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1 /* | 1 /* |
2 * Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved. |
3 * Copyright (C) 2010 Google Inc. All rights reserved. | 3 * Copyright (C) 2010 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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42 }; | 42 }; |
43 | 43 |
44 class SpinButtonOwner { | 44 class SpinButtonOwner { |
45 public: | 45 public: |
46 virtual ~SpinButtonOwner() { } | 46 virtual ~SpinButtonOwner() { } |
47 virtual void focusAndSelectSpinButtonOwner() = 0; | 47 virtual void focusAndSelectSpinButtonOwner() = 0; |
48 virtual bool shouldSpinButtonRespondToMouseEvents() = 0; | 48 virtual bool shouldSpinButtonRespondToMouseEvents() = 0; |
49 virtual bool shouldSpinButtonRespondToWheelEvents() = 0; | 49 virtual bool shouldSpinButtonRespondToWheelEvents() = 0; |
50 virtual void spinButtonStepDown() = 0; | 50 virtual void spinButtonStepDown() = 0; |
51 virtual void spinButtonStepUp() = 0; | 51 virtual void spinButtonStepUp() = 0; |
52 virtual void spinButtonDidReleaseMouseCapture() = 0; | |
53 }; | 52 }; |
54 | 53 |
55 // The owner of SpinButtonElement must call removeSpinButtonOwner | 54 // The owner of SpinButtonElement must call removeSpinButtonOwner |
56 // because SpinButtonElement can be outlive SpinButtonOwner | 55 // because SpinButtonElement can be outlive SpinButtonOwner |
57 // implementation, e.g. during event handling. | 56 // implementation, e.g. during event handling. |
58 static PassRefPtr<SpinButtonElement> create(Document&, SpinButtonOwner&); | 57 static PassRefPtr<SpinButtonElement> create(Document&, SpinButtonOwner&); |
59 UpDownState upDownState() const { return m_upDownState; } | 58 UpDownState upDownState() const { return m_upDownState; } |
60 void releaseCapture(); | 59 void releaseCapture(); |
61 void removeSpinButtonOwner() { m_spinButtonOwner = 0; } | 60 void removeSpinButtonOwner() { m_spinButtonOwner = 0; } |
62 | 61 |
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90 UpDownState m_upDownState; | 89 UpDownState m_upDownState; |
91 UpDownState m_pressStartingState; | 90 UpDownState m_pressStartingState; |
92 Timer<SpinButtonElement> m_repeatingTimer; | 91 Timer<SpinButtonElement> m_repeatingTimer; |
93 }; | 92 }; |
94 | 93 |
95 DEFINE_TYPE_CASTS(SpinButtonElement, Node, node, toElement(node)->isSpinButtonEl
ement(), toElement(node).isSpinButtonElement()); | 94 DEFINE_TYPE_CASTS(SpinButtonElement, Node, node, toElement(node)->isSpinButtonEl
ement(), toElement(node).isSpinButtonElement()); |
96 | 95 |
97 } // namespace | 96 } // namespace |
98 | 97 |
99 #endif | 98 #endif |
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