| Index: cc/trees/layer_tree_host.cc
|
| diff --git a/cc/trees/layer_tree_host.cc b/cc/trees/layer_tree_host.cc
|
| index 686057e68d576556caa1f265ed182a8e0ed52e47..16148a0977e7de10abb27e378feedcf2daf0ebfb 100644
|
| --- a/cc/trees/layer_tree_host.cc
|
| +++ b/cc/trees/layer_tree_host.cc
|
| @@ -1435,6 +1435,17 @@ void LayerTreeHost::FromProtobufForCommit(const proto::LayerTreeHost& proto) {
|
| property_trees_ = PropertyTrees();
|
| property_trees_.FromProtobuf(proto.property_trees());
|
|
|
| + // Forcefully override the sequence number of all layers in the tree to have
|
| + // a valid sequence number. Changing the sequence number for a layer does not
|
| + // need a commit, so the value will become out of date for layers that are not
|
| + // updated for other reasons. All layers that at this point are part of the
|
| + // layer tree are valid, so it is OK that they have a valid sequence number.
|
| + int seq_num = property_trees_.sequence_number;
|
| + LayerTreeHostCommon::CallFunctionForSubtree(
|
| + root_layer(), [seq_num](Layer* layer) {
|
| + layer->set_property_tree_sequence_number(seq_num);
|
| + });
|
| +
|
| surface_id_namespace_ = proto.surface_id_namespace();
|
| next_surface_sequence_ = proto.next_surface_sequence();
|
| }
|
|
|