| Index: polymer_1.2.3/paper-behaviors/README.md
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| +<!---
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| +
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| +This README is automatically generated from the comments in these files:
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| +paper-button-behavior.html paper-checked-element-behavior.html paper-inky-focus-behavior.html paper-ripple-behavior.html
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| +
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| +Edit those files, and our readme bot will duplicate them over here!
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| +Edit this file, and the bot will squash your changes :)
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| +
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| +-->
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| +
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| +[](https://travis-ci.org/PolymerElements/paper-behaviors)
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| +_[Demo and API Docs](https://elements.polymer-project.org/elements/paper-behaviors)_
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| +<!-- No docs for Polymer.PaperButtonBehavior found. -->
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| +##Polymer.PaperRippleBehavior
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| +`Polymer.PaperRippleBehavior` dynamically implements a ripple
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| +when the element has focus via pointer or keyboard.
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| +
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| +NOTE: This behavior is intended to be used in conjunction with and after
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| +`Polymer.IronButtonState` and `Polymer.IronControlState`.
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| +##Polymer.PaperCheckedElementBehavior
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| +Use `Polymer.PaperCheckedElementBehavior` to implement a custom element
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| +that has a `checked` property similar to `Polymer.IronCheckedElementBehavior`
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| +and is compatible with having a ripple effect.
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| +##Polymer.PaperInkyFocusBehavior
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| +`Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboard focus.
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