Chromium Code Reviews| Index: src/gpu/GrSwizzle.h |
| diff --git a/src/gpu/GrSwizzle.h b/src/gpu/GrSwizzle.h |
| index 87ea9534b9e021bfc6d5b1d0e942b1c5168307fd..8c065f5c1c6dab8c9105cb290ab155919e18dc6e 100644 |
| --- a/src/gpu/GrSwizzle.h |
| +++ b/src/gpu/GrSwizzle.h |
| @@ -9,6 +9,7 @@ |
| #define GrSwizzle_DEFINED |
| #include "GrTypes.h" |
| +#include "GrColor.h" |
| /** Represents a rgba swizzle. It can be converted either into a string or a eight bit int. |
| Currently there is no way to specify an arbitrary swizzle, just some static swizzles and an |
| @@ -17,11 +18,23 @@ class GrSwizzle { |
| public: |
| GrSwizzle() { *this = RGBA(); } |
| + GrSwizzle(const GrSwizzle& that) { *this = that; } |
| + |
| GrSwizzle& operator=(const GrSwizzle& that) { |
| memcpy(this, &that, sizeof(GrSwizzle)); |
| return *this; |
| } |
| + /** Recreates a GrSwizzle from the output of asKey() */ |
| + void setFromKey(uint8_t key) { |
| + fKey = key; |
| + for (int i = 0; i < 4; ++i) { |
| + fSwiz[i] = IdxToChar(key & 3); |
| + key >>= 2; |
| + } |
| + SkASSERT(fSwiz[4] == 0); |
| + } |
| + |
| bool operator==(const GrSwizzle& that) const { return this->asUInt() == that.asUInt(); } |
| bool operator!=(const GrSwizzle& that) const { return !(*this == that); } |
| @@ -32,6 +45,25 @@ public: |
| /** 4 char null terminated string consisting only of chars 'r', 'g', 'b', 'a'. */ |
| const char* c_str() const { return fSwiz; } |
| + /** Applies this swizzle to the input color and returns the swizzled color. */ |
| + GrColor applyTo(GrColor color) const { |
| + int idx; |
| + uint32_t key = fKey; |
| + // Index of the input color that should be mapped to output r. |
| + idx = (key & 3); |
| + uint32_t outR = (color >> idx * 8) & 0xFF; |
| + key >>= 2; |
| + idx = (key & 3); |
| + uint32_t outG = (color >> idx * 8) & 0xFF; |
| + key >>= 2; |
| + idx = (key & 3); |
| + uint32_t outB = (color >> idx * 8) & 0xFF; |
| + key >>= 2; |
| + idx = (key & 3); |
| + uint32_t outA = (color >> idx * 8) & 0xFF; |
| + return GrColorPackRGBA(outR, outG, outB, outA); |
| + } |
| + |
| static const GrSwizzle& RGBA() { |
| static GrSwizzle gRGBA("rgba"); |
| return gRGBA; |
| @@ -59,19 +91,32 @@ private: |
| static int CharToIdx(char c) { |
| switch (c) { |
| case 'r': |
| - return 0; |
| + return (GrColor_SHIFT_R / 8); |
| case 'g': |
| - return 1; |
| + return (GrColor_SHIFT_G / 8); |
| case 'b': |
| - return 2; |
| + return (GrColor_SHIFT_B / 8); |
| case 'a': |
| - return 3; |
| + return (GrColor_SHIFT_A / 8); |
| default: |
| SkFAIL("Invalid swizzle char"); |
| return 0; |
| } |
| } |
| + static /* constexpr */ char IToC(int idx) { |
| + return (8*idx) == GrColor_SHIFT_R ? 'r' : |
| + (8*idx) == GrColor_SHIFT_G ? 'g' : |
| + (8*idx) == GrColor_SHIFT_B ? 'b' : |
| + 'a'; |
|
egdaniel
2016/01/12 20:13:55
not a nested ternary operator formatting expert, b
bsalomon
2016/01/12 20:33:55
Moved it up to the prev line, looked better IMO.
|
| + } |
| + |
| + static char IdxToChar(int c) { |
| + // Hopefully this array gets computed at compile time. |
| + static const char gStr[4] = { IToC(0), IToC(1), IToC(2), IToC(3) }; |
| + return gStr[c]; |
| + } |
| + |
| explicit GrSwizzle(const char* str) { |
| SkASSERT(strlen(str) == 4); |
| fSwiz[0] = str[0]; |