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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrProgramDesc_DEFINED | 8 #ifndef GrProgramDesc_DEFINED |
| 9 #define GrProgramDesc_DEFINED | 9 #define GrProgramDesc_DEFINED |
| 10 | 10 |
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| 63 const uint32_t* bKey = b.asKey(); | 63 const uint32_t* bKey = b.asKey(); |
| 64 for (int i = 0; i < l; ++i) { | 64 for (int i = 0; i < l; ++i) { |
| 65 if (aKey[i] != bKey[i]) { | 65 if (aKey[i] != bKey[i]) { |
| 66 return aKey[i] < bKey[i] ? true : false; | 66 return aKey[i] < bKey[i] ? true : false; |
| 67 } | 67 } |
| 68 } | 68 } |
| 69 return false; | 69 return false; |
| 70 } | 70 } |
| 71 | 71 |
| 72 struct KeyHeader { | 72 struct KeyHeader { |
| 73 uint8_t fFragPosKey; // set by GrGLShaderBuilder i
f there are | 73 // Set by GrGLShaderBuilder if there are effects that read the fragment
position. Otherwise, |
| 74 // effects that read the frag
ment position. | 74 // 0. |
| 75 // Otherwise, 0. | 75 uint8_t fFragPosKey; |
| 76 // Set to uniquely idenitify any swizzling of the shader's output color(
s). |
| 77 uint8_t fOutputSwizzle; |
| 76 uint8_t fSnapVerticesToPixelCenters; | 78 uint8_t fSnapVerticesToPixelCenters; |
| 77 int8_t fColorEffectCnt; | 79 int8_t fColorEffectCnt; |
| 78 int8_t fCoverageEffectCnt; | 80 int8_t fCoverageEffectCnt; |
| 79 uint8_t fIgnoresCoverage; | 81 uint8_t fIgnoresCoverage; |
| 80 }; | 82 }; |
| 81 GR_STATIC_ASSERT(sizeof(KeyHeader) == 5); | |
| 82 | 83 |
| 83 int numColorEffects() const { | 84 int numColorEffects() const { |
| 84 return this->header().fColorEffectCnt; | 85 return this->header().fColorEffectCnt; |
| 85 } | 86 } |
| 86 | 87 |
| 87 int numCoverageEffects() const { | 88 int numCoverageEffects() const { |
| 88 return this->header().fCoverageEffectCnt; | 89 return this->header().fCoverageEffectCnt; |
| 89 } | 90 } |
| 90 | 91 |
| 91 int numTotalEffects() const { return this->numColorEffects() + this->numCove
rageEffects(); } | 92 int numTotalEffects() const { return this->numColorEffects() + this->numCove
rageEffects(); } |
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| 135 }; | 136 }; |
| 136 | 137 |
| 137 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } | 138 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } |
| 138 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } | 139 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } |
| 139 | 140 |
| 140 private: | 141 private: |
| 141 SkSTArray<kPreAllocSize, uint8_t, true> fKey; | 142 SkSTArray<kPreAllocSize, uint8_t, true> fKey; |
| 142 }; | 143 }; |
| 143 | 144 |
| 144 #endif | 145 #endif |
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