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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_ | 5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_ |
6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_ | 6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_ |
7 | 7 |
8 #include "src/ast/ast.h" | 8 #include "src/ast/ast.h" |
9 #include "src/compiler/js-graph.h" | 9 #include "src/compiler/js-graph.h" |
10 #include "src/compiler/liveness-analyzer.h" | 10 #include "src/compiler/liveness-analyzer.h" |
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162 Node* GetFunctionClosure(); | 162 Node* GetFunctionClosure(); |
163 | 163 |
164 // Get or create the node that represents the incoming function context. | 164 // Get or create the node that represents the incoming function context. |
165 Node* GetFunctionContext(); | 165 Node* GetFunctionContext(); |
166 | 166 |
167 // Get or create the node that represents the incoming new target value. | 167 // Get or create the node that represents the incoming new target value. |
168 Node* GetNewTarget(); | 168 Node* GetNewTarget(); |
169 | 169 |
170 // Node creation helpers. | 170 // Node creation helpers. |
171 Node* NewNode(const Operator* op, bool incomplete = false) { | 171 Node* NewNode(const Operator* op, bool incomplete = false) { |
172 return MakeNode(op, 0, static_cast<Node**>(NULL), incomplete); | 172 return MakeNode(op, 0, static_cast<Node**>(nullptr), incomplete); |
173 } | 173 } |
174 | 174 |
175 Node* NewNode(const Operator* op, Node* n1) { | 175 Node* NewNode(const Operator* op, Node* n1) { |
176 return MakeNode(op, 1, &n1, false); | 176 return MakeNode(op, 1, &n1, false); |
177 } | 177 } |
178 | 178 |
179 Node* NewNode(const Operator* op, Node* n1, Node* n2) { | 179 Node* NewNode(const Operator* op, Node* n1, Node* n2) { |
180 Node* buffer[] = {n1, n2}; | 180 Node* buffer[] = {n1, n2}; |
181 return MakeNode(op, arraysize(buffer), buffer, false); | 181 return MakeNode(op, arraysize(buffer), buffer, false); |
182 } | 182 } |
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358 // Builders for binary operations. | 358 // Builders for binary operations. |
359 Node* BuildBinaryOp(Node* left, Node* right, Token::Value op, | 359 Node* BuildBinaryOp(Node* left, Node* right, Token::Value op, |
360 TypeFeedbackId feedback_id); | 360 TypeFeedbackId feedback_id); |
361 | 361 |
362 // Process arguments to a call by popping {arity} elements off the operand | 362 // Process arguments to a call by popping {arity} elements off the operand |
363 // stack and build a call node using the given call operator. | 363 // stack and build a call node using the given call operator. |
364 Node* ProcessArguments(const Operator* op, int arity); | 364 Node* ProcessArguments(const Operator* op, int arity); |
365 | 365 |
366 // =========================================================================== | 366 // =========================================================================== |
367 // The following build methods have the same contract as the above ones, but | 367 // The following build methods have the same contract as the above ones, but |
368 // they can also return {NULL} to indicate that no fragment was built. Note | 368 // they can also return {nullptr} to indicate that no fragment was built. Note |
369 // that these are optimizations, disabling any of them should still produce | 369 // that these are optimizations, disabling any of them should still produce |
370 // correct graphs. | 370 // correct graphs. |
371 | 371 |
372 // Optimization for variable load from global object. | 372 // Optimization for variable load from global object. |
373 Node* TryLoadGlobalConstant(Handle<Name> name); | 373 Node* TryLoadGlobalConstant(Handle<Name> name); |
374 | 374 |
375 // Optimization for variable load of dynamic lookup slot that is most likely | 375 // Optimization for variable load of dynamic lookup slot that is most likely |
376 // to resolve to a global slot or context slot (inferred from scope chain). | 376 // to resolve to a global slot or context slot (inferred from scope chain). |
377 Node* TryLoadDynamicVariable(Variable* variable, Handle<String> name, | 377 Node* TryLoadDynamicVariable(Variable* variable, Handle<String> name, |
378 BailoutId bailout_id, | 378 BailoutId bailout_id, |
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584 | 584 |
585 // Prepare environment to be used as loop header. | 585 // Prepare environment to be used as loop header. |
586 void PrepareForLoop(BitVector* assigned, bool is_osr = false); | 586 void PrepareForLoop(BitVector* assigned, bool is_osr = false); |
587 }; | 587 }; |
588 | 588 |
589 } // namespace compiler | 589 } // namespace compiler |
590 } // namespace internal | 590 } // namespace internal |
591 } // namespace v8 | 591 } // namespace v8 |
592 | 592 |
593 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_ | 593 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_ |
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