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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Test.h" | 8 #include "Test.h" |
9 | 9 |
10 // This test is specific to the GPU backend. | 10 // This test is specific to the GPU backend. |
11 #if SK_SUPPORT_GPU | 11 #if SK_SUPPORT_GPU && !defined(SK_BUILD_FOR_ANDROID) |
12 | 12 |
13 #include "GrContext.h" | 13 #include "GrContext.h" |
14 #include "SkGpuDevice.h" | 14 #include "SkGpuDevice.h" |
15 | 15 |
16 // This was made indivisible by 4 to ensure we test setting GL_PACK_ALIGNMENT pr
operly. | 16 // This was made indivisible by 4 to ensure we test setting GL_PACK_ALIGNMENT pr
operly. |
17 static const int X_SIZE = 13; | 17 static const int X_SIZE = 13; |
18 static const int Y_SIZE = 13; | 18 static const int Y_SIZE = 13; |
19 | 19 |
20 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) { | 20 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) { |
21 unsigned char alphaData[X_SIZE][Y_SIZE]; | 21 unsigned char textureData[X_SIZE][Y_SIZE]; |
22 | 22 |
23 memset(alphaData, 0, X_SIZE * Y_SIZE); | 23 memset(textureData, 0, X_SIZE * Y_SIZE); |
24 | 24 |
25 bool match; | 25 GrSurfaceDesc desc; |
| 26 |
| 27 // let Skia know we will be using this texture as a render target |
| 28 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| 29 // it is a single channel texture |
| 30 desc.fConfig = kAlpha_8_GrPixelConfig; |
| 31 desc.fWidth = X_SIZE; |
| 32 desc.fHeight = Y_SIZE; |
| 33 |
| 34 // We are initializing the texture with zeros here |
| 35 GrTexture* texture = context->textureProvider()->createTexture(desc, false,
textureData, 0); |
| 36 if (!texture) { |
| 37 return; |
| 38 } |
| 39 |
| 40 SkAutoTUnref<GrTexture> au(texture); |
| 41 |
| 42 // create a distinctive texture |
| 43 for (int y = 0; y < Y_SIZE; ++y) { |
| 44 for (int x = 0; x < X_SIZE; ++x) { |
| 45 textureData[x][y] = x*Y_SIZE+y; |
| 46 } |
| 47 } |
| 48 |
| 49 // upload the texture |
| 50 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
| 51 textureData, 0); |
| 52 |
26 unsigned char readback[X_SIZE][Y_SIZE]; | 53 unsigned char readback[X_SIZE][Y_SIZE]; |
27 | 54 |
28 for (int rt = 0; rt < 2; ++rt) { | 55 // clear readback to something non-zero so we can detect readback failures |
29 GrSurfaceDesc desc; | 56 memset(readback, 0x1, X_SIZE * Y_SIZE); |
30 // let Skia know we will be using this texture as a render target | |
31 desc.fFlags = rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlag
s; | |
32 // it is a single channel texture | |
33 desc.fConfig = kAlpha_8_GrPixelConfig; | |
34 desc.fWidth = X_SIZE; | |
35 desc.fHeight = Y_SIZE; | |
36 | 57 |
37 // We are initializing the texture with zeros here | 58 // read the texture back |
38 SkAutoTUnref<GrTexture> texture( | 59 texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
39 context->textureProvider()->createTexture(desc, false, alphaData, 0)
); | 60 readback, 0); |
40 if (!texture) { | |
41 if (!rt) { | |
42 ERRORF(reporter, "Could not create alpha texture."); | |
43 } | |
44 continue; | |
45 } | |
46 | 61 |
47 // create a distinctive texture | 62 // make sure the original & read back versions match |
48 for (int y = 0; y < Y_SIZE; ++y) { | 63 bool match = true; |
49 for (int x = 0; x < X_SIZE; ++x) { | |
50 alphaData[x][y] = x*Y_SIZE+y; | |
51 } | |
52 } | |
53 | 64 |
54 // upload the texture | 65 for (int y = 0; y < Y_SIZE; ++y) { |
55 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, | 66 for (int x = 0; x < X_SIZE; ++x) { |
56 alphaData, 0); | 67 if (textureData[x][y] != readback[x][y]) { |
57 | 68 match = false; |
58 // clear readback to something non-zero so we can detect readback failur
es | |
59 memset(readback, 0x1, X_SIZE * Y_SIZE); | |
60 | |
61 // read the texture back | |
62 texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, | |
63 readback, 0); | |
64 | |
65 // make sure the original & read back versions match | |
66 match = true; | |
67 | |
68 for (int y = 0; y < Y_SIZE && match; ++y) { | |
69 for (int x = 0; x < X_SIZE && match; ++x) { | |
70 if (alphaData[x][y] != readback[x][y]) { | |
71 SkDebugf("Failed alpha readback. Expected: 0x%02x, " | |
