Index: src/d8.h |
diff --git a/src/d8.h b/src/d8.h |
index c068dd9db1a0d6a31b97ee4cda008866ca9538b9..804cc4655f18a76e5edead347d7ff555544ff81f 100644 |
--- a/src/d8.h |
+++ b/src/d8.h |
@@ -300,45 +300,46 @@ class Shell : public i::AllStatic { |
#endif // ENABLE_DEBUGGER_SUPPORT |
#endif // V8_SHARED |
- static Handle<Value> RealmCurrent(const Arguments& args); |
- static Handle<Value> RealmOwner(const Arguments& args); |
- static Handle<Value> RealmGlobal(const Arguments& args); |
- static Handle<Value> RealmCreate(const Arguments& args); |
- static Handle<Value> RealmDispose(const Arguments& args); |
- static Handle<Value> RealmSwitch(const Arguments& args); |
- static Handle<Value> RealmEval(const Arguments& args); |
- static Handle<Value> RealmSharedGet(Local<String> property, |
- const AccessorInfo& info); |
+ static void RealmCurrent(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void RealmOwner(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void RealmGlobal(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void RealmCreate(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void RealmDispose(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void RealmSwitch(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void RealmEval(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void RealmSharedGet(Local<String> property, |
+ const PropertyCallbackInfo<Value>& info); |
static void RealmSharedSet(Local<String> property, |
Local<Value> value, |
- const AccessorInfo& info); |
- |
- static Handle<Value> Print(const Arguments& args); |
- static Handle<Value> Write(const Arguments& args); |
- static Handle<Value> Quit(const Arguments& args); |
- static Handle<Value> Version(const Arguments& args); |
- static Handle<Value> EnableProfiler(const Arguments& args); |
- static Handle<Value> DisableProfiler(const Arguments& args); |
- static Handle<Value> Read(const Arguments& args); |
- static Handle<Value> ReadBuffer(const Arguments& args); |
+ const PropertyCallbackInfo<void>& info); |
+ |
+ static void Print(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Write(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Quit(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Version(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void EnableProfiler(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void DisableProfiler(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Read(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void ReadBuffer(const v8::FunctionCallbackInfo<v8::Value>& args); |
static Handle<String> ReadFromStdin(Isolate* isolate); |
- static Handle<Value> ReadLine(const Arguments& args) { |
- return ReadFromStdin(args.GetIsolate()); |
+ static void ReadLine(const v8::FunctionCallbackInfo<v8::Value>& args) { |
+ args.GetReturnValue().Set(ReadFromStdin(args.GetIsolate())); |
} |
- static Handle<Value> Load(const Arguments& args); |
- static Handle<Value> ArrayBuffer(const Arguments& args); |
- static Handle<Value> Int8Array(const Arguments& args); |
- static Handle<Value> Uint8Array(const Arguments& args); |
- static Handle<Value> Int16Array(const Arguments& args); |
- static Handle<Value> Uint16Array(const Arguments& args); |
- static Handle<Value> Int32Array(const Arguments& args); |
- static Handle<Value> Uint32Array(const Arguments& args); |
- static Handle<Value> Float32Array(const Arguments& args); |
- static Handle<Value> Float64Array(const Arguments& args); |
- static Handle<Value> Uint8ClampedArray(const Arguments& args); |
- static Handle<Value> ArrayBufferSlice(const Arguments& args); |
- static Handle<Value> ArraySubArray(const Arguments& args); |
- static Handle<Value> ArraySet(const Arguments& args); |
+ static void Load(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void ArrayBuffer(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Int8Array(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Uint8Array(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Int16Array(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Uint16Array(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Int32Array(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Uint32Array(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Float32Array(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Float64Array(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void Uint8ClampedArray( |
+ const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void ArrayBufferSlice(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void ArraySubArray(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void ArraySet(const v8::FunctionCallbackInfo<v8::Value>& args); |
// The OS object on the global object contains methods for performing |
// operating system calls: |
// |
@@ -365,14 +366,14 @@ class Shell : public i::AllStatic { |
// with the current umask. Intermediate directories are created if necessary. |
// An exception is not thrown if the directory already exists. Analogous to |
// the "mkdir -p" command. |
- static Handle<Value> OSObject(const Arguments& args); |
- static Handle<Value> System(const Arguments& args); |
- static Handle<Value> ChangeDirectory(const Arguments& args); |
- static Handle<Value> SetEnvironment(const Arguments& args); |
- static Handle<Value> UnsetEnvironment(const Arguments& args); |
- static Handle<Value> SetUMask(const Arguments& args); |
- static Handle<Value> MakeDirectory(const Arguments& args); |
- static Handle<Value> RemoveDirectory(const Arguments& args); |
+ static void OSObject(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void System(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void ChangeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void SetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void UnsetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void SetUMask(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void MakeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args); |
+ static void RemoveDirectory(const v8::FunctionCallbackInfo<v8::Value>& args); |
static void AddOSMethods(Handle<ObjectTemplate> os_template); |
@@ -412,9 +413,10 @@ class Shell : public i::AllStatic { |
int32_t byteLength, |
int32_t byteOffset, |
int32_t element_size); |
- static Handle<Value> CreateExternalArray(const Arguments& args, |
- ExternalArrayType type, |
- int32_t element_size); |
+ static void CreateExternalArray( |
+ const v8::FunctionCallbackInfo<v8::Value>& args, |
+ ExternalArrayType type, |
+ int32_t element_size); |
static void ExternalArrayWeakCallback(Isolate* isolate, |
Persistent<Object>* object, |
uint8_t* data); |