OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
11 #include <limits> | 11 #include <limits> |
12 #include <map> | 12 #include <map> |
13 #include <set> | 13 #include <set> |
14 | 14 |
15 #include "base/auto_reset.h" | 15 #include "base/auto_reset.h" |
16 #include "base/containers/hash_tables.h" | 16 #include "base/containers/hash_tables.h" |
17 #include "base/containers/small_map.h" | 17 #include "base/containers/small_map.h" |
18 #include "base/json/json_writer.h" | 18 #include "base/json/json_writer.h" |
19 #include "base/metrics/histogram.h" | 19 #include "base/metrics/histogram.h" |
20 #include "base/numerics/safe_conversions.h" | 20 #include "base/numerics/safe_conversions.h" |
21 #include "base/stl_util.h" | 21 #include "base/stl_util.h" |
22 #include "base/strings/stringprintf.h" | 22 #include "base/strings/stringprintf.h" |
23 #include "base/trace_event/trace_event_argument.h" | 23 #include "base/trace_event/trace_event_argument.h" |
| 24 #include "cc/animation/animation_events.h" |
24 #include "cc/animation/animation_host.h" | 25 #include "cc/animation/animation_host.h" |
25 #include "cc/animation/animation_id_provider.h" | 26 #include "cc/animation/animation_id_provider.h" |
26 #include "cc/animation/scroll_offset_animation_curve.h" | 27 #include "cc/animation/scroll_offset_animation_curve.h" |
27 #include "cc/animation/scrollbar_animation_controller.h" | 28 #include "cc/animation/scrollbar_animation_controller.h" |
28 #include "cc/animation/timing_function.h" | 29 #include "cc/animation/timing_function.h" |
29 #include "cc/base/histograms.h" | 30 #include "cc/base/histograms.h" |
30 #include "cc/base/math_util.h" | 31 #include "cc/base/math_util.h" |
31 #include "cc/debug/benchmark_instrumentation.h" | 32 #include "cc/debug/benchmark_instrumentation.h" |
32 #include "cc/debug/debug_rect_history.h" | 33 #include "cc/debug/debug_rect_history.h" |
33 #include "cc/debug/devtools_instrumentation.h" | 34 #include "cc/debug/devtools_instrumentation.h" |
(...skipping 3224 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3258 // the active tree. There's no need to cause a draw to take place from | 3259 // the active tree. There's no need to cause a draw to take place from |
3259 // animations starting/ticking on the pending tree. | 3260 // animations starting/ticking on the pending tree. |
3260 return animated; | 3261 return animated; |
3261 } | 3262 } |
3262 | 3263 |
3263 void LayerTreeHostImpl::UpdateAnimationState(bool start_ready_animations) { | 3264 void LayerTreeHostImpl::UpdateAnimationState(bool start_ready_animations) { |
3264 if (!settings_.accelerated_animation_enabled) | 3265 if (!settings_.accelerated_animation_enabled) |
3265 return; | 3266 return; |
3266 | 3267 |
3267 bool has_active_animations = false; | 3268 bool has_active_animations = false; |
3268 scoped_ptr<AnimationEventsVector> events; | 3269 scoped_ptr<AnimationEvents> events; |
3269 | 3270 |
3270 if (animation_host_) { | 3271 if (animation_host_) { |
3271 events = animation_host_->CreateEvents(); | 3272 events = animation_host_->CreateEvents(); |
3272 has_active_animations = animation_host_->UpdateAnimationState( | 3273 has_active_animations = animation_host_->UpdateAnimationState( |
3273 start_ready_animations, events.get()); | 3274 start_ready_animations, events.get()); |
3274 } else { | 3275 } else { |
3275 events = animation_registrar_->CreateEvents(); | 3276 events = animation_registrar_->CreateEvents(); |
3276 has_active_animations = animation_registrar_->UpdateAnimationState( | 3277 has_active_animations = animation_registrar_->UpdateAnimationState( |
3277 start_ready_animations, events.get()); | 3278 start_ready_animations, events.get()); |
3278 } | 3279 } |
3279 | 3280 |
3280 if (!events->empty()) | 3281 if (!events->events_.empty()) |
3281 client_->PostAnimationEventsToMainThreadOnImplThread(std::move(events)); | 3282 client_->PostAnimationEventsToMainThreadOnImplThread(std::move(events)); |
3282 | 3283 |
3283 if (has_active_animations) | 3284 if (has_active_animations) |
3284 SetNeedsOneBeginImplFrame(); | 3285 SetNeedsOneBeginImplFrame(); |
3285 } | 3286 } |
3286 | 3287 |
3287 void LayerTreeHostImpl::ActivateAnimations() { | 3288 void LayerTreeHostImpl::ActivateAnimations() { |
3288 if (!settings_.accelerated_animation_enabled) | 3289 if (!settings_.accelerated_animation_enabled) |
3289 return; | 3290 return; |
3290 | 3291 |
(...skipping 539 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3830 return task_runner_provider_->HasImplThread(); | 3831 return task_runner_provider_->HasImplThread(); |
3831 } | 3832 } |
3832 | 3833 |
3833 bool LayerTreeHostImpl::CommitToActiveTree() const { | 3834 bool LayerTreeHostImpl::CommitToActiveTree() const { |
3834 // In single threaded mode we skip the pending tree and commit directly to the | 3835 // In single threaded mode we skip the pending tree and commit directly to the |
3835 // active tree. | 3836 // active tree. |
3836 return !task_runner_provider_->HasImplThread(); | 3837 return !task_runner_provider_->HasImplThread(); |
3837 } | 3838 } |
3838 | 3839 |
3839 } // namespace cc | 3840 } // namespace cc |
OLD | NEW |