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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 | 10 |
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630 GrPixelConfig currFBOConfig) const { | 630 GrPixelConfig currFBOConfig) const { |
631 SkASSERT(this->isConfigRenderable(currFBOConfig, false)); | 631 SkASSERT(this->isConfigRenderable(currFBOConfig, false)); |
632 | 632 |
633 GrGLenum readFormat; | 633 GrGLenum readFormat; |
634 GrGLenum readType; | 634 GrGLenum readType; |
635 if (!this->getReadPixelsFormat(currFBOConfig, readConfig, &readFormat, &read
Type)) { | 635 if (!this->getReadPixelsFormat(currFBOConfig, readConfig, &readFormat, &read
Type)) { |
636 return false; | 636 return false; |
637 } | 637 } |
638 | 638 |
639 if (kGL_GrGLStandard == intf->fStandard) { | 639 if (kGL_GrGLStandard == intf->fStandard) { |
640 // All of our renderable configs can be converted to each other by glRea
dPixels in OpenGL. | 640 // Some OpenGL implementations allow GL_ALPHA as a format to glReadPixel
s. However, |
| 641 // the manual (https://www.opengl.org/sdk/docs/man/) says only these for
mats are allowed: |
| 642 // GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GR
EEN, GL_BLUE, |
| 643 // GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. We check for the subset that we
would use. |
| 644 if (readFormat != GR_GL_RED && readFormat != GR_GL_RGB && readFormat !=
GR_GL_RGBA && |
| 645 readFormat != GR_GL_BGRA) { |
| 646 return false; |
| 647 } |
| 648 // There is also a set of allowed types, but all the types we use are in
the set: |
| 649 // GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_I
NT, GL_INT, |
| 650 // GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3
_3_REV, |
| 651 // GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHO
RT_4_4_4_4, |
| 652 // GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED
_SHORT_1_5_5_5_REV, |
| 653 // GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,GL_UNSIGNED_INT_
10_10_10_2, |
| 654 // GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT
_10F_11F_11F_REV, |
| 655 // GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. |
641 return true; | 656 return true; |
642 } | 657 } |
643 | 658 |
644 // See Section 16.1.2 in the ES 3.2 specification. | 659 // See Section 16.1.2 in the ES 3.2 specification. |
645 | 660 |
646 if (kNormalizedFixedPoint_FormatType == fConfigTable[currFBOConfig].fFormatT
ype) { | 661 if (kNormalizedFixedPoint_FormatType == fConfigTable[currFBOConfig].fFormatT
ype) { |
647 if (GR_GL_RGBA == readFormat && GR_GL_UNSIGNED_BYTE == readType) { | 662 if (GR_GL_RGBA == readFormat && GR_GL_UNSIGNED_BYTE == readType) { |
648 return true; | 663 return true; |
649 } | 664 } |
650 } else { | 665 } else { |
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1044 | 1059 |
1045 // We don't currently support moving RGBA data into and out of ALPHA surface
s. It could be | 1060 // We don't currently support moving RGBA data into and out of ALPHA surface
s. It could be |
1046 // made to work in many cases using glPixelStore and what not but is not nee
ded currently. | 1061 // made to work in many cases using glPixelStore and what not but is not nee
ded currently. |
1047 if (surfaceIsAlphaOnly && !memoryIsAlphaOnly) { | 1062 if (surfaceIsAlphaOnly && !memoryIsAlphaOnly) { |
1048 return false; | 1063 return false; |
1049 } | 1064 } |
1050 | 1065 |
1051 *externalFormat = fConfigTable[memoryConfig].fFormats.fExternalFormat[usage]
; | 1066 *externalFormat = fConfigTable[memoryConfig].fFormats.fExternalFormat[usage]
; |
1052 *externalType = fConfigTable[memoryConfig].fFormats.fExternalType; | 1067 *externalType = fConfigTable[memoryConfig].fFormats.fExternalType; |
1053 | 1068 |
| 1069 // When GL_RED is supported as a texture format, our alpha-only textures are
stored using |
| 1070 // GL_RED and we swizzle in order to map all components to 'r'. However, in
this case the |
| 1071 // surface is not alpha-only and we want alpha to really mean the alpha comp
onent of the |
| 1072 // texture, not the red component. |
| 1073 if (memoryIsAlphaOnly && !surfaceIsAlphaOnly) { |
| 1074 if (this->textureRedSupport()) { |
| 1075 SkASSERT(GR_GL_RED == *externalFormat); |
| 1076 *externalFormat = GR_GL_ALPHA; |
| 1077 } |
| 1078 } |
| 1079 |
1054 return true; | 1080 return true; |
1055 } | 1081 } |
1056 | 1082 |
1057 void GrGLCaps::initConfigTable(const GrGLContextInfo& ctxInfo, const GrGLInterfa
ce* gli, | 1083 void GrGLCaps::initConfigTable(const GrGLContextInfo& ctxInfo, const GrGLInterfa
ce* gli, |
1058 GrGLSLCaps* glslCaps) { | 1084 GrGLSLCaps* glslCaps) { |
1059 /* | 1085 /* |
1060 Comments on renderability of configs on various GL versions. | 1086 Comments on renderability of configs on various GL versions. |
1061 OpenGL < 3.0: | 1087 OpenGL < 3.0: |
1062 no built in support for render targets. | 1088 no built in support for render targets. |
1063 GL_EXT_framebuffer_object adds possible support for any sized format
with base internal | 1089 GL_EXT_framebuffer_object adds possible support for any sized format
with base internal |
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1572 for (int j = 0; j < kExternalFormatUsageCnt; ++j) { | 1598 for (int j = 0; j < kExternalFormatUsageCnt; ++j) { |
1573 SkASSERT(defaultEntry.fFormats.fExternalFormat[j] != | 1599 SkASSERT(defaultEntry.fFormats.fExternalFormat[j] != |
1574 fConfigTable[i].fFormats.fExternalFormat[j]); | 1600 fConfigTable[i].fFormats.fExternalFormat[j]); |
1575 } | 1601 } |
1576 SkASSERT(defaultEntry.fFormats.fExternalType != fConfigTable[i].fFormats
.fExternalType); | 1602 SkASSERT(defaultEntry.fFormats.fExternalType != fConfigTable[i].fFormats
.fExternalType); |
1577 } | 1603 } |
1578 #endif | 1604 #endif |
1579 } | 1605 } |
1580 | 1606 |
1581 void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {} | 1607 void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {} |
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