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Issue 1578453003: Enable DirectComposition by default. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/macros.h" 5 #include "base/macros.h"
6 #include "ui/gl/gl_switches.h" 6 #include "ui/gl/gl_switches.h"
7 7
8 namespace gfx { 8 namespace gfx {
9 9
10 const char kGLImplementationDesktopName[] = "desktop"; 10 const char kGLImplementationDesktopName[] = "desktop";
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59 // osmesa: The OSMesa software renderer. 59 // osmesa: The OSMesa software renderer.
60 const char kUseGL[] = "use-gl"; 60 const char kUseGL[] = "use-gl";
61 61
62 const char kSwiftShaderPath[] = "swiftshader-path"; 62 const char kSwiftShaderPath[] = "swiftshader-path";
63 63
64 // Inform Chrome that a GPU context will not be lost in power saving mode, 64 // Inform Chrome that a GPU context will not be lost in power saving mode,
65 // screen saving mode, etc. Note that this flag does not ensure that a GPU 65 // screen saving mode, etc. Note that this flag does not ensure that a GPU
66 // context will never be lost in any situations, say, a GPU reset. 66 // context will never be lost in any situations, say, a GPU reset.
67 const char kGpuNoContextLost[] = "gpu-no-context-lost"; 67 const char kGpuNoContextLost[] = "gpu-no-context-lost";
68 68
69 // Turns on the use of DirectComposition to draw to the screen. 69 // Disables the use of DirectComposition to draw to the screen.
70 const char kUseDirectComposition[] = "use-direct-composition"; 70 const char kDisableDirectComposition[] = "disable-direct-composition";
71 71
72 // Indicates whether the dual GPU switching is supported or not. 72 // Indicates whether the dual GPU switching is supported or not.
73 const char kSupportsDualGpus[] = "supports-dual-gpus"; 73 const char kSupportsDualGpus[] = "supports-dual-gpus";
74 74
75 // Flag used for Linux tests: for desktop GL bindings, try to load this GL 75 // Flag used for Linux tests: for desktop GL bindings, try to load this GL
76 // library first, but fall back to regular library if loading fails. 76 // library first, but fall back to regular library if loading fails.
77 const char kTestGLLib[] = "test-gl-lib"; 77 const char kTestGLLib[] = "test-gl-lib";
78 78
79 // Use hardware gpu, if available, for tests. 79 // Use hardware gpu, if available, for tests.
80 const char kUseGpuInTests[] = "use-gpu-in-tests"; 80 const char kUseGpuInTests[] = "use-gpu-in-tests";
81 81
82 // Enable OpenGL ES 3 APIs without proper service side validation. 82 // Enable OpenGL ES 3 APIs without proper service side validation.
83 const char kEnableUnsafeES3APIs[] = "enable-unsafe-es3-apis"; 83 const char kEnableUnsafeES3APIs[] = "enable-unsafe-es3-apis";
84 84
85 // Disables GL drawing operations which produce pixel output. With this 85 // Disables GL drawing operations which produce pixel output. With this
86 // the GL output will not be correct but tests will run faster. 86 // the GL output will not be correct but tests will run faster.
87 const char kDisableGLDrawingForTests[] = "disable-gl-drawing-for-tests"; 87 const char kDisableGLDrawingForTests[] = "disable-gl-drawing-for-tests";
88 88
89 // Forces the use of OSMesa instead of hardware gpu. 89 // Forces the use of OSMesa instead of hardware gpu.
90 const char kOverrideUseGLWithOSMesaForTests[] = 90 const char kOverrideUseGLWithOSMesaForTests[] =
91 "override-use-gl-with-osmesa-for-tests"; 91 "override-use-gl-with-osmesa-for-tests";
92 92
93 // Disables specified comma separated GL Extensions if found. 93 // Disables specified comma separated GL Extensions if found.
94 const char kDisableGLExtensions[] = "disable-gl-extensions"; 94 const char kDisableGLExtensions[] = "disable-gl-extensions";
95 95
96 // This is the list of switches passed from this file that are passed from the 96 // This is the list of switches passed from this file that are passed from the
97 // GpuProcessHost to the GPU Process. Add your switch to this list if you need 97 // GpuProcessHost to the GPU Process. Add your switch to this list if you need
98 // to read it in the GPU process, else don't add it. 98 // to read it in the GPU process, else don't add it.
99 const char* kGLSwitchesCopiedFromGpuProcessHost[] = { 99 const char* kGLSwitchesCopiedFromGpuProcessHost[] = {
100 kDisableGpuVsync, 100 kDisableGpuVsync,
101 kDisableD3D11, 101 kDisableD3D11,
102 kEnableGPUServiceLogging, 102 kEnableGPUServiceLogging,
103 kEnableGPUServiceTracing, 103 kEnableGPUServiceTracing,
104 kEnableUnsafeES3APIs, 104 kEnableUnsafeES3APIs,
105 kGpuNoContextLost, 105 kGpuNoContextLost,
106 kDisableGLDrawingForTests, 106 kDisableGLDrawingForTests,
107 kOverrideUseGLWithOSMesaForTests, 107 kOverrideUseGLWithOSMesaForTests,
108 kUseANGLE, 108 kUseANGLE,
109 kUseDirectComposition, 109 kDisableDirectComposition,
110 }; 110 };
111 const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches = 111 const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches =
112 arraysize(kGLSwitchesCopiedFromGpuProcessHost); 112 arraysize(kGLSwitchesCopiedFromGpuProcessHost);
113 113
114 } // namespace switches 114 } // namespace switches
115 115
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