Index: cc/output/gl_renderer_unittest.cc |
diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc |
index 92fcd3c42ca69aa086d16842d223070f10a1c233..38ca7e81a9f2fc5acf1c19c11e42c4e7db123940 100644 |
--- a/cc/output/gl_renderer_unittest.cc |
+++ b/cc/output/gl_renderer_unittest.cc |
@@ -130,10 +130,10 @@ class GLRendererShaderPixelTest : public GLRendererPixelTest { |
void TestShadersWithPrecision(TexCoordPrecision precision) { |
EXPECT_PROGRAM_VALID(renderer()->GetTextureIOSurfaceProgram(precision)); |
+ // This program uses external textures and sampler, so it won't compile |
+ // everywhere. |
if (renderer()->Capabilities().using_egl_image) |
EXPECT_PROGRAM_VALID(renderer()->GetVideoStreamTextureProgram(precision)); |
- else |
- EXPECT_FALSE(renderer()->GetVideoStreamTextureProgram(precision)); |
} |
void TestShadersWithPrecisionAndBlend(TexCoordPrecision precision, |