return;
 | 
| +  }
 | 
| +  got_deleted_ = nullptr;
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  shelf->ForceUndimming(false);*/
 | 
| +
 | 
| +  // If it is a context menu and we are showing overflow bubble
 | 
| +  // we want to hide overflow bubble.
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  if (owner_overflow_bubble_)
 | 
| +    owner_overflow_bubble_->HideBubbleAndRefreshButton();*/
 | 
| +
 | 
| +  // Unpinning an item will reset the |launcher_menu_runner_| before coming
 | 
| +  // here.
 | 
| +  if (launcher_menu_runner_)
 | 
| +    closing_event_time_ = launcher_menu_runner_->closing_event_time();
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  Shell::GetInstance()->UpdateShelfVisibility();*/
 | 
| +}
 | 
| +
 | 
| +void ShelfView::OnBoundsAnimatorProgressed(views::BoundsAnimator* animator) {
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  FOR_EACH_OBSERVER(ShelfIconObserver, observers_,
 | 
| +                    OnShelfIconPositionsChanged());*/
 | 
| +  PreferredSizeChanged();
 | 
| +}
 | 
| +
 | 
| +void ShelfView::OnBoundsAnimatorDone(views::BoundsAnimator* animator) {
 | 
| +  if (snap_back_from_rip_off_view_ && animator == bounds_animator_.get()) {
 | 
| +    if (!animator->IsAnimating(snap_back_from_rip_off_view_)) {
 | 
| +      // Coming here the animation of the ShelfButton is finished and the
 | 
| +      // previously hidden status can be shown again. Since the button itself
 | 
| +      // might have gone away or changed locations we check that the button
 | 
| +      // is still in the shelf and show its status again.
 | 
| +      for (int index = 0; index < view_model_.view_size(); index++) {
 | 
| +        views::View* view = view_model_.view_at(index);
 | 
| +        if (view == snap_back_from_rip_off_view_) {
 | 
| +          CHECK_EQ(ShelfButton::kViewClassName, view->GetClassName());
 | 
| +          ShelfButton* button = static_cast<ShelfButton*>(view);
 | 
| +          button->ClearState(ShelfButton::STATE_HIDDEN);
 | 
| +          break;
 | 
| +        }
 | 
| +      }
 | 
| +      snap_back_from_rip_off_view_ = nullptr;
 | 
| +    }
 | 
| +  }
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::IsRepostEvent(const ui::Event& event) {
 | 
| +  if (closing_event_time_ == base::TimeDelta())
 | 
| +    return false;
 | 
| +
 | 
| +  base::TimeDelta delta =
 | 
| +      base::TimeDelta(event.time_stamp() - closing_event_time_);
 | 
| +  closing_event_time_ = base::TimeDelta();
 | 
| +  // If the current (press down) event is a repost event, the time stamp of
 | 
| +  // these two events should be the same.
 | 
| +  return (delta.InMilliseconds() == 0);
 | 
| +}
 | 
| +
 | 
| +const ShelfItem* ShelfView::ShelfItemForView(const views::View* view) const {
 | 
| +  int view_index = view_model_.GetIndexOfView(view);
 | 
| +  if (view_index == -1)
 | 
| +    return nullptr;
 | 
| +  return &(model_.items()[view_index]);
 | 
| +}
 | 
| +
 | 
| +bool ShelfView::ShouldShowTooltipForView(const views::View* view) const {
 | 
| +  /* TODO(msw): Restore functionality:
 | 
| +  if (view == GetAppListButtonView() &&
 | 
| +      Shell::GetInstance()->GetAppListWindow())
 | 
| +    return false;
 | 
| +  const ShelfItem* item = ShelfItemForView(view);
 | 
| +  if (!item)
 | 
| +    return true;
 | 
| +  return item_manager_->GetShelfItemDelegate(item->id)->ShouldShowTooltip();*/
 | 
| +  return true;
 | 
| +}
 | 
|  
 | 
| -  open_window_buttons_[index]->SetText(window_title.To<base::string16>());
 | 
| -  open_window_buttons_[index]->SetMinSize(gfx::Size());
 | 
| -  Layout();
 | 
| -  SchedulePaint();
 | 
| +int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const {
 | 
| +  const gfx::Rect bounds = GetBoundsInScreen();
 | 
| +  int distance = 0;
 | 
| +  switch (GetAlignment()) {
 | 
| +    case SHELF_ALIGNMENT_BOTTOM:
 | 
| +      distance = bounds.y() - coordinate.y();
 | 
| +      break;
 | 
| +    case SHELF_ALIGNMENT_LEFT:
 | 
| +      distance = coordinate.x() - bounds.right();
 | 
| +      break;
 | 
| +    case SHELF_ALIGNMENT_RIGHT:
 | 
| +      distance = bounds.x() - coordinate.x();
 | 
| +      break;
 | 
| +    case SHELF_ALIGNMENT_TOP:
 | 
| +      distance = coordinate.y() - bounds.bottom();
 | 
| +      break;
 | 
| +  }
 | 
| +  return distance > 0 ? distance : 0;
 | 
|  }
 | 
|  
 | 
|  }  // namespace shelf
 | 
| 
 |