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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/events/keycodes/key_map_win.h" | |
| 6 | |
| 7 #include <utility> | |
| 8 | |
| 9 #include "base/logging.h" | |
| 10 #include "base/macros.h" | |
| 11 #include "base/threading/thread_local_storage.h" | |
| 12 | |
| 13 #include "ui/events/event_constants.h" | |
| 14 #include "ui/events/keycodes/dom/dom_code.h" | |
| 15 | |
| 16 namespace ui { | |
| 17 | |
| 18 namespace { | |
| 19 | |
| 20 struct DomCodeEntry { | |
| 21 DomCode dom_code; | |
| 22 int scan_code; | |
| 23 }; | |
| 24 #define USB_KEYMAP_DECLARATION const DomCodeEntry supported_dom_code_list[] = | |
| 25 #define USB_KEYMAP(usb, evdev, xkb, win, mac, code, id) {DomCode::id, win} | |
| 26 #include "ui/events/keycodes/dom/keycode_converter_data.inc" | |
| 27 #undef USB_KEYMAP | |
| 28 #undef USB_KEYMAP_DECLARATION | |
| 29 | |
| 30 // List of modifiers mentioned in https://w3c.github.io/uievents/#keys-modifiers | |
| 31 // Some modifiers are commented out because they usually don't change keys. | |
| 32 const EventFlags modifier_flags[] = { | |
| 33 EF_SHIFT_DOWN, | |
| 34 EF_CONTROL_DOWN, | |
| 35 EF_ALT_DOWN, | |
| 36 // EF_COMMAND_DOWN, | |
| 37 EF_ALTGR_DOWN, | |
| 38 // EF_NUM_LOCK_ON, | |
| 39 EF_CAPS_LOCK_ON, | |
| 40 // EF_SCROLL_LOCK_ON | |
| 41 }; | |
| 42 const int kModifierFlagsCombinations = (1 << arraysize(modifier_flags)) - 1; | |
| 43 | |
| 44 int GetModifierFlags(int combination) { | |
| 45 int flags = EF_NONE; | |
| 46 for (int i = 0; i < arraysize(modifier_flags); ++i) { | |
| 47 if (combination & (1 << i)) | |
| 48 flags |= modifier_flags[i]; | |
| 49 } | |
| 50 return flags; | |
| 51 } | |
| 52 | |
| 53 void SetModifierState(BYTE* keyboard_state, int flags) { | |
| 54 if (flags & EF_SHIFT_DOWN) | |
| 55 keyboard_state[VK_SHIFT] |= 0x80; | |
| 56 | |
| 57 if (flags & EF_CONTROL_DOWN) | |
| 58 keyboard_state[VK_CONTROL] |= 0x80; | |
| 59 | |
| 60 if (flags & EF_ALT_DOWN) | |
| 61 keyboard_state[VK_MENU] |= 0x80; | |
| 62 | |
| 63 if (flags & EF_ALTGR_DOWN) { | |
| 64 // AltGr should be RightAlt+LeftControl within Windows, but actually only | |
| 65 // the non-located keys will work here. | |
| 66 keyboard_state[VK_MENU] |= 0x80; | |
| 67 keyboard_state[VK_CONTROL] |= 0x80; | |
| 68 } | |
| 69 | |
| 70 if (flags & EF_COMMAND_DOWN) | |
| 71 keyboard_state[VK_LWIN] |= 0x80; | |
| 72 | |
| 73 if (flags & EF_NUM_LOCK_ON) | |
| 74 keyboard_state[VK_NUMLOCK] |= 0x01; | |
| 75 | |
| 76 if (flags & EF_CAPS_LOCK_ON) | |
| 77 keyboard_state[VK_CAPITAL] |= 0x01; | |
| 78 | |
| 79 if (flags & EF_SCROLL_LOCK_ON) | |
| 80 keyboard_state[VK_SCROLL] |= 0x01; | |
| 81 } | |
| 82 | |
| 83 // Use TLS because KeyboardLayout is per thread. | |
| 84 // However usually WindowsKeyMap will be used by the host application, which is | |
| 85 // just one process and one thread. | |
| 86 static base::ThreadLocalStorage::StaticSlot s_tls_key_map = TLS_INITIALIZER; | |
|
chongz
2016/02/10 01:25:10
I'm not sure I'm using it in the right way?
