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Unified Diff: ui/events/keycodes/platform_key_map_win_unittest.cc

Issue 1585193002: Build key map DomCodeToKey() for Windows (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix unittest Created 4 years, 10 months ago
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Index: ui/events/keycodes/platform_key_map_win_unittest.cc
diff --git a/ui/events/keycodes/platform_key_map_win_unittest.cc b/ui/events/keycodes/platform_key_map_win_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..934ab00a8bbbbbf1722ff1b355d47808297b0bfd
--- /dev/null
+++ b/ui/events/keycodes/platform_key_map_win_unittest.cc
@@ -0,0 +1,174 @@
+// Copyright (c) 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/events/keycodes/platform_key_map_win.h"
+
+#include "base/macros.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "ui/events/event_constants.h"
+#include "ui/events/keycodes/dom/dom_code.h"
+#include "ui/events/keycodes/dom/dom_key.h"
+#include "ui/events/keycodes/dom/keycode_converter.h"
+
+namespace ui {
+
+namespace {
+
+const wchar_t* LAYOUT_US = L"00000409";
+const wchar_t* LAYOUT_FR = L"0000040c";
+
+struct TestKey {
+ // Have to use KeyboardCode instead of DomCode because we don't know the
+ // physical keyboard layout for try bots.
+ KeyboardCode vk;
+ const char* normal;
+ const char* shift;
+ const char* capslock;
+ const char* altgr;
+ const char* shift_capslock;
+ const char* shift_altgr;
+ const char* altgr_capslock;
+};
+
+void CheckDomCodeToKeyString(const char* label,
+ const PlatformKeyMap& keymap,
+ const TestKey& t,
+ HKL layout) {
+ int scan_code = ::MapVirtualKeyEx(t.vk, MAPVK_VK_TO_VSC, layout);
+ DomCode dom_code = KeycodeConverter::NativeKeycodeToDomCode(scan_code);
+ EXPECT_STREQ(t.normal, KeycodeConverter::DomKeyToKeyString(
+ keymap.DomCodeAndFlagsToDomKey(dom_code, EF_NONE)).c_str()
+ ) << label;
+ EXPECT_STREQ(t.shift, KeycodeConverter::DomKeyToKeyString(
+ keymap.DomCodeAndFlagsToDomKey(dom_code, EF_SHIFT_DOWN)).c_str()
+ ) << label;
+ EXPECT_STREQ(t.capslock, KeycodeConverter::DomKeyToKeyString(
+ keymap.DomCodeAndFlagsToDomKey(dom_code, EF_CAPS_LOCK_ON)).c_str()
+ ) << label;
+ EXPECT_STREQ(t.altgr, KeycodeConverter::DomKeyToKeyString(
+ keymap.DomCodeAndFlagsToDomKey(dom_code, EF_ALTGR_DOWN)).c_str()
+ ) << label;
+ EXPECT_STREQ(t.shift_capslock, KeycodeConverter::DomKeyToKeyString(
+ keymap.DomCodeAndFlagsToDomKey(dom_code,
+ EF_SHIFT_DOWN | EF_CAPS_LOCK_ON)).c_str()
+ ) << label;
+ EXPECT_STREQ(t.shift_altgr, KeycodeConverter::DomKeyToKeyString(
+ keymap.DomCodeAndFlagsToDomKey(dom_code,
+ EF_SHIFT_DOWN | EF_ALTGR_DOWN)).c_str()
+ ) << label;
+ EXPECT_STREQ(t.altgr_capslock, KeycodeConverter::DomKeyToKeyString(
+ keymap.DomCodeAndFlagsToDomKey(dom_code,
+ EF_ALTGR_DOWN | EF_CAPS_LOCK_ON)).c_str()
+ ) << label;
+}
+
+} // anonymous namespace
+
+class PlatformKeyMapTest : public testing::Test {
+ public:
+ PlatformKeyMapTest() {}
+ ~PlatformKeyMapTest() override {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(PlatformKeyMapTest);
+};
+
+TEST_F(PlatformKeyMapTest, USLayout) {
+ HKL layout = ::LoadKeyboardLayout(LAYOUT_US, 0);
+ PlatformKeyMap keymap(layout);
+
+ const TestKey USKeys[] = {
+ // n s c a sc sa ac
+ {VKEY_0, "0", ")", "0", "0", ")", ")", "0"},
+ {VKEY_1, "1", "!", "1", "1", "!", "!", "1"},
+ {VKEY_2, "2", "@", "2", "2", "@", "@", "2"},
+ {VKEY_3, "3", "#", "3", "3", "#", "#", "3"},
+ {VKEY_4, "4", "$", "4", "4", "$", "$", "4"},
+ {VKEY_5, "5", "%", "5", "5", "%", "%", "5"},
+ {VKEY_6, "6", "^", "6", "6", "^", "^", "6"},
