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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ | 5 #ifndef UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
6 #define UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ | 6 #define UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/gtest_prod_util.h" | 12 #include "base/gtest_prod_util.h" |
13 #include "base/macros.h" | 13 #include "base/macros.h" |
14 #include "base/memory/linked_ptr.h" | 14 #include "base/memory/linked_ptr.h" |
15 #include "base/memory/weak_ptr.h" | 15 #include "base/memory/weak_ptr.h" |
16 #include "base/observer_list.h" | 16 #include "base/observer_list.h" |
17 #include "base/time/time.h" | 17 #include "base/time/time.h" |
18 #include "ui/compositor/compositor_export.h" | 18 #include "ui/compositor/compositor_export.h" |
19 #include "ui/compositor/layer_animation_element.h" | 19 #include "ui/compositor/layer_animation_element.h" |
20 | 20 |
| 21 namespace cc { |
| 22 struct AnimationEvent; |
| 23 } |
| 24 |
21 namespace ui { | 25 namespace ui { |
22 | 26 |
23 class LayerAnimationDelegate; | 27 class LayerAnimationDelegate; |
24 class LayerAnimationObserver; | 28 class LayerAnimationObserver; |
25 | 29 |
26 // Contains a collection of layer animation elements to be played one after | 30 // Contains a collection of layer animation elements to be played one after |
27 // another. Although it has a similar interface to LayerAnimationElement, it is | 31 // another. Although it has a similar interface to LayerAnimationElement, it is |
28 // not a LayerAnimationElement (i.e., it is not permitted to have a sequence in | 32 // not a LayerAnimationElement (i.e., it is not permitted to have a sequence in |
29 // a sequence). Sequences own their elements, and sequences are themselves owned | 33 // a sequence). Sequences own their elements, and sequences are themselves owned |
30 // by a LayerAnimator. | 34 // by a LayerAnimator. |
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189 double last_progressed_fraction_; | 193 double last_progressed_fraction_; |
190 | 194 |
191 base::WeakPtrFactory<LayerAnimationSequence> weak_ptr_factory_; | 195 base::WeakPtrFactory<LayerAnimationSequence> weak_ptr_factory_; |
192 | 196 |
193 DISALLOW_COPY_AND_ASSIGN(LayerAnimationSequence); | 197 DISALLOW_COPY_AND_ASSIGN(LayerAnimationSequence); |
194 }; | 198 }; |
195 | 199 |
196 } // namespace ui | 200 } // namespace ui |
197 | 201 |
198 #endif // UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ | 202 #endif // UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
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