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Side by Side Diff: cc/scheduler/scheduler_state_machine.h

Issue 15836005: cc: Emulate BeginFrame in OutputSurfaces that don't support it natively (Closed) Base URL: http://git.chromium.org/chromium/src.git@nofrc
Patch Set: Created 7 years, 6 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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72 72
73 // Indicates whether the main thread needs a begin frame callback in order to 73 // Indicates whether the main thread needs a begin frame callback in order to
74 // make progress. 74 // make progress.
75 bool BeginFrameNeededByImplThread() const; 75 bool BeginFrameNeededByImplThread() const;
76 76
77 // Indicates that the system has entered and left a BeginFrame callback. 77 // Indicates that the system has entered and left a BeginFrame callback.
78 // The scheduler will not draw more than once in a given BeginFrame 78 // The scheduler will not draw more than once in a given BeginFrame
79 // callback. 79 // callback.
80 void DidEnterBeginFrame(); 80 void DidEnterBeginFrame();
81 void DidLeaveBeginFrame(); 81 void DidLeaveBeginFrame();
82 bool inside_begin_frame() const { return inside_begin_frame_; }
82 83
83 // Indicates whether the LayerTreeHostImpl is visible. 84 // Indicates whether the LayerTreeHostImpl is visible.
84 void SetVisible(bool visible); 85 void SetVisible(bool visible);
85 86
86 // Indicates that a redraw is required, either due to the impl tree changing 87 // Indicates that a redraw is required, either due to the impl tree changing
87 // or the screen being damaged and simply needing redisplay. 88 // or the screen being damaged and simply needing redisplay.
88 void SetNeedsRedraw(); 89 void SetNeedsRedraw();
89 90
90 // As SetNeedsRedraw(), but ensures the draw will definitely happen even if 91 // As SetNeedsRedraw(), but ensures the draw will definitely happen even if
91 // we are not visible. 92 // we are not visible.
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192 TextureState texture_state_; 193 TextureState texture_state_;
193 OutputSurfaceState output_surface_state_; 194 OutputSurfaceState output_surface_state_;
194 bool did_create_and_initialize_first_output_surface_; 195 bool did_create_and_initialize_first_output_surface_;
195 196
196 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); 197 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
197 }; 198 };
198 199
199 } // namespace cc 200 } // namespace cc
200 201
201 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 202 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
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