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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_gl_api_implementation.h" | 5 #include "ui/gl/gl_gl_api_implementation.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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| 278 DCHECK_EQ(glGetErrorFn(), static_cast<GLenum>(GL_NO_ERROR)); | 278 DCHECK_EQ(glGetErrorFn(), static_cast<GLenum>(GL_NO_ERROR)); |
| 279 | 279 |
| 280 current_context_ = virtual_context; | 280 current_context_ = virtual_context; |
| 281 // Set all state that is different from the real state | 281 // Set all state that is different from the real state |
| 282 // NOTE: !!! This is a temporary implementation that just restores all | 282 // NOTE: !!! This is a temporary implementation that just restores all |
| 283 // state to let us test that it works. | 283 // state to let us test that it works. |
| 284 // TODO: ASAP, change this to something that only restores the state | 284 // TODO: ASAP, change this to something that only restores the state |
| 285 // needed for individual GL calls. | 285 // needed for individual GL calls. |
| 286 GLApi* temp = GetCurrentGLApi(); | 286 GLApi* temp = GetCurrentGLApi(); |
| 287 SetGLToRealGLApi(); | 287 SetGLToRealGLApi(); |
| 288 virtual_context->GetGLStateRestorer()->RestoreState(); | 288 if (virtual_context->GetGLStateRestorer()->IsInitialized()) |
| 289 virtual_context->GetGLStateRestorer()->RestoreState(); |
| 289 SetGLApi(temp); | 290 SetGLApi(temp); |
| 290 } | 291 } |
| 291 SetGLApi(this); | 292 SetGLApi(this); |
| 292 return true; | 293 return true; |
| 293 } | 294 } |
| 294 | 295 |
| 295 void VirtualGLApi::OnDestroyVirtualContext(GLContext* virtual_context) { | 296 void VirtualGLApi::OnDestroyVirtualContext(GLContext* virtual_context) { |
| 296 if (current_context_ == virtual_context) | 297 if (current_context_ == virtual_context) |
| 297 current_context_ = NULL; | 298 current_context_ = NULL; |
| 298 } | 299 } |
| 299 | 300 |
| 300 const GLubyte* VirtualGLApi::glGetStringFn(GLenum name) { | 301 const GLubyte* VirtualGLApi::glGetStringFn(GLenum name) { |
| 301 switch (name) { | 302 switch (name) { |
| 302 case GL_EXTENSIONS: | 303 case GL_EXTENSIONS: |
| 303 return reinterpret_cast<const GLubyte*>(extensions_.c_str()); | 304 return reinterpret_cast<const GLubyte*>(extensions_.c_str()); |
| 304 default: | 305 default: |
| 305 return driver_->fn.glGetStringFn(name); | 306 return driver_->fn.glGetStringFn(name); |
| 306 } | 307 } |
| 307 } | 308 } |
| 308 | 309 |
| 309 } // namespace gfx | 310 } // namespace gfx |
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