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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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| 634 GrStrokeInfo strokeInfo(paint); | 634 GrStrokeInfo strokeInfo(paint); |
| 635 SkASSERT(!strokeInfo.isDashed()); | 635 SkASSERT(!strokeInfo.isDashed()); |
| 636 | 636 |
| 637 fDrawContext->drawOval(fClip, grPaint, *draw.fMatrix, oval, strokeInfo); | 637 fDrawContext->drawOval(fClip, grPaint, *draw.fMatrix, oval, strokeInfo); |
| 638 } | 638 } |
| 639 | 639 |
| 640 #include "SkMaskFilter.h" | 640 #include "SkMaskFilter.h" |
| 641 | 641 |
| 642 /////////////////////////////////////////////////////////////////////////////// | 642 /////////////////////////////////////////////////////////////////////////////// |
| 643 | 643 |
| 644 static SkBitmap wrap_texture(GrTexture* texture, int width, int height) { | |
| 645 SkBitmap result; | |
| 646 result.setInfo(SkImageInfo::MakeN32Premul(width, height)); | |
| 647 result.setPixelRef(new SkGrPixelRef(result.info(), texture))->unref(); | |
| 648 return result; | |
| 649 } | |
| 650 | |
| 651 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, | 644 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, |
| 652 const SkPaint& paint, const SkMatrix* prePathMatrix, | 645 const SkPaint& paint, const SkMatrix* prePathMatrix, |
| 653 bool pathIsMutable) { | 646 bool pathIsMutable) { |
| 654 ASSERT_SINGLE_OWNER | 647 ASSERT_SINGLE_OWNER |
| 655 if (!origSrcPath.isInverseFillType() && !paint.getPathEffect() && !prePathMa
trix) { | 648 if (!origSrcPath.isInverseFillType() && !paint.getPathEffect() && !prePathMa
trix) { |
| 656 bool isClosed; | 649 bool isClosed; |
| 657 SkRect rect; | 650 SkRect rect; |
| 658 if (origSrcPath.isRect(&rect, &isClosed) && isClosed) { | 651 if (origSrcPath.isRect(&rect, &isClosed) && isClosed) { |
| 659 this->drawRect(draw, rect, paint); | 652 this->drawRect(draw, rect, paint); |
| 660 return; | 653 return; |
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| 1132 int width, int height, | 1125 int width, int height, |
| 1133 const SkImageFilter* filter, | 1126 const SkImageFilter* filter, |
| 1134 const SkImageFilter::Context& ctx, | 1127 const SkImageFilter::Context& ctx, |
| 1135 SkBitmap* result, SkIPoint* offset) { | 1128 SkBitmap* result, SkIPoint* offset) { |
| 1136 ASSERT_SINGLE_OWNER | 1129 ASSERT_SINGLE_OWNER |
| 1137 SkASSERT(filter); | 1130 SkASSERT(filter); |
| 1138 | 1131 |
| 1139 SkImageFilter::DeviceProxy proxy(this); | 1132 SkImageFilter::DeviceProxy proxy(this); |
| 1140 | 1133 |
| 1141 if (filter->canFilterImageGPU()) { | 1134 if (filter->canFilterImageGPU()) { |
| 1142 return filter->filterImageGPU(&proxy, wrap_texture(texture, width, heigh
t), | 1135 SkBitmap bm; |
| 1143 ctx, result, offset); | 1136 GrWrapTextureInBitmap(texture, width, height, false, &bm); |
| 1137 return filter->filterImageGPU(&proxy, bm, ctx, result, offset); |
| 1144 } else { | 1138 } else { |
| 1145 return false; | 1139 return false; |
| 1146 } | 1140 } |
| 1147 } | 1141 } |
| 1148 | 1142 |
| 1149 void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, | 1143 void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
| 1150 int left, int top, const SkPaint& paint) { | 1144 int left, int top, const SkPaint& paint) { |
| 1151 ASSERT_SINGLE_OWNER | 1145 ASSERT_SINGLE_OWNER |
| 1152 // drawSprite is defined to be in device coords. | 1146 // drawSprite is defined to be in device coords. |
| 1153 CHECK_SHOULD_DRAW(draw); | 1147 CHECK_SHOULD_DRAW(draw); |
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| 1914 } | 1908 } |
| 1915 | 1909 |
| 1916 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1910 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
| 1917 ASSERT_SINGLE_OWNER | 1911 ASSERT_SINGLE_OWNER |
| 1918 // We always return a transient cache, so it is freed after each | 1912 // We always return a transient cache, so it is freed after each |
| 1919 // filter traversal. | 1913 // filter traversal. |
| 1920 return SkGpuDevice::NewImageFilterCache(); | 1914 return SkGpuDevice::NewImageFilterCache(); |
| 1921 } | 1915 } |
| 1922 | 1916 |
| 1923 #endif | 1917 #endif |
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