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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
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921 { GL_BLEND_DST_ALPHA, "GL_BLEND_DST_ALPHA" }, | 921 { GL_BLEND_DST_ALPHA, "GL_BLEND_DST_ALPHA" }, |
922 { GL_COLOR_CLEAR_VALUE, "GL_COLOR_CLEAR_VALUE" }, | 922 { GL_COLOR_CLEAR_VALUE, "GL_COLOR_CLEAR_VALUE" }, |
923 { GL_DEPTH_CLEAR_VALUE, "GL_DEPTH_CLEAR_VALUE" }, | 923 { GL_DEPTH_CLEAR_VALUE, "GL_DEPTH_CLEAR_VALUE" }, |
924 { GL_STENCIL_CLEAR_VALUE, "GL_STENCIL_CLEAR_VALUE" }, | 924 { GL_STENCIL_CLEAR_VALUE, "GL_STENCIL_CLEAR_VALUE" }, |
925 { GL_COLOR_WRITEMASK, "GL_COLOR_WRITEMASK" }, | 925 { GL_COLOR_WRITEMASK, "GL_COLOR_WRITEMASK" }, |
926 { GL_CULL_FACE_MODE, "GL_CULL_FACE_MODE" }, | 926 { GL_CULL_FACE_MODE, "GL_CULL_FACE_MODE" }, |
927 { GL_DEPTH_FUNC, "GL_DEPTH_FUNC" }, | 927 { GL_DEPTH_FUNC, "GL_DEPTH_FUNC" }, |
928 { GL_DEPTH_WRITEMASK, "GL_DEPTH_WRITEMASK" }, | 928 { GL_DEPTH_WRITEMASK, "GL_DEPTH_WRITEMASK" }, |
929 { GL_DEPTH_RANGE, "GL_DEPTH_RANGE" }, | 929 { GL_DEPTH_RANGE, "GL_DEPTH_RANGE" }, |
930 { GL_FRONT_FACE, "GL_FRONT_FACE" }, | 930 { GL_FRONT_FACE, "GL_FRONT_FACE" }, |
| 931 { GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT" }, |
| 932 { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, |
| 933 "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES" }, |
931 { GL_LINE_WIDTH, "GL_LINE_WIDTH" }, | 934 { GL_LINE_WIDTH, "GL_LINE_WIDTH" }, |
932 { GL_POLYGON_OFFSET_FACTOR, "GL_POLYGON_OFFSET_FACTOR" }, | 935 { GL_POLYGON_OFFSET_FACTOR, "GL_POLYGON_OFFSET_FACTOR" }, |
933 { GL_POLYGON_OFFSET_UNITS, "GL_POLYGON_OFFSET_UNITS" }, | 936 { GL_POLYGON_OFFSET_UNITS, "GL_POLYGON_OFFSET_UNITS" }, |
934 { GL_SAMPLE_COVERAGE_VALUE, "GL_SAMPLE_COVERAGE_VALUE" }, | 937 { GL_SAMPLE_COVERAGE_VALUE, "GL_SAMPLE_COVERAGE_VALUE" }, |
935 { GL_SAMPLE_COVERAGE_INVERT, "GL_SAMPLE_COVERAGE_INVERT" }, | 938 { GL_SAMPLE_COVERAGE_INVERT, "GL_SAMPLE_COVERAGE_INVERT" }, |
936 { GL_SCISSOR_BOX, "GL_SCISSOR_BOX" }, | 939 { GL_SCISSOR_BOX, "GL_SCISSOR_BOX" }, |
937 { GL_STENCIL_FUNC, "GL_STENCIL_FUNC" }, | 940 { GL_STENCIL_FUNC, "GL_STENCIL_FUNC" }, |
938 { GL_STENCIL_REF, "GL_STENCIL_REF" }, | 941 { GL_STENCIL_REF, "GL_STENCIL_REF" }, |
939 { GL_STENCIL_VALUE_MASK, "GL_STENCIL_VALUE_MASK" }, | 942 { GL_STENCIL_VALUE_MASK, "GL_STENCIL_VALUE_MASK" }, |
940 { GL_STENCIL_BACK_FUNC, "GL_STENCIL_BACK_FUNC" }, | 943 { GL_STENCIL_BACK_FUNC, "GL_STENCIL_BACK_FUNC" }, |
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988 { GL_NICEST, "GL_NICEST" }, | 991 { GL_NICEST, "GL_NICEST" }, |
989 { GL_DONT_CARE, "GL_DONT_CARE" }, | 992 { GL_DONT_CARE, "GL_DONT_CARE" }, |
990 }; | 993 }; |
991 return GLES2Util::GetQualifiedEnumString( | 994 return GLES2Util::GetQualifiedEnumString( |
992 string_table, arraysize(string_table), value); | 995 string_table, arraysize(string_table), value); |
993 } | 996 } |
994 | 997 |
995 std::string GLES2Util::GetStringHintTarget(uint32 value) { | 998 std::string GLES2Util::GetStringHintTarget(uint32 value) { |
996 static EnumToString string_table[] = { | 999 static EnumToString string_table[] = { |
997 { GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT" }, | 1000 { GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT" }, |
| 1001 { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, |
| 1002 "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES" }, |
998 }; | 1003 }; |
999 return GLES2Util::GetQualifiedEnumString( | 1004 return GLES2Util::GetQualifiedEnumString( |
1000 string_table, arraysize(string_table), value); | 1005 string_table, arraysize(string_table), value); |
1001 } | 1006 } |
1002 | 1007 |
1003 std::string GLES2Util::GetStringIndexType(uint32 value) { | 1008 std::string GLES2Util::GetStringIndexType(uint32 value) { |
1004 static EnumToString string_table[] = { | 1009 static EnumToString string_table[] = { |
1005 { GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE" }, | 1010 { GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE" }, |
1006 { GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT" }, | 1011 { GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT" }, |
1007 }; | 1012 }; |
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1393 std::string GLES2Util::GetStringVertexPointer(uint32 value) { | 1398 std::string GLES2Util::GetStringVertexPointer(uint32 value) { |
1394 static EnumToString string_table[] = { | 1399 static EnumToString string_table[] = { |
1395 { GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER" }, | 1400 { GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER" }, |
1396 }; | 1401 }; |
1397 return GLES2Util::GetQualifiedEnumString( | 1402 return GLES2Util::GetQualifiedEnumString( |
1398 string_table, arraysize(string_table), value); | 1403 string_table, arraysize(string_table), value); |
1399 } | 1404 } |
1400 | 1405 |
1401 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 1406 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
1402 | 1407 |
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