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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdlib.h> | 5 #include <stdlib.h> |
6 | 6 |
7 #include "include/v8.h" | 7 #include "include/v8.h" |
8 #include "include/v8-experimental.h" | 8 #include "include/v8-experimental.h" |
9 | 9 |
10 #include "src/api.h" | 10 #include "src/api.h" |
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31 static void NativePropertyAccessor( | 31 static void NativePropertyAccessor( |
32 const v8::FunctionCallbackInfo<v8::Value>& info) { | 32 const v8::FunctionCallbackInfo<v8::Value>& info) { |
33 info.GetReturnValue().Set(v8_num(123)); | 33 info.GetReturnValue().Set(v8_num(123)); |
34 } | 34 } |
35 | 35 |
36 } // anonymous namespace | 36 } // anonymous namespace |
37 | 37 |
38 | 38 |
39 // Build a simple "fast accessor" and verify that it is being called. | 39 // Build a simple "fast accessor" and verify that it is being called. |
40 TEST(FastAccessor) { | 40 TEST(FastAccessor) { |
41 if (i::FLAG_always_opt || i::FLAG_optimize_for_size) return; | 41 if (i::FLAG_always_opt) return; |
42 | 42 |
43 LocalContext env; | 43 LocalContext env; |
44 v8::Isolate* isolate = env->GetIsolate(); | 44 v8::Isolate* isolate = env->GetIsolate(); |
45 v8::HandleScope scope(isolate); | 45 v8::HandleScope scope(isolate); |
46 | 46 |
47 v8::Local<v8::FunctionTemplate> foo = v8::FunctionTemplate::New(isolate); | 47 v8::Local<v8::FunctionTemplate> foo = v8::FunctionTemplate::New(isolate); |
48 | 48 |
49 // Native accessor, bar, returns 123. | 49 // Native accessor, bar, returns 123. |
50 foo->PrototypeTemplate()->SetAccessorProperty( | 50 foo->PrototypeTemplate()->SetAccessorProperty( |
51 v8_str("bar"), | 51 v8_str("bar"), |
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81 builder->ReturnValue( | 81 builder->ReturnValue( |
82 builder->LoadInternalField(builder->GetReceiver(), field_no)); | 82 builder->LoadInternalField(builder->GetReceiver(), field_no)); |
83 templ->SetAccessorProperty(v8_str(name), | 83 templ->SetAccessorProperty(v8_str(name), |
84 v8::FunctionTemplate::NewWithFastHandler( | 84 v8::FunctionTemplate::NewWithFastHandler( |
85 isolate, NativePropertyAccessor, builder)); | 85 isolate, NativePropertyAccessor, builder)); |
86 } | 86 } |
87 | 87 |
88 | 88 |
89 // "Fast" accessor that accesses an internal field. | 89 // "Fast" accessor that accesses an internal field. |
90 TEST(FastAccessorWithInternalField) { | 90 TEST(FastAccessorWithInternalField) { |
91 if (i::FLAG_always_opt || i::FLAG_optimize_for_size) return; | 91 if (i::FLAG_always_opt) return; |
92 | 92 |
93 LocalContext env; | 93 LocalContext env; |
94 v8::Isolate* isolate = env->GetIsolate(); | 94 v8::Isolate* isolate = env->GetIsolate(); |
95 v8::HandleScope scope(isolate); | 95 v8::HandleScope scope(isolate); |
96 | 96 |
97 v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); | 97 v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); |
98 foo->SetInternalFieldCount(3); | 98 foo->SetInternalFieldCount(3); |
99 AddInternalFieldAccessor(isolate, foo, "field0", 0); | 99 AddInternalFieldAccessor(isolate, foo, "field0", 0); |
100 AddInternalFieldAccessor(isolate, foo, "field1", 1); | 100 AddInternalFieldAccessor(isolate, foo, "field1", 1); |
101 AddInternalFieldAccessor(isolate, foo, "field2", 2); | 101 AddInternalFieldAccessor(isolate, foo, "field2", 2); |
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113 | 113 |
114 // Access fields. | 114 // Access fields. |
115 ExpectString("field0()", "Hi there!"); | 115 ExpectString("field0()", "Hi there!"); |
116 ExpectInt32("field1()", 4321); | 116 ExpectInt32("field1()", 4321); |
117 ExpectUndefined("field2()"); | 117 ExpectUndefined("field2()"); |
118 } | 118 } |
119 | 119 |
120 | 120 |
121 // "Fast" accessor with control flow via ...OrReturnNull methods. | 121 // "Fast" accessor with control flow via ...OrReturnNull methods. |
122 TEST(FastAccessorOrReturnNull) { | 122 TEST(FastAccessorOrReturnNull) { |
123 if (i::FLAG_always_opt || i::FLAG_optimize_for_size) return; | 123 if (i::FLAG_always_opt) return; |
124 | 124 |
125 LocalContext env; | 125 LocalContext env; |
126 v8::Isolate* isolate = env->GetIsolate(); | 126 v8::Isolate* isolate = env->GetIsolate(); |
127 v8::HandleScope scope(isolate); | 127 v8::HandleScope scope(isolate); |
128 | 128 |
129 v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); | 129 v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); |
