Index: views/controls/image_view.cc |
=================================================================== |
--- views/controls/image_view.cc (revision 43969) |
+++ views/controls/image_view.cc (working copy) |
@@ -49,6 +49,12 @@ |
return image_size_set_; |
} |
+gfx::Rect ImageView::GetImageBounds() const { |
+ gfx::Size image_size(image_size_set_ ? |
+ image_size_ : gfx::Size(image_.width(), image_.height())); |
+ return gfx::Rect(ComputeImageOrigin(image_size), image_size); |
+} |
+ |
void ImageView::ResetImageSize() { |
image_size_set_ = false; |
} |
@@ -65,74 +71,52 @@ |
image_.height() + insets.height()); |
} |
-void ImageView::ComputeImageOrigin(int image_width, int image_height, |
- int *x, int *y) { |
+gfx::Point ImageView::ComputeImageOrigin(const gfx::Size& image_size) const { |
+ gfx::Insets insets = GetInsets(); |
+ |
+ int x; |
// In order to properly handle alignment of images in RTL locales, we need |
// to flip the meaning of trailing and leading. For example, if the |
// horizontal alignment is set to trailing, then we'll use left alignment for |
// the image instead of right alignment if the UI layout is RTL. |
Alignment actual_horiz_alignment = horiz_alignment_; |
- if (UILayoutIsRightToLeft()) { |
- if (horiz_alignment_ == TRAILING) |
- actual_horiz_alignment = LEADING; |
- if (horiz_alignment_ == LEADING) |
- actual_horiz_alignment = TRAILING; |
- } |
- |
- gfx::Insets insets = GetInsets(); |
- |
+ if (UILayoutIsRightToLeft() && (horiz_alignment_ != CENTER)) |
+ actual_horiz_alignment = (horiz_alignment_ == LEADING) ? TRAILING : LEADING; |
switch (actual_horiz_alignment) { |
- case LEADING: |
- *x = insets.left(); |
- break; |
- case TRAILING: |
- *x = width() - insets.right() - image_width; |
- break; |
- case CENTER: |
- *x = (width() - image_width) / 2; |
- break; |
- default: |
- NOTREACHED(); |
+ case LEADING: x = insets.left(); break; |
+ case TRAILING: x = width() - insets.right() - image_size.width(); break; |
+ case CENTER: x = (width() - image_size.width()) / 2; break; |
+ default: NOTREACHED(); x = 0; break; |
} |
+ int y; |
switch (vert_alignment_) { |
- case LEADING: |
- *y = insets.top(); |
- break; |
- case TRAILING: |
- *y = height() - insets.bottom() - image_height; |
- break; |
- case CENTER: |
- *y = (height() - image_height) / 2; |
- break; |
- default: |
- NOTREACHED(); |
+ case LEADING: y = insets.top(); break; |
+ case TRAILING: y = height() - insets.bottom() - image_size.height(); break; |
+ case CENTER: y = (height() - image_size.height()) / 2; break; |
+ default: NOTREACHED(); y = 0; break; |
} |
+ |
+ return gfx::Point(x, y); |
} |
void ImageView::Paint(gfx::Canvas* canvas) { |
View::Paint(canvas); |
- int image_width = image_.width(); |
- int image_height = image_.height(); |
- if (image_width == 0 || image_height == 0) |
+ gfx::Rect image_bounds(GetImageBounds()); |
+ if (image_bounds.IsEmpty()) |
return; |
- int x, y; |
- if (image_size_set_ && |
- (image_size_.width() != image_width || |
- image_size_.width() != image_height)) { |
+ if (image_bounds.size() != gfx::Size(image_.width(), image_.height())) { |
// Resize case |
image_.buildMipMap(false); |
- ComputeImageOrigin(image_size_.width(), image_size_.height(), &x, &y); |
SkPaint paint; |
paint.setFilterBitmap(true); |
- canvas->DrawBitmapInt(image_, 0, 0, image_width, image_height, |
- x, y, image_size_.width(), image_size_.height(), |
- true, paint); |
+ canvas->DrawBitmapInt(image_, 0, 0, image_.width(), image_.height(), |
+ image_bounds.x(), image_bounds.y(), image_bounds.width(), |
+ image_bounds.height(), true, paint); |
} else { |
- ComputeImageOrigin(image_width, image_height, &x, &y); |
- canvas->DrawBitmapInt(image_, x, y); |
+ canvas->DrawBitmapInt(image_, image_bounds.x(), image_bounds.y()); |
} |
} |