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1 /* | 1 /* |
2 * Copyright (c) 2008, Google Inc. All rights reserved. | 2 * Copyright (c) 2008, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 | 32 |
33 #include "SkBitmap.h" | 33 #include "SkBitmap.h" |
34 #include "SkPixelRef.h" | |
35 #include "SkRect.h" | 34 #include "SkRect.h" |
36 #include "SkShader.h" | 35 #include "SkShader.h" |
37 #include "core/platform/FloatConversion.h" | 36 #include "core/platform/FloatConversion.h" |
38 #include "core/platform/Logging.h" | |
39 #include "core/platform/graphics/BitmapImage.h" | 37 #include "core/platform/graphics/BitmapImage.h" |
40 #include "core/platform/graphics/FloatRect.h" | 38 #include "core/platform/graphics/FloatRect.h" |
41 #include "core/platform/graphics/GraphicsContextStateSaver.h" | 39 #include "core/platform/graphics/GraphicsContextStateSaver.h" |
42 #include "core/platform/graphics/ImageObserver.h" | 40 #include "core/platform/graphics/ImageObserver.h" |
43 #include "core/platform/graphics/skia/NativeImageSkia.h" | 41 #include "core/platform/graphics/skia/NativeImageSkia.h" |
44 #include "core/platform/graphics/skia/SkiaUtils.h" | 42 #include "core/platform/graphics/skia/SkiaUtils.h" |
45 #include "core/platform/graphics/transforms/AffineTransform.h" | 43 #include "core/platform/graphics/transforms/AffineTransform.h" |
46 #include <wtf/text/WTFString.h> | 44 #include <wtf/text/WTFString.h> |
47 | 45 |
48 #include "skia/ext/image_operations.h" | |
49 #include "skia/ext/platform_canvas.h" | |
50 | |
51 #include <math.h> | 46 #include <math.h> |
52 #include <limits> | 47 #include <limits> |
53 | 48 |
54 #include "core/platform/chromium/TraceEvent.h" | 49 #include "core/platform/chromium/TraceEvent.h" |
55 | 50 |
56 namespace WebCore { | 51 namespace WebCore { |
57 | 52 |
58 // Used by computeResamplingMode to tell how bitmaps should be resampled. | 53 // Used by computeResamplingMode to tell how bitmaps should be resampled. |
59 enum ResamplingMode { | 54 enum ResamplingMode { |
60 // Nearest neighbor resampling. Used when we detect that the page is | 55 // Nearest neighbor resampling. Used when we detect that the page is |
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521 SkPaint paint; | 516 SkPaint paint; |
522 paint.setShader(shader)->unref(); | 517 paint.setShader(shader)->unref(); |
523 paint.setXfermodeMode(WebCoreCompositeToSkiaComposite(compositeOp, blendMode
)); | 518 paint.setXfermodeMode(WebCoreCompositeToSkiaComposite(compositeOp, blendMode
)); |
524 | 519 |
525 paint.setFilterBitmap(resampling == RESAMPLE_LINEAR); | 520 paint.setFilterBitmap(resampling == RESAMPLE_LINEAR); |
526 | 521 |
527 context->drawRect(destRect, paint); | 522 context->drawRect(destRect, paint); |
528 } | 523 } |
529 | 524 |
530 } // namespace WebCore | 525 } // namespace WebCore |
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