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Side by Side Diff: src/gpu/gl/SkGLContext.cpp

Issue 1583863002: Beginning of support for texture rectangles. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address comments Created 4 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gl/SkGLContext.h" 8 #include "gl/SkGLContext.h"
9 #include "GrGLUtil.h" 9 #include "GrGLUtil.h"
10 #include "SkGpuFenceSync.h" 10 #include "SkGpuFenceSync.h"
(...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after
145 145
146 bool SkGLContext::GLFenceSync::flushAndWaitFence(SkPlatformGpuFence fence) const { 146 bool SkGLContext::GLFenceSync::flushAndWaitFence(SkPlatformGpuFence fence) const {
147 GLsync glsync = static_cast<GLsync>(fence); 147 GLsync glsync = static_cast<GLsync>(fence);
148 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BI T, -1); 148 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BI T, -1);
149 } 149 }
150 150
151 void SkGLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { 151 void SkGLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const {
152 GLsync glsync = static_cast<GLsync>(fence); 152 GLsync glsync = static_cast<GLsync>(fence);
153 fGLDeleteSync(glsync); 153 fGLDeleteSync(glsync);
154 } 154 }
155
156 GrGLint SkGLContext::createTextureRectangle(int width, int height, GrGLenum inte rnalFormat,
157 GrGLenum externalFormat, GrGLenum ex ternalType,
158 GrGLvoid* data) {
159 if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER (3, 2)) &&
160 !fGL->fExtensions.has("GL_ARB_texture_rectangle")) {
161 return 0;
162 }
163 GrGLuint id;
164 GR_GL_CALL(fGL, GenTextures(1, &id));
165 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id));
166 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FIL TER,
167 GR_GL_NEAREST));
168 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL TER,
169 GR_GL_NEAREST));
170 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S,
171 GR_GL_CLAMP_TO_EDGE));
172 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T,
173 GR_GL_CLAMP_TO_EDGE));
174 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width , height, 0,
175 externalFormat, externalType, data));
176 return id;
177 }
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