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Unified Diff: services/media/framework/engine.cc

Issue 1577953002: Motown in-proc streaming framework used to implement media services. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: removed build/util/LASTCHANGE Created 4 years, 11 months ago
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Index: services/media/framework/engine.cc
diff --git a/services/media/framework/engine.cc b/services/media/framework/engine.cc
new file mode 100644
index 0000000000000000000000000000000000000000..d4fb2557ee5739aee5bd03a3baa3d9d45c97d0cb
--- /dev/null
+++ b/services/media/framework/engine.cc
@@ -0,0 +1,358 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "services/media/framework/engine.h"
+
+namespace mojo {
+namespace media {
+
+uint32_t Engine::Part::input_count() {
johngro 2016/01/20 00:25:32 Would it be a good idea to inline most of these ac
dalesat 2016/01/25 23:29:37 These are only used for graph building, so they ar
johngro 2016/01/27 22:35:22 Acknowledged.
+ DCHECK(stage_ != nullptr);
+ return stage_->input_count();
+}
+
+Engine::Input Engine::Part::input(uint32_t index) {
+ DCHECK(stage_ != nullptr && index < stage_->input_count());
johngro 2016/01/20 00:25:32 FWIW, the 2 parameter form of the Input constructo
dalesat 2016/01/28 18:49:15 Acknowledged.
+ return Input(stage_, index);
+}
+
+Engine::Input Engine::Part::input() {
+ DCHECK(stage_ != nullptr && stage_->input_count() == 1);
+ return Input(stage_, 0);
+}
+
+uint32_t Engine::Part::output_count() {
+ DCHECK(stage_ != nullptr);
+ return stage_->output_count();
+}
+
+Engine::Output Engine::Part::output(uint32_t index) {
+ DCHECK(stage_ != nullptr && index < stage_->output_count());
+ return Output(stage_, index);
+}
+
+Engine::Output Engine::Part::output() {
+ DCHECK(stage_ != nullptr && stage_->output_count() == 1);
+ return Output(stage_, 0);
+}
+
+Engine::Part Engine::Part::upstream_part(uint32_t index) {
+ DCHECK(stage_ != nullptr && index < stage_->input_count());
+ return Part(stage_->input(index).upstream_stage());
+}
+
+Engine::Part Engine::Part::upstream_part() {
+ DCHECK(stage_ != nullptr && stage_->input_count() == 1);
+ return Part(stage_->input(0).upstream_stage());
+}
+
+Engine::Part Engine::Part::downstream_part(uint32_t index) {
+ DCHECK(stage_ != nullptr && index < stage_->output_count());
+ return Part(stage_->output(index).downstream_stage());
+}
+
+Engine::Part Engine::Part::downstream_part() {
+ DCHECK(stage_ != nullptr && stage_->output_count() == 1);
+ return Part(stage_->output(0).downstream_stage());
+}
+
+Engine::Engine() {
+ update_function_ = [this](Stage* stage) {
+ // TODO(dalesat): Correct thread and synchronization.
+ DCHECK(stage);
+ Update(stage);
+ Update();
+ };
+}
+
+Engine::~Engine() {}
+
+void Engine::Remove(Part part) {
+ DCHECK(part);
+
+ Stage* stage = part.stage_;
+
+ uint32_t input_count = stage->input_count();
+ for (uint32_t input_index = 0; input_index < input_count; input_index++) {
+ if (stage->input(input_index).connected()) {
+ Disconnect(Input(stage, input_index));
+ }
+ }
+
+ uint32_t output_count = stage->output_count();
+ for (uint32_t output_index = 0; output_index < output_count; output_index++) {
+ if (stage->output(output_index).connected()) {
+ Disconnect(Output(stage, output_index));
+ }
+ }
+
+ sources_.remove(stage);
+ sinks_.remove(stage);
+
+ std::unique_ptr<Stage> to_remove(stage); // Release this duplicate unique_ptr!
johngro 2016/01/20 00:25:32 something feel wrong about this... if stages_ is
dalesat 2016/01/25 23:29:37 A good analogy is that engine is a container like
johngro 2016/01/27 22:35:22 Acknowledged.