+ {VKEY_7, "7", "&", "7", "7", "&", "&", "7"},
+ {VKEY_8, "8", "*", "8", "8", "*", "*", "8"},
+ {VKEY_9, "9", "(", "9", "9", "(", "(", "9"},
+ {VKEY_A, "a", "A", "A", "a", "a", "A", "A"},
+ {VKEY_B, "b", "B", "B", "b", "b", "B", "B"},
+ {VKEY_C, "c", "C", "C", "c", "c", "C", "C"},
+ {VKEY_D, "d", "D", "D", "d", "d", "D", "D"},
+ {VKEY_E, "e", "E", "E", "e", "e", "E", "E"},
+ {VKEY_F, "f", "F", "F", "f", "f", "F", "F"},
+ {VKEY_G, "g", "G", "G", "g", "g", "G", "G"},
+ {VKEY_H, "h", "H", "H", "h", "h", "H", "H"},
+ {VKEY_I, "i", "I", "I", "i", "i", "I", "I"},
+ {VKEY_J, "j", "J", "J", "j", "j", "J", "J"},
+ {VKEY_K, "k", "K", "K", "k", "k", "K", "K"},
+ {VKEY_L, "l", "L", "L", "l", "l", "L", "L"},
+ {VKEY_M, "m", "M", "M", "m", "m", "M", "M"},
+ {VKEY_N, "n", "N", "N", "n", "n", "N", "N"},
+ {VKEY_O, "o", "O", "O", "o", "o", "O", "O"},
+ {VKEY_P, "p", "P", "P", "p", "p", "P", "P"},
+ {VKEY_Q, "q", "Q", "Q", "q", "q", "Q", "Q"},
+ {VKEY_R, "r", "R", "R", "r", "r", "R", "R"},
+ {VKEY_S, "s", "S", "S", "s", "s", "S", "S"},
+ {VKEY_T, "t", "T", "T", "t", "t", "T", "T"},
+ {VKEY_U, "u", "U", "U", "u", "u", "U", "U"},
+ {VKEY_V, "v", "V", "V", "v", "v", "V", "V"},
+ {VKEY_W, "w", "W", "W", "w", "w", "W", "W"},
+ {VKEY_X, "x", "X", "X", "x", "x", "X", "X"},
+ {VKEY_Y, "y", "Y", "Y", "y", "y", "Y", "Y"},
+ {VKEY_Z, "z", "Z", "Z", "z", "z", "Z", "Z"},
+ };
+
+ for (const auto& k : USKeys) {
+ CheckDomCodeToKeyString("USLayout", keymap, k, layout);
+ }
+}
+
+TEST_F(PlatformKeyMapTest, FRLayout) {
+ HKL layout = ::LoadKeyboardLayout(LAYOUT_FR, 0);
+ PlatformKeyMap keymap(layout);
+
+ const TestKey FRKeys[] = {
+ // n s c a sc sa ac
+ {VKEY_0, "à", "0", "0", "@", "à", "0", "@"},
+ {VKEY_1, "&", "1", "1", "&", "&", "1", "1"},
+ {VKEY_2, "é", "2", "2", "Dead", "é", "2", "Dead"},
+ {VKEY_3, "\"", "3", "3", "#", "\"", "3", "#"},
+ {VKEY_4, "\'", "4", "4", "{", "\'", "4", "{"},
+ {VKEY_5, "(", "5", "5", "[", "(", "5", "["},
+ {VKEY_6, "-", "6", "6", "|", "-", "6", "|"},
+ {VKEY_7, "è", "7", "7", "Dead", "è", "7", "Dead"},
+ {VKEY_8, "_", "8", "8", "\\", "_", "8", "\\"},
+ {VKEY_9, "ç", "9", "9", "^", "ç", "9", "^"},
+ {VKEY_A, "a", "A", "A", "a", "a", "A", "A"},
+ {VKEY_B, "b", "B", "B", "b", "b", "B", "B"},
+ {VKEY_C, "c", "C", "C", "c", "c", "C", "C"},
+ {VKEY_D, "d", "D", "D", "d", "d", "D", "D"},
+ {VKEY_E, "e", "E", "E", "€", "e", "E", "€"},
+ {VKEY_F, "f", "F", "F", "f", "f", "F", "F"},
+ {VKEY_G, "g", "G", "G", "g", "g", "G", "G"},
+ {VKEY_H, "h", "H", "H", "h", "h", "H", "H"},
+ {VKEY_I, "i", "I", "I", "i", "i", "I", "I"},
+ {VKEY_J, "j", "J", "J", "j", "j", "J", "J"},
+ {VKEY_K, "k", "K", "K", "k", "k", "K", "K"},
+ {VKEY_L, "l", "L", "L", "l", "l", "L", "L"},
+ {VKEY_M, "m", "M", "M", "m", "m", "M", "M"},
+ {VKEY_N, "n", "N", "N", "n", "n", "N", "N"},
+ {VKEY_O, "o", "O", "O", "o", "o", "O", "O"},
+ {VKEY_P, "p", "P", "P", "p", "p", "P", "P"},
+ {VKEY_Q, "q", "Q", "Q", "q", "q", "Q", "Q"},
+ {VKEY_R, "r", "R", "R", "r", "r", "R", "R"},
+ {VKEY_S, "s", "S", "S", "s", "s", "S", "S"},
+ {VKEY_T, "t", "T", "T", "t", "t", "T", "T"},
+ {VKEY_U, "u", "U", "U", "u", "u", "U", "U"},
+ {VKEY_V, "v", "V", "V", "v", "v", "V", "V"},
+ {VKEY_W, "w", "W", "W", "w", "w", "W", "W"},
+ {VKEY_X, "x", "X", "X", "x", "x", "X", "X"},
+ {VKEY_Y, "y", "Y", "Y", "y", "y", "Y", "Y"},
+ {VKEY_Z, "z", "Z", "Z", "z", "z", "Z", "Z"},
+ };
+
+ for (const auto& k : FRKeys) {
+ CheckDomCodeToKeyString("FRLayout", keymap, k, layout);
+ }
+}
+
+} // namespace ui
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