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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/frame.h" | 5 #include "src/compiler/frame.h" |
6 | 6 |
7 #include "src/compiler/linkage.h" | 7 #include "src/compiler/linkage.h" |
8 #include "src/compiler/register-allocator.h" | 8 #include "src/compiler/register-allocator.h" |
9 #include "src/macro-assembler.h" | 9 #include "src/macro-assembler.h" |
10 | 10 |
11 namespace v8 { | 11 namespace v8 { |
12 namespace internal { | 12 namespace internal { |
13 namespace compiler { | 13 namespace compiler { |
14 | 14 |
15 Frame::Frame(int fixed_frame_size_in_slots, const CallDescriptor* descriptor) | 15 Frame::Frame(int fixed_frame_size_in_slots, const CallDescriptor* descriptor) |
16 : needs_frame_((descriptor != nullptr) && | 16 : needs_frame_((descriptor != nullptr) && |
17 descriptor->RequiresFrameAsIncoming()), | 17 descriptor->RequiresFrameAsIncoming()), |
18 frame_slot_count_(fixed_frame_size_in_slots), | 18 frame_slot_count_(fixed_frame_size_in_slots), |
19 callee_saved_slot_count_(0), | 19 callee_saved_slot_count_(0), |
20 spill_slot_count_(0), | 20 spill_slot_count_(0), |
21 allocated_registers_(NULL), | 21 allocated_registers_(nullptr), |
22 allocated_double_registers_(NULL) {} | 22 allocated_double_registers_(nullptr) {} |
23 | 23 |
24 | 24 |
25 void FrameAccessState::SetFrameAccessToDefault() { | 25 void FrameAccessState::SetFrameAccessToDefault() { |
26 if (frame()->needs_frame() && !FLAG_turbo_sp_frame_access) { | 26 if (frame()->needs_frame() && !FLAG_turbo_sp_frame_access) { |
27 SetFrameAccessToFP(); | 27 SetFrameAccessToFP(); |
28 } else { | 28 } else { |
29 SetFrameAccessToSP(); | 29 SetFrameAccessToSP(); |
30 } | 30 } |
31 } | 31 } |
32 | 32 |
(...skipping 10 matching lines...) Expand all Loading... |
43 int sp_offset = | 43 int sp_offset = |
44 offset + ((frame()->GetSpToFpSlotCount() + sp_delta()) * kPointerSize); | 44 offset + ((frame()->GetSpToFpSlotCount() + sp_delta()) * kPointerSize); |
45 return FrameOffset::FromStackPointer(sp_offset); | 45 return FrameOffset::FromStackPointer(sp_offset); |
46 } | 46 } |
47 } | 47 } |
48 | 48 |
49 | 49 |
50 } // namespace compiler | 50 } // namespace compiler |
51 } // namespace internal | 51 } // namespace internal |
52 } // namespace v8 | 52 } // namespace v8 |
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