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Unified Diff: Source/core/dom/Future.h

Issue 15786003: WIP don't review: Implement Future (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 7 months ago
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Index: Source/core/dom/Future.h
diff --git a/Source/core/dom/Future.h b/Source/core/dom/Future.h
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index 0000000000000000000000000000000000000000..2369a2fca64820499e8610652e99b842ca6193c6
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+++ b/Source/core/dom/Future.h
@@ -0,0 +1,137 @@
+/*
+ * Copyright (C) 2013 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef Future_h
+#define Future_h
+
+#include "bindings/v8/ScriptValue.h"
+#include "core/dom/ActiveDOMObject.h"
+#include "core/dom/AnyCallback.h"
+#include "core/dom/FutureInit.h"
+#include "core/dom/FutureResolver.h"
+#include "wtf/PassRefPtr.h"
+#include "wtf/RefCounted.h"
+#include "wtf/RefPtr.h"
+#include "wtf/Vector.h"
+
+namespace WebCore {
+
+// Needed due to circular dependency.
+class AnyCallback;
+class FutureInit;
+
+class Future : public RefCounted<Future>, public ActiveDOMObject {
+public:
+ enum State {
+ Pending,
+ Accepted,
+ Rejected
+ };
+
+ static PassRefPtr<Future> createAndRunInit(PassRefPtr<FutureInit>);
+
+ static PassRefPtr<Future> accept(const ScriptValue&);
+ static PassRefPtr<Future> resolve(const ScriptValue&);
+ static PassRefPtr<Future> reject(const ScriptValue&);
+
+ static PassRefPtr<Future> anyof(Vector<ScriptValue>&);
+ static PassRefPtr<Future> every(Vector<ScriptValue>&);
+ static PassRefPtr<Future> some(Vector<ScriptValue>&);
+
+ PassRefPtr<Future> then(PassRefPtr<AnyCallback>, PassRefPtr<AnyCallback>);
+ void done(PassRefPtr<AnyCallback>, PassRefPtr<AnyCallback>);
+
+ void then(PassRefPtr<Future>);
+
+ void setResolver(PassRefPtr<FutureResolver> resolver) { m_resolver = resolver; }
+ PassRefPtr<FutureResolver> getResolver() { return m_resolver; }
+
+ // Methods for m_resolver to modify the associated Future instance.
+
+ void setState(State state) { m_state = state; }
+ void setResult(const ScriptValue& result) { m_result = result; }
+
+ void processAcceptCallbacks(const ScriptValue&);
+ void queueProcessAcceptCallbacksTask(const ScriptValue&);
+ void processRejectCallbacks(const ScriptValue&);
+ void queueProcessRejectCallbacksTask(const ScriptValue&);
+
+ // For RefCounted<Future>.
+ virtual ~Future();
+
+private:
+ class FutureCallback : public RefCounted<FutureCallback> {
+ public:
+ enum Algorithm {
+ NoAlgorithm,
+ WrapperAlgorithm,
+ AcceptAlgorithm,
+ ResolveAlgorithm,
+ RejectAlgorithm
+ };
+
+ static PassRefPtr<FutureCallback> create(Algorithm algorithm, PassRefPtr<FutureResolver> resolver, PassRefPtr<AnyCallback> callback)
+ {
+ return adoptRef(new FutureCallback(algorithm, resolver, callback));
+ }
+
+ void invoke(const ScriptValue&);
+
+ private:
+ FutureCallback(Algorithm algorithm, PassRefPtr<FutureResolver> resolver, PassRefPtr<AnyCallback> callback)
+ : m_algorithm(algorithm)
+ , m_resolver(resolver)
+ , m_callback(callback)
+ {
+ }
+
+ Algorithm m_algorithm;
+ RefPtr<FutureResolver> m_resolver;
+ RefPtr<AnyCallback> m_callback;
+ };
+
+ static PassRefPtr<Future> create();
+
+ explicit Future(ScriptExecutionContext*);
+
+ void appendCallbacks(PassRefPtr<FutureCallback> acceptCallback, PassRefPtr<FutureCallback> rejectCallback);
+
+ Vector<RefPtr<FutureCallback> > m_acceptCallbacks;
+ Vector<RefPtr<FutureCallback> > m_rejectCallbacks;
+ State m_state;
+ ScriptValue m_result;
abarth-chromium 2013/05/23 17:56:47 We should talk more about the general approach. U
+
+ // The associated FutureResolver instance.
+ RefPtr<FutureResolver> m_resolver;
+};
+
+} // namespace WebCore
+
+#endif // Future_h
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