Chromium Code Reviews| Index: third_party/WebKit/Source/platform/geometry/FloatRect.cpp |
| diff --git a/third_party/WebKit/Source/platform/geometry/FloatRect.cpp b/third_party/WebKit/Source/platform/geometry/FloatRect.cpp |
| index 13c4b815ff075a05fdba414b6d9e395ed78e6e63..0c8aa19c732acf19dfec599dc16602f6e95193ce 100644 |
| --- a/third_party/WebKit/Source/platform/geometry/FloatRect.cpp |
| +++ b/third_party/WebKit/Source/platform/geometry/FloatRect.cpp |
| @@ -171,6 +171,14 @@ void FloatRect::scale(float sx, float sy) |
| m_size.setHeight(height() * sy); |
| } |
| +float FloatRect::distanceTo(const FloatPoint& point) const |
|
fs
2016/01/13 14:36:17
squaredDistanceTo
|
| +{ |
| + FloatPoint closestPoint; |
| + closestPoint.setX(clampTo<float>(point.x(), this->minXMinYCorner().x(), this->maxX())); |
|
fs
2016/01/13 14:36:17
With this formulation minXMinYCorner() doesn't hel
|
| + closestPoint.setY(clampTo<float>(point.y(), this->minXMinYCorner().y(), this->maxY())); |
| + return (point - closestPoint).diagonalLengthSquared(); |
| +} |
| + |
| FloatRect unionRect(const Vector<FloatRect>& rects) |
| { |
| FloatRect result; |