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Unified Diff: include/core/SkImageFilter.h

Issue 1584933002: Refactor to use GrWrapTextureInBitmap more (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix no-gpu build Created 4 years, 11 months ago
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Index: include/core/SkImageFilter.h
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h
index eb5d2a1b062c25ae4e49487036f2a2d5bdc5895b..8153bacb793a8d8c70f10c6f404ad7887af9df3b 100644
--- a/include/core/SkImageFilter.h
+++ b/include/core/SkImageFilter.h
@@ -250,11 +250,6 @@ public:
SkImageFilter* input = NULL);
#if SK_SUPPORT_GPU
- /**
- * Wrap the given texture in a texture-backed SkBitmap.
- */
- static void WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result);
-
// Helper function which invokes GPU filter processing on the
// input at the specified "index". If the input is null, it leaves
// "result" and "offset" untouched, and returns true. If the input
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