Index: services/media/framework/engine.cc |
diff --git a/services/media/framework/engine.cc b/services/media/framework/engine.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d4fb2557ee5739aee5bd03a3baa3d9d45c97d0cb |
--- /dev/null |
+++ b/services/media/framework/engine.cc |
@@ -0,0 +1,358 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "services/media/framework/engine.h" |
+ |
+namespace mojo { |
+namespace media { |
+ |
+uint32_t Engine::Part::input_count() { |
johngro
2016/01/20 00:25:32
Would it be a good idea to inline most of these ac
dalesat
2016/01/25 23:29:37
These are only used for graph building, so they ar
johngro
2016/01/27 22:35:22
Acknowledged.
|
+ DCHECK(stage_ != nullptr); |
+ return stage_->input_count(); |
+} |
+ |
+Engine::Input Engine::Part::input(uint32_t index) { |
+ DCHECK(stage_ != nullptr && index < stage_->input_count()); |
johngro
2016/01/20 00:25:32
FWIW, the 2 parameter form of the Input constructo
dalesat
2016/01/28 18:49:15
Acknowledged.
|
+ return Input(stage_, index); |
+} |
+ |
+Engine::Input Engine::Part::input() { |
+ DCHECK(stage_ != nullptr && stage_->input_count() == 1); |
+ return Input(stage_, 0); |
+} |
+ |
+uint32_t Engine::Part::output_count() { |
+ DCHECK(stage_ != nullptr); |
+ return stage_->output_count(); |
+} |
+ |
+Engine::Output Engine::Part::output(uint32_t index) { |
+ DCHECK(stage_ != nullptr && index < stage_->output_count()); |
+ return Output(stage_, index); |
+} |
+ |
+Engine::Output Engine::Part::output() { |
+ DCHECK(stage_ != nullptr && stage_->output_count() == 1); |
+ return Output(stage_, 0); |
+} |
+ |
+Engine::Part Engine::Part::upstream_part(uint32_t index) { |
+ DCHECK(stage_ != nullptr && index < stage_->input_count()); |
+ return Part(stage_->input(index).upstream_stage()); |
+} |
+ |
+Engine::Part Engine::Part::upstream_part() { |
+ DCHECK(stage_ != nullptr && stage_->input_count() == 1); |
+ return Part(stage_->input(0).upstream_stage()); |
+} |
+ |
+Engine::Part Engine::Part::downstream_part(uint32_t index) { |
+ DCHECK(stage_ != nullptr && index < stage_->output_count()); |
+ return Part(stage_->output(index).downstream_stage()); |
+} |
+ |
+Engine::Part Engine::Part::downstream_part() { |
+ DCHECK(stage_ != nullptr && stage_->output_count() == 1); |
+ return Part(stage_->output(0).downstream_stage()); |
+} |
+ |
+Engine::Engine() { |
+ update_function_ = [this](Stage* stage) { |
+ // TODO(dalesat): Correct thread and synchronization. |
+ DCHECK(stage); |
+ Update(stage); |
+ Update(); |
+ }; |
+} |
+ |
+Engine::~Engine() {} |
+ |
+void Engine::Remove(Part part) { |
+ DCHECK(part); |
+ |
+ Stage* stage = part.stage_; |
+ |
+ uint32_t input_count = stage->input_count(); |
+ for (uint32_t input_index = 0; input_index < input_count; input_index++) { |
+ if (stage->input(input_index).connected()) { |
+ Disconnect(Input(stage, input_index)); |
+ } |
+ } |
+ |
+ uint32_t output_count = stage->output_count(); |
+ for (uint32_t output_index = 0; output_index < output_count; output_index++) { |
+ if (stage->output(output_index).connected()) { |
+ Disconnect(Output(stage, output_index)); |
+ } |
+ } |
+ |
+ sources_.remove(stage); |
+ sinks_.remove(stage); |
+ |
+ std::unique_ptr<Stage> to_remove(stage); // Release this duplicate unique_ptr! |
johngro
2016/01/20 00:25:32
something feel wrong about this...
if stages_ is
dalesat
2016/01/25 23:29:37
A good analogy is that engine is a container like
johngro
2016/01/27 22:35:22
Acknowledged.
