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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/compiler/common-operator.h" | 9 #include "src/compiler/common-operator.h" |
10 #include "src/compiler/graph.h" | 10 #include "src/compiler/graph.h" |
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425 } | 425 } |
426 Node* ChangeUint32ToFloat64(Node* a) { | 426 Node* ChangeUint32ToFloat64(Node* a) { |
427 return AddNode(machine()->ChangeUint32ToFloat64(), a); | 427 return AddNode(machine()->ChangeUint32ToFloat64(), a); |
428 } | 428 } |
429 Node* ChangeFloat64ToInt32(Node* a) { | 429 Node* ChangeFloat64ToInt32(Node* a) { |
430 return AddNode(machine()->ChangeFloat64ToInt32(), a); | 430 return AddNode(machine()->ChangeFloat64ToInt32(), a); |
431 } | 431 } |
432 Node* ChangeFloat64ToUint32(Node* a) { | 432 Node* ChangeFloat64ToUint32(Node* a) { |
433 return AddNode(machine()->ChangeFloat64ToUint32(), a); | 433 return AddNode(machine()->ChangeFloat64ToUint32(), a); |
434 } | 434 } |
435 Node* TruncateFloat32ToInt64(Node* a) { | 435 Node* TruncateFloat32ToInt32(Node* a) { |
436 // TODO(ahaas): Remove this function as soon as it is not used anymore in | 436 return AddNode(machine()->TruncateFloat32ToInt32(), a); |
437 // WebAssembly. | |
438 return AddNode(machine()->TryTruncateFloat32ToInt64(), a); | |
439 } | 437 } |
440 Node* TryTruncateFloat32ToInt64(Node* a) { | 438 Node* TryTruncateFloat32ToInt64(Node* a) { |
441 return AddNode(machine()->TryTruncateFloat32ToInt64(), a); | 439 return AddNode(machine()->TryTruncateFloat32ToInt64(), a); |
442 } | 440 } |
443 Node* TruncateFloat64ToInt64(Node* a) { | 441 Node* TruncateFloat64ToInt64(Node* a) { |
444 // TODO(ahaas): Remove this function as soon as it is not used anymore in | 442 // TODO(ahaas): Remove this function as soon as it is not used anymore in |
445 // WebAssembly. | 443 // WebAssembly. |
446 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); | 444 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); |
447 } | 445 } |
448 Node* TryTruncateFloat64ToInt64(Node* a) { | 446 Node* TryTruncateFloat64ToInt64(Node* a) { |
449 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); | 447 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); |
450 } | 448 } |
451 Node* TruncateFloat32ToUint64(Node* a) { | |
452 // TODO(ahaas): Remove this function as soon as it is not used anymore in | |
453 // WebAssembly. | |
454 return AddNode(machine()->TryTruncateFloat32ToUint64(), a); | |
455 } | |
456 Node* TryTruncateFloat32ToUint64(Node* a) { | 449 Node* TryTruncateFloat32ToUint64(Node* a) { |
457 return AddNode(machine()->TryTruncateFloat32ToUint64(), a); | 450 return AddNode(machine()->TryTruncateFloat32ToUint64(), a); |
458 } | 451 } |
459 Node* TruncateFloat64ToUint64(Node* a) { | 452 Node* TruncateFloat64ToUint64(Node* a) { |
460 // TODO(ahaas): Remove this function as soon as it is not used anymore in | 453 // TODO(ahaas): Remove this function as soon as it is not used anymore in |
461 // WebAssembly. | 454 // WebAssembly. |
462 return AddNode(machine()->TryTruncateFloat64ToUint64(), a); | 455 return AddNode(machine()->TryTruncateFloat64ToUint64(), a); |
463 } | 456 } |
464 Node* TryTruncateFloat64ToUint64(Node* a) { | 457 Node* TryTruncateFloat64ToUint64(Node* a) { |
465 return AddNode(machine()->TryTruncateFloat64ToUint64(), a); | 458 return AddNode(machine()->TryTruncateFloat64ToUint64(), a); |
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684 bool bound_; | 677 bool bound_; |
685 friend class RawMachineAssembler; | 678 friend class RawMachineAssembler; |
686 DISALLOW_COPY_AND_ASSIGN(RawMachineLabel); | 679 DISALLOW_COPY_AND_ASSIGN(RawMachineLabel); |
687 }; | 680 }; |
688 | 681 |
689 } // namespace compiler | 682 } // namespace compiler |
690 } // namespace internal | 683 } // namespace internal |
691 } // namespace v8 | 684 } // namespace v8 |
692 | 685 |
693 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 686 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
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