| Index: cc/output/gl_renderer_unittest.cc
|
| diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc
|
| index 92fcd3c42ca69aa086d16842d223070f10a1c233..38ca7e81a9f2fc5acf1c19c11e42c4e7db123940 100644
|
| --- a/cc/output/gl_renderer_unittest.cc
|
| +++ b/cc/output/gl_renderer_unittest.cc
|
| @@ -130,10 +130,10 @@ class GLRendererShaderPixelTest : public GLRendererPixelTest {
|
|
|
| void TestShadersWithPrecision(TexCoordPrecision precision) {
|
| EXPECT_PROGRAM_VALID(renderer()->GetTextureIOSurfaceProgram(precision));
|
| + // This program uses external textures and sampler, so it won't compile
|
| + // everywhere.
|
| if (renderer()->Capabilities().using_egl_image)
|
| EXPECT_PROGRAM_VALID(renderer()->GetVideoStreamTextureProgram(precision));
|
| - else
|
| - EXPECT_FALSE(renderer()->GetVideoStreamTextureProgram(precision));
|
| }
|
|
|
| void TestShadersWithPrecisionAndBlend(TexCoordPrecision precision,
|
|
|