+ stages_.remove(to_remove);
+ to_remove.release(); // OK, it's released!
+}
+
+Engine::Part Engine::Connect(
+ Output output,
+ Input input) {
+ DCHECK(output);
+ DCHECK(input);
+
+ if (output.connected()) {
+ Disconnect(output);
+ }
+ if (input.connected()) {
+ Disconnect(input);
+ }
+
+ output.stage_output().connect(
+ input.stage_,
+ input.index_);
+
+ input.stage_input().connect(
+ output.stage_,
+ output.index_);
+
+ return input.part();
+}
+
+Engine::Part Engine::Connect(Part upstream_part, Part downstream_part) {
+ DCHECK(upstream_part);
+ DCHECK(downstream_part);
+ Connect(upstream_part.output(), downstream_part.input());
+ return downstream_part;
+}
+
+Engine::Part Engine::Connect(
+ Output output,
+ Part downstream_part) {
+ DCHECK(output);
+ DCHECK(downstream_part);
+ Connect(output, downstream_part.input());
+ return downstream_part;
+}
+
+Engine::Part Engine::Connect(
+ Part upstream_part,
+ Input input) {
+ DCHECK(upstream_part);
+ DCHECK(input);
+ Connect(upstream_part.output(), input);
+ return input.part();
+}
+
+void Engine::Disconnect(Output output) {
+ DCHECK(output);
+
+ if (!output.connected()) {
+ return;
+ }
+
+ StageOutput& stage_output = output.stage_output();
+ stage_output.mate().connect(nullptr, 0);
+ stage_output.connect(nullptr, 0);
+}
+
+void Engine::Disconnect(Input input) {
+ DCHECK(input);
+
+ if (!input.connected()) {
+ return;
+ }
+
+ StageInput& stage_input = input.stage_input();
+ stage_input.mate().connect(nullptr, 0);
+ stage_input.connect(nullptr, 0);
+}
+
+void Engine::RemoveAll(Part part) {
+ std::deque<Part> to_remove { part };
+
+ while (!to_remove.empty()) {
+ Part part = to_remove.front();
+ to_remove.pop_front();
+
+ for (uint32_t i = 0; i < part.input_count(); ++i) {
+ to_remove.push_back(part.upstream_part(i));
+ }
+
+ for (uint32_t i = 0; i < part.output_count(); ++i) {
+ to_remove.push_back(part.downstream_part(i));
+ }
+
+ Remove(part);
+ }
+}
+
+void Engine::RemoveAll(Output output) {
+ DCHECK(output);
+
+ if (!output.connected()) {
+ return;
+ }
+
+ Part downstream_part = output.downstream_part();
+ Disconnect(output);
+ RemoveAll(downstream_part);
+}
+
+void Engine::RemoveAll(Input input) {
+ DCHECK(input);
+
+ if (!input.connected()) {
+ return;
+ }
+
+ Part upstream_part = input.upstream_part();
+ Disconnect(input);
+ RemoveAll(upstream_part);
+}
+
+void Engine::Prepare() {
+ for (Stage* sink : sinks_) {
+ sink->Prepare(update_function_);
+ sink->engine_private().prepared_ = true;
+ uint32_t input_count = sink->input_count();
+ for (uint32_t input_index = 0; input_index < input_count; input_index++) {
+ Prepare(sink->input(input_index).upstream_stage());
+ }
+ }
+}
+
+void Engine::reset() {
+ supply_backlog_.clear();
+ demand_backlog_.clear();
+ sources_.clear();
+ sinks_.clear();
+ stages_.clear();
+}
+
+Engine::Part Engine::Add(Stage* stage) {
+ stages_.push_back(std::unique_ptr<Stage>(stage));
johngro 2016/01/20 00:25:32 related to the question about unique pointers earl
dalesat 2016/01/28 18:49:15 Using raw pointers here now.
