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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_context_cgl.h" | 5 #include "ui/gl/gl_context_cgl.h" |
| 6 | 6 |
| 7 #include <OpenGL/CGLRenderers.h> | 7 #include <OpenGL/CGLRenderers.h> |
| 8 #include <OpenGL/CGLTypes.h> | 8 #include <OpenGL/CGLTypes.h> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/debug/trace_event.h" | 11 #include "base/debug/trace_event.h" |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/memory/scoped_ptr.h" |
| 13 #include "ui/gl/gl_bindings.h" | 14 #include "ui/gl/gl_bindings.h" |
| 14 #include "ui/gl/gl_implementation.h" | 15 #include "ui/gl/gl_implementation.h" |
| 15 #include "ui/gl/gl_surface_cgl.h" | 16 #include "ui/gl/gl_surface_cgl.h" |
| 16 #include "ui/gl/gpu_switching_manager.h" | 17 #include "ui/gl/gpu_switching_manager.h" |
| 17 | 18 |
| 18 namespace gfx { | 19 namespace gfx { |
| 19 | 20 |
| 21 namespace { |
| 22 |
| 20 bool g_support_renderer_switching; | 23 bool g_support_renderer_switching; |
| 21 | 24 |
| 25 struct CGLRendererInfoObjDeleter { |
| 26 void operator()(CGLRendererInfoObj* x) { |
| 27 if (x) |
| 28 CGLDestroyRendererInfo(*x); |
| 29 } |
| 30 }; |
| 31 |
| 32 } // namespace |
| 33 |
| 22 static CGLPixelFormatObj GetPixelFormat() { | 34 static CGLPixelFormatObj GetPixelFormat() { |
| 23 static CGLPixelFormatObj format; | 35 static CGLPixelFormatObj format; |
| 24 if (format) | 36 if (format) |
| 25 return format; | 37 return format; |
| 26 std::vector<CGLPixelFormatAttribute> attribs; | 38 std::vector<CGLPixelFormatAttribute> attribs; |
| 27 // If the system supports dual gpus then allow offline renderers for every | 39 // If the system supports dual gpus then allow offline renderers for every |
| 28 // context, so that they can all be in the same share group. | 40 // context, so that they can all be in the same share group. |
| 29 if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) { | 41 if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) { |
| 30 attribs.push_back(kCGLPFAAllowOfflineRenderers); | 42 attribs.push_back(kCGLPFAAllowOfflineRenderers); |
| 31 g_support_renderer_switching = true; | 43 g_support_renderer_switching = true; |
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| 238 | 250 |
| 239 // Iterate through the list of all renderers | 251 // Iterate through the list of all renderers |
| 240 GLuint display_mask = static_cast<GLuint>(-1); | 252 GLuint display_mask = static_cast<GLuint>(-1); |
| 241 CGLRendererInfoObj renderer_info = NULL; | 253 CGLRendererInfoObj renderer_info = NULL; |
| 242 GLint num_renderers = 0; | 254 GLint num_renderers = 0; |
| 243 if (CGLQueryRendererInfo(display_mask, | 255 if (CGLQueryRendererInfo(display_mask, |
| 244 &renderer_info, | 256 &renderer_info, |
| 245 &num_renderers) != kCGLNoError) | 257 &num_renderers) != kCGLNoError) |
| 246 return false; | 258 return false; |
| 247 | 259 |
| 248 ScopedCGLRendererInfoObj scoper(renderer_info); | 260 scoped_ptr<CGLRendererInfoObj, |
| 261 CGLRendererInfoObjDeleter> scoper(&renderer_info); |
| 249 | 262 |
| 250 for (GLint renderer_index = 0; | 263 for (GLint renderer_index = 0; |
| 251 renderer_index < num_renderers; | 264 renderer_index < num_renderers; |
| 252 ++renderer_index) { | 265 ++renderer_index) { |
| 253 // Skip this if this renderer is not the current renderer. | 266 // Skip this if this renderer is not the current renderer. |
| 254 GLint renderer_id = 0; | 267 GLint renderer_id = 0; |
| 255 if (CGLDescribeRenderer(renderer_info, | 268 if (CGLDescribeRenderer(renderer_info, |
| 256 renderer_index, | 269 renderer_index, |
| 257 kCGLRPRendererID, | 270 kCGLRPRendererID, |
| 258 &renderer_id) != kCGLNoError) | 271 &renderer_id) != kCGLNoError) |
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| 279 | 292 |
| 280 | 293 |
| 281 GLContextCGL::~GLContextCGL() { | 294 GLContextCGL::~GLContextCGL() { |
| 282 Destroy(); | 295 Destroy(); |
| 283 } | 296 } |
| 284 | 297 |
| 285 GpuPreference GLContextCGL::GetGpuPreference() { | 298 GpuPreference GLContextCGL::GetGpuPreference() { |
| 286 return gpu_preference_; | 299 return gpu_preference_; |
| 287 } | 300 } |
| 288 | 301 |
| 289 void ScopedCGLDestroyRendererInfo::operator()(CGLRendererInfoObj x) const { | |
| 290 CGLDestroyRendererInfo(x); | |
| 291 } | |
| 292 | |
| 293 } // namespace gfx | 302 } // namespace gfx |
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