130 foo->SetInternalFieldCount(2); | 130 foo->SetInternalFieldCount(2); |
131 { | 131 { |
132 // accessor "nullcheck": Return null if field 0 is non-null object; else 5. | 132 // accessor "nullcheck": Return null if field 0 is non-null object; else 5. |
133 auto builder = v8::experimental::FastAccessorBuilder::New(isolate); | 133 auto builder = v8::experimental::FastAccessorBuilder::New(isolate); |
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166 "function maskcheck() { return obj.maskcheck }; " WARMUP("maskcheck()")); | 166 "function maskcheck() { return obj.maskcheck }; " WARMUP("maskcheck()")); |
167 obj->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(0xf0)); | 167 obj->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(0xf0)); |
168 ExpectInt32("maskcheck()", 42); | 168 ExpectInt32("maskcheck()", 42); |
169 obj->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(0xfe)); | 169 obj->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(0xfe)); |
170 ExpectNull("maskcheck()"); | 170 ExpectNull("maskcheck()"); |
171 } | 171 } |
172 | 172 |
173 | 173 |
174 // "Fast" accessor with simple control flow via explicit labels. | 174 // "Fast" accessor with simple control flow via explicit labels. |
175 TEST(FastAccessorControlFlowWithLabels) { | 175 TEST(FastAccessorControlFlowWithLabels) { |
176 if (i::FLAG_always_opt || i::FLAG_optimize_for_size) return; | 176 if (i::FLAG_always_opt) return; |
177 | 177 |
178 LocalContext env; | 178 LocalContext env; |
179 v8::Isolate* isolate = env->GetIsolate(); | 179 v8::Isolate* isolate = env->GetIsolate(); |
180 v8::HandleScope scope(isolate); | 180 v8::HandleScope scope(isolate); |
181 | 181 |
182 v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); | 182 v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); |
183 foo->SetInternalFieldCount(1); | 183 foo->SetInternalFieldCount(1); |
184 { | 184 { |
185 // accessor isnull: 0 for nullptr, else 1. | 185 // accessor isnull: 0 for nullptr, else 1. |
186 auto builder = v8::experimental::FastAccessorBuilder::New(isolate); | 186 auto builder = v8::experimental::FastAccessorBuilder::New(isolate); |
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203 CompileRun("function isnull() { return obj.isnull }; " WARMUP("isnull()")); | 203 CompileRun("function isnull() { return obj.isnull }; " WARMUP("isnull()")); |
204 obj->SetAlignedPointerInInternalField(0, /* anything != nullptr */ isolate); | 204 obj->SetAlignedPointerInInternalField(0, /* anything != nullptr */ isolate); |
205 ExpectInt32("isnull()", 1); | 205 ExpectInt32("isnull()", 1); |
206 obj->SetAlignedPointerInInternalField(0, nullptr); | 206 obj->SetAlignedPointerInInternalField(0, nullptr); |
207 ExpectInt32("isnull()", 0); | 207 ExpectInt32("isnull()", 0); |
208 } | 208 } |
209 | 209 |
210 | 210 |
211 // "Fast" accessor, loading things. | 211 // "Fast" accessor, loading things. |
212 TEST(FastAccessorLoad) { | 212 TEST(FastAccessorLoad) { |
213 if (i::FLAG_always_opt || i::FLAG_optimize_for_size) return; | 213 if (i::FLAG_always_opt) return; |
214 | 214 |
215 LocalContext env; | 215 LocalContext env; |
216 v8::Isolate* isolate = env->GetIsolate(); | 216 v8::Isolate* isolate = env->GetIsolate(); |
217 v8::HandleScope scope(isolate); | 217 v8::HandleScope scope(isolate); |
218 | 218 |
219 v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); | 219 v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); |
220 foo->SetInternalFieldCount(1); | 220 foo->SetInternalFieldCount(1); |
221 | 221 |
222 // Internal field 0 is a pointer to a C++ data structure that we wish to load | 222 // Internal field 0 is a pointer to a C++ data structure that we wish to load |
223 // field values from. | 223 // field values from. |
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265 ExpectInt32("nonzero()", 1); | 265 ExpectInt32("nonzero()", 1); |
266 val.intval = 0; | 266 val.intval = 0; |
267 ExpectInt32("nonzero()", 0); | 267 ExpectInt32("nonzero()", 0); |
268 val.intval = 27; | 268 val.intval = 27; |
269 ExpectInt32("nonzero()", 1); | 269 ExpectInt32("nonzero()", 1); |
270 | 270 |
271 // Access val.v8val: | 271 // Access val.v8val: |
272 CompileRun("function loadval() { return obj.loadval }; " WARMUP("loadval()")); | 272 CompileRun("function loadval() { return obj.loadval }; " WARMUP("loadval()")); |
273 ExpectString("loadval()", "Hello"); | 273 ExpectString("loadval()", "Hello"); |
274 } | 274 } |
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