|
+ stages_.remove(to_remove); |
+ to_remove.release(); // OK, it's released! |
+} |
+ |
+Engine::Part Engine::Connect( |
+ Output output, |
+ Input input) { |
+ DCHECK(output); |
+ DCHECK(input); |
+ |
+ if (output.connected()) { |
+ Disconnect(output); |
+ } |
+ if (input.connected()) { |
+ Disconnect(input); |
+ } |
+ |
+ output.stage_output().connect( |
+ input.stage_, |
+ input.index_); |
+ |
+ input.stage_input().connect( |
+ output.stage_, |
+ output.index_); |
+ |
+ return input.part(); |
+} |
+ |
+Engine::Part Engine::Connect(Part upstream_part, Part downstream_part) { |
+ DCHECK(upstream_part); |
+ DCHECK(downstream_part); |
+ Connect(upstream_part.output(), downstream_part.input()); |
+ return downstream_part; |
+} |
+ |
+Engine::Part Engine::Connect( |
+ Output output, |
+ Part downstream_part) { |
+ DCHECK(output); |
+ DCHECK(downstream_part); |
+ Connect(output, downstream_part.input()); |
+ return downstream_part; |
+} |
+ |
+Engine::Part Engine::Connect( |
+ Part upstream_part, |
+ Input input) { |
+ DCHECK(upstream_part); |
+ DCHECK(input); |
+ Connect(upstream_part.output(), input); |
+ return input.part(); |
+} |
+ |
+void Engine::Disconnect(Output output) { |
+ DCHECK(output); |
+ |
+ if (!output.connected()) { |
+ return; |
+ } |
+ |
+ StageOutput& stage_output = output.stage_output(); |
+ stage_output.mate().connect(nullptr, 0); |
+ stage_output.connect(nullptr, 0); |
+} |
+ |
+void Engine::Disconnect(Input input) { |
+ DCHECK(input); |
+ |
+ if (!input.connected()) { |
+ return; |
+ } |
+ |
+ StageInput& stage_input = input.stage_input(); |
+ stage_input.mate().connect(nullptr, 0); |
+ stage_input.connect(nullptr, 0); |
+} |
+ |
+void Engine::RemoveAll(Part part) { |
+ std::deque<Part> to_remove { part }; |
+ |
+ while (!to_remove.empty()) { |
+ Part part = to_remove.front(); |
+ to_remove.pop_front(); |
+ |
+ for (uint32_t i = 0; i < part.input_count(); ++i) { |
+ to_remove.push_back(part.upstream_part(i)); |
+ } |
+ |
+ for (uint32_t i = 0; i < part.output_count(); ++i) { |
+ to_remove.push_back(part.downstream_part(i)); |
+ } |
+ |
+ Remove(part); |
+ } |
+} |
+ |
+void Engine::RemoveAll(Output output) { |
+ DCHECK(output); |
+ |
+ if (!output.connected()) { |
+ return; |
+ } |
+ |
+ Part downstream_part = output.downstream_part(); |
+ Disconnect(output); |
+ RemoveAll(downstream_part); |
+} |
+ |
+void Engine::RemoveAll(Input input) { |
+ DCHECK(input); |
+ |
+ if (!input.connected()) { |
+ return; |
+ } |
+ |
+ Part upstream_part = input.upstream_part(); |
+ Disconnect(input); |
+ RemoveAll(upstream_part); |
+} |
+ |
+void Engine::Prepare() { |
+ for (Stage* sink : sinks_) { |
+ sink->Prepare(update_function_); |
+ sink->engine_private().prepared_ = true; |
+ uint32_t input_count = sink->input_count(); |
+ for (uint32_t input_index = 0; input_index < input_count; input_index++) { |
+ Prepare(sink->input(input_index).upstream_stage()); |
+ } |
+ } |
+} |
+ |
+void Engine::reset() { |
+ supply_backlog_.clear(); |
+ demand_backlog_.clear(); |
+ sources_.clear(); |
+ sinks_.clear(); |
+ stages_.clear(); |
+} |
+ |
+Engine::Part Engine::Add(Stage* stage) { |
+ stages_.push_back(std::unique_ptr<Stage>(stage)); |
johngro
2016/01/20 00:25:32
related to the question about unique pointers earl
dalesat
2016/01/28 18:49:15
Using raw pointers here now.