+ if (stage->input_count() == 0) {
+ sources_.push_back(stage);
+ }
+ if (stage->output_count() == 0) {
+ sinks_.push_back(stage);
+ }
+ return Part(stage);
+}
+
+// static
+Stage* Engine::CreateStage(MultiStreamPacketSourcePtr source) {
+ return new DistributorStage(source);
+}
+
+// static
+Stage* Engine::CreateStage(PacketTransformPtr transform) {
+ return new PacketTransformStage(transform);
+}
+
+// static
+Stage* Engine::CreateStage(ActiveSourcePtr source) {
+ return new ActiveSourceStage(source);
+}
+
+// static
+Stage* Engine::CreateStage(ActiveSinkPtr sink) {
+ return new ActiveSinkStage(sink);
+}
+
+// static
+Stage* Engine::CreateStage(LpcmTransformPtr transform) {
+ return new LpcmTransformStage(transform);
+}
+
+void Engine::Prepare(Stage* stage) {
+ if (stage == nullptr || stage->engine_private().prepared_) {
+ return;
+ }
+
+ stage->Prepare(update_function_);
+ stage->engine_private().prepared_ = true;
+
+ uint32_t input_count = stage->input_count();
+ for (uint32_t input_index = 0; input_index < input_count; input_index++) {
+ Prepare(stage->input(input_index).upstream_stage());
+ }
+}
+
+void Engine::Update() {
+ while (true) {
johngro 2016/01/20 00:25:32 something to consider moving forward; If this is
dalesat 2016/01/25 17:47:29 Agreed. The threading model isn't complete.
johngro 2016/01/27 22:35:22 Acknowledged.
+ Stage* stage = PopFromSupplyBacklog();
+ if (stage != nullptr) {
+ Update(stage);
+ continue;
+ }
+
+ stage = PopFromDemandBacklog();
+ if (stage != nullptr) {
+ Update(stage);
+ continue;
+ }
+
+ break;
+ }
+}
+
+void Engine::Update(Stage *stage) {
+ DCHECK(stage);
+
+ packets_produced_ = false;
+
+ stage->Update(*this);
+
+ // If the stage produced packets, it may need to reevaluate demand later.
+ if (packets_produced_) {
+ PushToDemandBacklog(stage);
+ }
+}
+
+void Engine::PushToSupplyBacklog(Stage* stage) {
+ DCHECK(stage);
+ packets_produced_ = true;
+ if (!stage->engine_private().in_supply_backlog_) {
+ // LIFO
+ supply_backlog_.push_back(stage);
+ stage->engine_private().in_supply_backlog_ = true;
+ }
+}
+
+void Engine::PushToDemandBacklog(Stage* stage) {
+ DCHECK(stage);
+ if (!stage->engine_private().in_demand_backlog_) {
+ // FIFO
+ demand_backlog_.push_front(stage);
+ stage->engine_private().in_demand_backlog_ = true;
+ }
+}
+
+Stage* Engine::PopFromSupplyBacklog() {
+ if (supply_backlog_.empty()) {
+ return nullptr;
+ }
+
+ Stage* stage = supply_backlog_.front();
johngro 2016/01/20 00:25:32 the comment above indicates that this is supposed
johngro 2016/01/27 22:35:22 This still seems backwards, see updated comment in
dalesat 2016/01/28 18:49:15 Done.
+ supply_backlog_.pop_front();
+ DCHECK(stage->engine_private().in_supply_backlog_);
+ stage->engine_private().in_supply_backlog_ = false;
+ return stage;
+}
+
+Stage* Engine::PopFromDemandBacklog() {
+ if (demand_backlog_.empty()) {
+ return nullptr;
+ }
+
+ Stage* stage = demand_backlog_.front();
+ demand_backlog_.pop_front();
+ DCHECK(stage->engine_private().in_demand_backlog_);
+ stage->engine_private().in_demand_backlog_ = false;
+ return stage;
+}
+
+} // namespace media
+} // namespace mojo

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