Index: include/core/SkImageFilter.h |
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h |
index eb5d2a1b062c25ae4e49487036f2a2d5bdc5895b..8153bacb793a8d8c70f10c6f404ad7887af9df3b 100644 |
--- a/include/core/SkImageFilter.h |
+++ b/include/core/SkImageFilter.h |
@@ -250,11 +250,6 @@ public: |
SkImageFilter* input = NULL); |
#if SK_SUPPORT_GPU |
- /** |
- * Wrap the given texture in a texture-backed SkBitmap. |
- */ |
- static void WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result); |
- |
// Helper function which invokes GPU filter processing on the |
// input at the specified "index". If the input is null, it leaves |
// "result" and "offset" untouched, and returns true. If the input |