| Index: include/core/SkImageFilter.h
|
| diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h
|
| index eb5d2a1b062c25ae4e49487036f2a2d5bdc5895b..8153bacb793a8d8c70f10c6f404ad7887af9df3b 100644
|
| --- a/include/core/SkImageFilter.h
|
| +++ b/include/core/SkImageFilter.h
|
| @@ -250,11 +250,6 @@ public:
|
| SkImageFilter* input = NULL);
|
|
|
| #if SK_SUPPORT_GPU
|
| - /**
|
| - * Wrap the given texture in a texture-backed SkBitmap.
|
| - */
|
| - static void WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result);
|
| -
|
| // Helper function which invokes GPU filter processing on the
|
| // input at the specified "index". If the input is null, it leaves
|
| // "result" and "offset" untouched, and returns true. If the input
|
|
|