| Index: src/gpu/GrOvalRenderer.cpp
|
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
|
| index 3862900d4c643c25ea4fc88df6148fdca013f068..6cb203c05a754e10864f2ce2831468144deb64de 100644
|
| --- a/src/gpu/GrOvalRenderer.cpp
|
| +++ b/src/gpu/GrOvalRenderer.cpp
|
| @@ -19,6 +19,7 @@
|
| #include "SkRRect.h"
|
| #include "SkStrokeRec.h"
|
| #include "SkTLazy.h"
|
| +#include "batches/GrRectBatchFactory.h"
|
| #include "batches/GrVertexBatch.h"
|
| #include "effects/GrRRectEffect.h"
|
| #include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| @@ -1493,7 +1494,9 @@ bool GrOvalRenderer::DrawDRRect(GrDrawTarget* target,
|
| if (applyAA) {
|
| bounds.outset(SK_ScalarHalf, SK_ScalarHalf);
|
| }
|
| - target->drawNonAARect(pipelineBuilder, color, SkMatrix::I(), bounds, invert);
|
| + SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateNonAAFill(color, SkMatrix::I(),
|
| + bounds, nullptr, &invert));
|
| + target->drawBatch(pipelineBuilder, batch);
|
| return true;
|
| }
|
|
|
|
|