|
+ if (stage->input_count() == 0) { |
+ sources_.push_back(stage); |
+ } |
+ if (stage->output_count() == 0) { |
+ sinks_.push_back(stage); |
+ } |
+ return Part(stage); |
+} |
+ |
+// static |
+Stage* Engine::CreateStage(MultiStreamPacketSourcePtr source) { |
+ return new DistributorStage(source); |
+} |
+ |
+// static |
+Stage* Engine::CreateStage(PacketTransformPtr transform) { |
+ return new PacketTransformStage(transform); |
+} |
+ |
+// static |
+Stage* Engine::CreateStage(ActiveSourcePtr source) { |
+ return new ActiveSourceStage(source); |
+} |
+ |
+// static |
+Stage* Engine::CreateStage(ActiveSinkPtr sink) { |
+ return new ActiveSinkStage(sink); |
+} |
+ |
+// static |
+Stage* Engine::CreateStage(LpcmTransformPtr transform) { |
+ return new LpcmTransformStage(transform); |
+} |
+ |
+void Engine::Prepare(Stage* stage) { |
+ if (stage == nullptr || stage->engine_private().prepared_) { |
+ return; |
+ } |
+ |
+ stage->Prepare(update_function_); |
+ stage->engine_private().prepared_ = true; |
+ |
+ uint32_t input_count = stage->input_count(); |
+ for (uint32_t input_index = 0; input_index < input_count; input_index++) { |
+ Prepare(stage->input(input_index).upstream_stage()); |
+ } |
+} |
+ |
+void Engine::Update() { |
+ while (true) { |
johngro
2016/01/20 00:25:32
something to consider moving forward;
If this is
dalesat
2016/01/25 17:47:29
Agreed. The threading model isn't complete.
johngro
2016/01/27 22:35:22
Acknowledged.
|
+ Stage* stage = PopFromSupplyBacklog(); |
+ if (stage != nullptr) { |
+ Update(stage); |
+ continue; |
+ } |
+ |
+ stage = PopFromDemandBacklog(); |
+ if (stage != nullptr) { |
+ Update(stage); |
+ continue; |
+ } |
+ |
+ break; |
+ } |
+} |
+ |
+void Engine::Update(Stage *stage) { |
+ DCHECK(stage); |
+ |
+ packets_produced_ = false; |
+ |
+ stage->Update(*this); |
+ |
+ // If the stage produced packets, it may need to reevaluate demand later. |
+ if (packets_produced_) { |
+ PushToDemandBacklog(stage); |
+ } |
+} |
+ |
+void Engine::PushToSupplyBacklog(Stage* stage) { |
+ DCHECK(stage); |
+ packets_produced_ = true; |
+ if (!stage->engine_private().in_supply_backlog_) { |
+ // LIFO |
+ supply_backlog_.push_back(stage); |
+ stage->engine_private().in_supply_backlog_ = true; |
+ } |
+} |
+ |
+void Engine::PushToDemandBacklog(Stage* stage) { |
+ DCHECK(stage); |
+ if (!stage->engine_private().in_demand_backlog_) { |
+ // FIFO |
+ demand_backlog_.push_front(stage); |
+ stage->engine_private().in_demand_backlog_ = true; |
+ } |
+} |
+ |
+Stage* Engine::PopFromSupplyBacklog() { |
+ if (supply_backlog_.empty()) { |
+ return nullptr; |
+ } |
+ |
+ Stage* stage = supply_backlog_.front(); |
johngro
2016/01/20 00:25:32
the comment above indicates that this is supposed
johngro
2016/01/27 22:35:22
This still seems backwards, see updated comment in
dalesat
2016/01/28 18:49:15
Done.
|
+ supply_backlog_.pop_front(); |
+ DCHECK(stage->engine_private().in_supply_backlog_); |
+ stage->engine_private().in_supply_backlog_ = false; |
+ return stage; |
+} |
+ |
+Stage* Engine::PopFromDemandBacklog() { |
+ if (demand_backlog_.empty()) { |
+ return nullptr; |
+ } |
+ |
+ Stage* stage = demand_backlog_.front(); |
+ demand_backlog_.pop_front(); |
+ DCHECK(stage->engine_private().in_demand_backlog_); |
+ stage->engine_private().in_demand_backlog_ = false; |
+ return stage; |
+} |
+ |
+} // namespace media |
+} // namespace mojo |