72 "Got: 0x%02x at (%d,%d), rt: %d", alphaData[x][y],
readback[x][y], x, | |
73 y, rt); | |
74 match = false; | |
75 } | |
76 } | |
77 } | |
78 | |
79 // Now try writing on the single channel texture (if we could create as
a RT). | |
80 if (texture->asRenderTarget()) { | |
81 SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); | |
82 SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create( | |
83 texture->asRenderTarget(), &props, SkGpuDevice::kUninit_InitCont
ents)); | |
84 SkCanvas canvas(device); | |
85 | |
86 SkPaint paint; | |
87 | |
88 const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE +
10); | |
89 | |
90 paint.setColor(SK_ColorWHITE); | |
91 | |
92 canvas.drawRect(rect, paint); | |
93 | |
94 texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, r
eadback, 0); | |
95 | |
96 match = true; | |
97 | |
98 for (int y = 0; y < Y_SIZE && match; ++y) { | |
99 for (int x = 0; x < X_SIZE && match; ++x) { | |
100 if (0xFF != readback[x][y]) { | |
101 ERRORF(reporter, | |
102 "Failed alpha readback after clear. Expected: 0xF
F, Got: 0x%02x at " | |
103 "(%d,%d)", readback[x][y], x, y); | |
104 match = false; | |
105 } | |
106 } | |
107 } | 69 } |
108 } | 70 } |
109 } | 71 } |
110 | 72 |
111 // Attempt to read back just alpha from a RGBA/BGRA texture. Once with a tex
ture-only src and | 73 REPORTER_ASSERT(reporter, match); |
112 // once with a render target. | |
113 for (int cfg = 0; cfg < 2; ++cfg) { | |
114 for (int rt = 0; rt < 2; ++rt) { | |
115 GrSurfaceDesc desc; | |
116 desc.fFlags = rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurface
Flags; | |
117 desc.fConfig = cfg ? kBGRA_8888_GrPixelConfig : kRGBA_8888_GrPixe
lConfig; | |
118 desc.fWidth = X_SIZE; | |
119 desc.fHeight = Y_SIZE; | |
120 | 74 |
121 uint32_t rgbaData[X_SIZE][Y_SIZE]; | 75 // Now try writing on the single channel texture |
122 // Make the alpha channel of the rgba texture come from alphaData. | 76 SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); |
123 for (int y = 0; y < Y_SIZE; ++y) { | 77 SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(texture->asRenderTarge
t(), &props, |
124 for (int x = 0; x < X_SIZE; ++x) { | 78 SkGpuDevice::kUninit_I
nitContents)); |
125 rgbaData[x][y] = GrColorPackRGBA(6, 7, 8, alphaData[x][y]); | 79 SkCanvas canvas(device); |
126 } | |
127 } | |
128 SkAutoTUnref<GrTexture> texture( | |
129 context->textureProvider()->createTexture(desc, false, rgbaData,
0)); | |
130 if (!texture) { | |
131 // We always expect to be able to create a RGBA texture | |
132 if (!rt && kRGBA_8888_GrPixelConfig == desc.fConfig) { | |
133 ERRORF(reporter, "Failed to create RGBA texture."); | |
134 } | |
135 continue; | |
136 } | |
137 | 80 |
138 // clear readback to something non-zero so we can detect readback fa
ilures | 81 SkPaint paint; |
139 memset(readback, 0x0, X_SIZE * Y_SIZE); | |
140 | 82 |
141 // read the texture back | 83 const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10); |
142 texture->readPixels(0, 0, desc.fWidth, desc.fHeight, kAlpha_8_GrPixe
lConfig, readback, | |
143 0); | |
144 | 84 |
145 match = true; | 85 paint.setColor(SK_ColorWHITE); |
146 | 86 |
147 for (int y = 0; y < Y_SIZE && match; ++y) { | 87 canvas.drawRect(rect, paint); |
148 for (int x = 0; x < X_SIZE && match; ++x) { | 88 |
149 if (alphaData[x][y] != readback[x][y]) { | 89 texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
150 texture->readPixels(0, 0, desc.fWidth, desc.fHeight, | 90 readback, 0); |
151 kAlpha_8_GrPixelConfig, readback, 0)
; | 91 |
152 ERRORF(reporter, | 92 match = true; |
153 "Failed alpha readback from cfg %d. Expected: 0x%
02x, Got: 0x%02x at " | 93 |
154 "(%d,%d), rt:%d", desc.fConfig, alphaData[x][y],
readback[x][y], x, | 94 for (int y = 0; y < Y_SIZE; ++y) { |
155 y, rt); | 95 for (int x = 0; x < X_SIZE; ++x) { |
156 match = false; | 96 if (0xFF != readback[x][y]) { |
157 } | 97 match = false; |
158 } | |
159 } | 98 } |
160 } | 99 } |
161 } | 100 } |
| 101 |
| 102 REPORTER_ASSERT(reporter, match); |
162 } | 103 } |
163 | 104 |
164 #endif | 105 #endif |
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