dtapuska
2016/02/10 21:56:34
From the other patterns this seems fine; although
| |
| 87 | |
| 88 void ThreadCleanupFunction(void* data) { | |
| 89 WindowsKeyMap* key_map = static_cast<WindowsKeyMap*>(data); | |
| 90 if (key_map) | |
| 91 delete key_map; | |
| 92 } | |
| 93 | |
| 94 } // anonymous namespace | |
| 95 | |
| 96 DomKey WindowsKeyMap::DomCodeAndFlagsToKey(DomCode code, int flags) const { | |
| 97 const int flags_to_try[] = { | |
| 98 // Trying to match Firefox's behavior and UIEvents DomKey guidelines. | |
| 99 // If the combination doesn't produce a printable character, the key value | |
| 100 // should be the key with no modifiers except for Shift and AltGr. | |
| 101 // See https://w3c.github.io/uievents/#keys-guidelines | |
| 102 flags, | |
| 103 flags & (EF_SHIFT_DOWN | EF_ALTGR_DOWN | EF_CAPS_LOCK_ON), | |
| 104 flags & (EF_SHIFT_DOWN | EF_CAPS_LOCK_ON), | |
| 105 EF_NONE, | |
| 106 }; | |
| 107 | |
| 108 DomKey key = DomKey::NONE; | |
| 109 for (auto try_flags : flags_to_try) { | |
| 110 const auto& it = | |
| 111 key_map_.find(std::make_pair(static_cast<int>(code), try_flags)); | |
| 112 if (it != key_map_.end()) { | |
| 113 key = it->second; | |
| 114 if (key != DomKey::NONE) | |
| 115 break; | |
| 116 } | |
| 117 } | |
| 118 return key; | |
| 119 } | |
| 120 | |
| 121 // static | |
| 122 DomKey WindowsKeyMap::CodeAndFlagsToDomKey(DomCode code, int flags) { | |
| 123 if (!s_tls_key_map.initialized()) { | |
| 124 s_tls_key_map.Initialize(ThreadCleanupFunction); | |
|
chongz
2016/02/10 01:25:10
Should I add a lock here? Currently it's only used
| |
| 125 } | |
| 126 WindowsKeyMap* tls_key_map = static_cast<WindowsKeyMap*>(s_tls_key_map.Get()); | |
| 127 if (!tls_key_map) { | |
| 128 tls_key_map = new WindowsKeyMap(); | |
| 129 s_tls_key_map.Set(tls_key_map); | |
| 130 } | |
| 131 | |
| 132 HKL current_layout = ::GetKeyboardLayout(0); | |
| 133 tls_key_map->UpdateLayout(current_layout); | |
| 134 return tls_key_map->DomCodeAndFlagsToKey(code, flags); | |
| 135 } | |
| 136 | |
| 137 void WindowsKeyMap::UpdateLayout(HKL layout) { | |
| 138 if (layout == keyboard_layout_) | |
| 139 return; | |
| 140 | |
| 141 keyboard_layout_ = layout; | |
| 142 key_map_.clear(); | |
| 143 // Usually the map has ~1000 entries. | |
| 144 key_map_.reserve(1000); | |
|
chongz
2016/02/10 01:25:10
Could be less if we can use some fallback for the
| |
| 145 | |
| 146 BYTE keyboard_state_to_restore[256]; | |
| 147 ::GetKeyboardState(keyboard_state_to_restore); | |
| 148 | |
| 149 for (int eindex = 0; eindex <= kModifierFlagsCombinations; ++eindex) { | |
| 150 BYTE keyboard_state[256]; | |
| 151 memset(keyboard_state, 0, sizeof(keyboard_state)); | |
| 152 int flags = GetModifierFlags(eindex); | |
| 153 SetModifierState(keyboard_state, flags); | |
| 154 for (const auto& dom_code_entry : supported_dom_code_list) { | |
| 155 wchar_t translated_chars[5]; | |
| 156 int key_code = ::MapVirtualKeyEx(dom_code_entry.scan_code, | |
| 157 MAPVK_VSC_TO_VK, keyboard_layout_); | |
| 158 int rv = ::ToUnicodeEx(key_code, 0, keyboard_state, translated_chars, | |
| 159 arraysize(translated_chars), 0, keyboard_layout_); | |
| 160 | |
| 161 if (rv < 0) { | |
| 162 // Dead key, injecting VK_SPACE to get character representation. | |
| 163 BYTE empty_state[256]; | |
| 164 memset(empty_state, 0, sizeof(empty_state)); | |
| 165 rv = ::ToUnicodeEx(VK_SPACE, 0, empty_state, translated_chars, | |
| 166 arraysize(translated_chars), 0, keyboard_layout_); | |
| 167 // Must be a repeat of dead key character. | |
| 168 DCHECK(rv == 2); | |
| 169 key_map_[std::make_pair(static_cast<int>(dom_code_entry.dom_code), | |
| 170 flags)] = | |
| 171 DomKey::DeadKeyFromCombiningCharacter(translated_chars[0]); | |
| 172 } else if (rv == 1) { | |
| 173 if (translated_chars[0] >= 0x20) { | |
| 174 key_map_[std::make_pair(static_cast<int>(dom_code_entry.dom_code), | |
| 175 flags)] = | |
| 176 DomKey::FromCharacter(translated_chars[0]); | |
| 177 } else { | |
| 178 // Ignores legacy non-printable control characters. | |
| 179 } | |
| 180 } else { | |
| 181 // TODO(chongz): Handle multiple characters case. | |
| 182 } | |
| 183 } | |
| 184 } | |
| 185 ::SetKeyboardState(keyboard_state_to_restore); | |
| 186 } | |
| 187 | |
| 188 } // namespace ui | |
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