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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintLayerPainter.cpp

Issue 1581593003: Skip PaintPhaseFloat if no floats in a layer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@OutlinePhase
Patch Set: Created 4 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PaintLayerPainter.h" 5 #include "core/paint/PaintLayerPainter.h"
6 6
7 #include "core/frame/Settings.h" 7 #include "core/frame/Settings.h"
8 #include "core/layout/ClipPathOperation.h" 8 #include "core/layout/ClipPathOperation.h"
9 #include "core/layout/LayoutBlock.h" 9 #include "core/layout/LayoutBlock.h"
10 #include "core/layout/LayoutFrame.h" 10 #include "core/layout/LayoutFrame.h"
(...skipping 653 matching lines...) Expand 10 before | Expand all | Expand 10 after
664 clipRecorder.emplace(context, *m_paintLayer.layoutObject(), DisplayItem: :ClipLayerForeground, layerFragments[0].foregroundRect, &localPaintingInfo, laye rFragments[0].paginationOffset, paintFlags); 664 clipRecorder.emplace(context, *m_paintLayer.layoutObject(), DisplayItem: :ClipLayerForeground, layerFragments[0].foregroundRect, &localPaintingInfo, laye rFragments[0].paginationOffset, paintFlags);
665 clipState = HasClipped; 665 clipState = HasClipped;
666 } 666 }
667 667
668 // We have to loop through every fragment multiple times, since we have to i ssue paint invalidations in each specific phase in order for 668 // We have to loop through every fragment multiple times, since we have to i ssue paint invalidations in each specific phase in order for
669 // interleaving of the fragments to work properly. 669 // interleaving of the fragments to work properly.
670 paintForegroundForFragmentsWithPhase(selectionOnly ? PaintPhaseSelection : P aintPhaseDescendantBlockBackgroundsOnly, 670 paintForegroundForFragmentsWithPhase(selectionOnly ? PaintPhaseSelection : P aintPhaseDescendantBlockBackgroundsOnly,
671 layerFragments, context, localPaintingInfo, paintFlags, clipState); 671 layerFragments, context, localPaintingInfo, paintFlags, clipState);
672 672
673 if (!selectionOnly) { 673 if (!selectionOnly) {
674 paintForegroundForFragmentsWithPhase(PaintPhaseFloat, layerFragments, co ntext, localPaintingInfo, paintFlags, clipState); 674 if (m_paintLayer.needsPaintPhaseFloat()) {
675 size_t displayItemListSizeBefore = context.paintController().newDisp layItemList().size();
676 paintForegroundForFragmentsWithPhase(PaintPhaseFloat, layerFragments , context, localPaintingInfo, paintFlags, clipState);
677 if (displayItemListSizeBefore == context.paintController().newDispla yItemList().size())
chrishtr 2016/01/21 22:09:08 This looks like a fragile way to try to clear the
Xianzhu 2016/01/21 23:58:35 I think at first we can leave the flag never clear
678 m_paintLayer.clearNeedsPaintPhaseFloat();
679 }
680
675 paintForegroundForFragmentsWithPhase(PaintPhaseForeground, layerFragment s, context, localPaintingInfo, paintFlags, clipState); 681 paintForegroundForFragmentsWithPhase(PaintPhaseForeground, layerFragment s, context, localPaintingInfo, paintFlags, clipState);
676 682
677 if (m_paintLayer.needsPaintPhaseDescendantOutlines()) { 683 if (m_paintLayer.needsPaintPhaseDescendantOutlines()) {
678 size_t displayItemListSizeBefore = context.paintController().newDisp layItemList().size(); 684 size_t displayItemListSizeBefore = context.paintController().newDisp layItemList().size();
679 paintForegroundForFragmentsWithPhase(PaintPhaseDescendantOutlinesOnl y, layerFragments, context, localPaintingInfo, paintFlags, clipState); 685 paintForegroundForFragmentsWithPhase(PaintPhaseDescendantOutlinesOnl y, layerFragments, context, localPaintingInfo, paintFlags, clipState);
680 if (displayItemListSizeBefore == context.paintController().newDispla yItemList().size()) 686 if (displayItemListSizeBefore == context.paintController().newDispla yItemList().size())
681 m_paintLayer.clearNeedsPaintPhaseDescendantOutlines(); 687 m_paintLayer.clearNeedsPaintPhaseDescendantOutlines();
682 } 688 }
683 } 689 }
684 } 690 }
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741 if (!m_paintLayer.containsDirtyOverlayScrollbars()) 747 if (!m_paintLayer.containsDirtyOverlayScrollbars())
742 return; 748 return;
743 749
744 PaintLayerPaintingInfo paintingInfo(&m_paintLayer, LayoutRect(enclosingIntRe ct(damageRect)), paintFlags, LayoutSize()); 750 PaintLayerPaintingInfo paintingInfo(&m_paintLayer, LayoutRect(enclosingIntRe ct(damageRect)), paintFlags, LayoutSize());
745 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); 751 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars);
746 752
747 m_paintLayer.setContainsDirtyOverlayScrollbars(false); 753 m_paintLayer.setContainsDirtyOverlayScrollbars(false);
748 } 754 }
749 755
750 } // namespace blink 756 } // namespace blink
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